Files
tp/src/d/d_bg_s.cpp
T
2026-01-08 07:53:40 -07:00

845 lines
22 KiB
C++

/**
* d_bg_s.cpp
* Background (Map) Collision main handler
*/
#include "d/dolzel.h" // IWYU pragma: keep
#include "d/d_bg_s.h"
#include "d/d_bg_s_sph_chk.h"
#include "d/d_bg_w.h"
#include "d/d_com_inf_game.h"
#include "f_op/f_op_actor_mng.h"
void cBgS_ChkElm::Init() {
m_bgw_base_ptr = NULL;
m_used = false;
m_actor_ptr = NULL;
m_actor_id = 0xFFFFFFFF;
}
void cBgS_ChkElm::Regist2(dBgW_Base* p_data, fpc_ProcID actor_id, void* p_actor) {
m_used = true;
m_bgw_base_ptr = p_data;
m_actor_id = actor_id;
m_actor_ptr = (fopAc_ac_c*)p_actor;
}
void cBgS_ChkElm::Release() {
m_used = false;
m_bgw_base_ptr = NULL;
m_actor_id = 0xFFFFFFFF;
m_actor_ptr = NULL;
}
static int l_SetCounter;
bool cBgS::Regist(dBgW_Base* p_data, fpc_ProcID actor_id, void* p_actor) {
if (p_data == NULL) {
return true;
} else if (p_data->ChkUsed()) {
return true;
} else if (p_data->ChkMemoryError()) {
return true;
} else {
int i = l_SetCounter;
do {
if (!m_chk_element[i].m_used) {
m_chk_element[i].Regist2(p_data, actor_id, p_actor);
p_data->Regist(i);
l_SetCounter = i + 1;
if (l_SetCounter >= 0x100) {
l_SetCounter = 0;
}
return false;
}
i++;
if (i >= 0x100) {
i = 0;
}
} while (l_SetCounter != i);
p_data->Release();
}
return true;
}
bool cBgS::Release(dBgW_Base* p_data) {
if (p_data == NULL) {
return 1;
}
int id = p_data->GetId();
if (p_data->ChkUsed() && id >= 0 && id < 0x100 && m_chk_element[id].ChkUsed()) {
m_chk_element[id].Release();
p_data->Release();
} else {
return 1;
}
return 0;
}
void cBgS::Ct() {
l_SetCounter = 0;
for (int i = 0; i < 0x100; i++) {
m_chk_element[i].Init();
}
}
void cBgS::Dt() {
for (int i = 0; i < 0x100; i++) {
if (m_chk_element[i].ChkUsed()) {
m_chk_element[i].Release();
}
}
for (int i = 0; i < 0x100; i++) {
m_chk_element[i].Init();
}
}
bool cBgS::LineCross(cBgS_LinChk* p_line) {
p_line->ClearPi();
p_line->ClrHit();
p_line->PreCalc();
cBgS_ChkElm* elm = m_chk_element;
for (int i = 0; i < 0x100; i++) {
if (elm->ChkUsed() && !elm->m_bgw_base_ptr->ChkNotReady() &&
!p_line->ChkSameActorPid(elm->m_actor_id) && elm->m_bgw_base_ptr->LineCheck(p_line))
{
p_line->SetActorInfo(i, elm->m_bgw_base_ptr, elm->m_actor_id);
p_line->SetHit();
}
elm++;
}
return p_line->ChkHit();
}
f32 cBgS::GroundCross(cBgS_GndChk* p_gnd) {
p_gnd->SetNowY(-G_CM3D_F_INF);
p_gnd->ClearPi();
p_gnd->PreCheck();
cBgS_ChkElm* elm = m_chk_element;
for (int i = 0; i < 0x100; i++) {
if (elm->ChkUsed() && !elm->m_bgw_base_ptr->ChkNotReady() &&
!p_gnd->ChkSameActorPid(elm->m_actor_id) && elm->m_bgw_base_ptr->GroundCross(p_gnd))
{
p_gnd->SetActorInfo(i, elm->m_bgw_base_ptr, elm->m_actor_id);
}
elm++;
}
return p_gnd->GetNowY();
}
// this is identical to cBgD_t except using u32's for the table offsets.
// u32 is needed to match in ConvDzb ?
struct cBgD_t_ {
// Vertex Info
/* 0x00 */ int m_v_num;
/* 0x04 */ u32 m_v_tbl;
// Triangle Info
/* 0x08 */ int m_t_num;
/* 0x0C */ u32 m_t_tbl;
// Spatial List Info
/* 0x10 */ int m_b_num;
/* 0x14 */ u32 m_b_tbl;
// Face Group Data Info
/* 0x18 */ int m_tree_num;
/* 0x1C */ u32 m_tree_tbl;
// String Group Info
/* 0x20 */ int m_g_num;
/* 0x24 */ u32 m_g_tbl;
// Surface Property Info
/* 0x28 */ int m_ti_num;
/* 0x2C */ u32 m_ti_tbl;
/* 0x30 */ u32 m_flags;
}; // Size: 0x34
struct cBgD_Grp_t_ {
u32 strOffset;
u8 data[0x30];
};
void* cBgS::ConvDzb(void* p_dzb) {
cBgD_t_* pbgd = (cBgD_t_*)p_dzb;
if (((pbgd->m_flags & 0x80000000) == 0)) {
pbgd->m_flags |= 0x80000000;
} else {
return p_dzb;
}
if (pbgd->m_v_tbl != 0) {
pbgd->m_v_tbl += (uintptr_t)p_dzb;
}
pbgd->m_t_tbl += (uintptr_t)p_dzb;
pbgd->m_b_tbl += (uintptr_t)p_dzb;
pbgd->m_tree_tbl += (uintptr_t)p_dzb;
pbgd->m_g_tbl += (uintptr_t)p_dzb;
pbgd->m_ti_tbl += (uintptr_t)p_dzb;
for (int i = 0; i < pbgd->m_g_num; i++) {
((cBgD_Grp_t_*)pbgd->m_g_tbl)[i].strOffset =
(uintptr_t)p_dzb + ((cBgD_Grp_t_*)pbgd->m_g_tbl)[i].strOffset;
}
return p_dzb;
}
fopAc_ac_c* cBgS::GetActorPointer(int actor_index) const {
return m_chk_element[actor_index].m_actor_ptr;
}
dBgW_Base* cBgS::GetBgWBasePointer(cBgS_PolyInfo const& poly) const {
int bg_index = poly.GetBgIndex();
if (bg_index < 0 || bg_index >= 0x100 || !m_chk_element[bg_index].ChkUsed()) {
return NULL;
}
return m_chk_element[bg_index].m_bgw_base_ptr;
}
bool cBgS::ChkPolySafe(cBgS_PolyInfo const& poly) {
if (!poly.ChkSetInfo()) {
return false;
}
int bg_index = poly.GetBgIndex();
if (bg_index < 0 || bg_index >= 0x100) {
return false;
} else {
if (m_chk_element[bg_index].ChkUsed()) {
return poly.ChkSafe(m_chk_element[bg_index].m_bgw_base_ptr,
m_chk_element[bg_index].m_actor_id);
} else {
return false;
}
}
}
s32 cBgS::GetGrpRoomId(cBgS_PolyInfo const& poly) const {
int bg_index = poly.GetBgIndex();
if (m_chk_element[bg_index].ChkUsed()) {
return m_chk_element[bg_index].m_bgw_base_ptr->GetGrpRoomIndex(poly);
} else {
return 0xFF;
}
}
bool cBgS::GetTriPla(cBgS_PolyInfo const& poly, cM3dGPla* p_pla) const {
int bg_index = poly.GetBgIndex();
if (bg_index < 0 || bg_index >= 0x100 || !m_chk_element[bg_index].ChkUsed()) {
return false;
}
*p_pla = m_chk_element[bg_index].m_bgw_base_ptr->GetTriPla(poly);
return true;
}
bool cBgS::GetTriPnt(cBgS_PolyInfo const& poly, cXyz* param_1, cXyz* param_2, cXyz* param_3) const {
int id = poly.GetBgIndex();
if (!m_chk_element[id].ChkUsed()) {
return false;
}
return m_chk_element[id].m_bgw_base_ptr->GetTriPnt(poly, param_1, param_2, param_3);
}
void cBgS::ShdwDraw(cBgS_ShdwDraw* p_shdw) {
cBgS_ChkElm* elm = m_chk_element;
for (int i = 0; i < 0x100; i++) {
if (elm->ChkUsed()) {
elm->m_bgw_base_ptr->ShdwDraw(p_shdw);
}
elm++;
}
}
u32 cBgS::GetGrpInf(cBgS_PolyInfo const& poly) const {
int id = poly.GetBgIndex();
if (!m_chk_element[id].ChkUsed()) {
return -1;
}
return m_chk_element[id].m_bgw_base_ptr->GetGrpInf(poly);
}
void dBgS::Ct() {
cBgS::Ct();
}
void dBgS::Dt() {
cBgS::Dt();
}
void dBgS::ClrMoveFlag() {
for (int i = 0; i < 0x100; i++) {
if (m_chk_element[i].ChkUsed()) {
m_chk_element[i].m_bgw_base_ptr->OffMoveFlag();
}
}
}
void dBgS::Move() {
cBgS_ChkElm* elm = m_chk_element;
for (int i = 0; i < 0x100; i++) {
if (elm->ChkUsed()) {
elm->m_bgw_base_ptr->CalcDiffShapeAngleY(elm->m_actor_ptr->shape_angle.y);
}
elm++;
}
}
bool dBgS::Regist(dBgW_Base* pbgw, fopAc_ac_c* p_actor) {
if (pbgw == NULL) {
return true;
}
if (p_actor != NULL && pbgw->ChkMoveBg()) {
pbgw->SetOldShapeAngleY(p_actor->shape_angle.y);
pbgw->SetRoomId(fopAcM_GetRoomNo(p_actor));
}
return cBgS::Regist(pbgw, fopAcM_GetID(p_actor), p_actor);
}
void dBgW_Base::SetOldShapeAngleY(s16 shape_angle) {
m_old_ShapeAngleY = shape_angle;
}
bool dBgS::ChkMoveBG(cBgS_PolyInfo const& poly) {
dBgW_Base* base = dComIfG_Bgsp().GetBgWBasePointer(poly);
if (base != NULL) {
if (base->ChkLock()) {
return false;
}
if (base->ChkMoveBg()) {
return true;
}
}
return false;
}
bool dBgS::ChkMoveBG_NoDABg(cBgS_PolyInfo const& poly) {
dBgW_Base* base = dComIfG_Bgsp().GetBgWBasePointer(poly);
if (base != NULL && base->ChkMoveBg()) {
return true;
}
return false;
}
s32 dBgS::GetExitId(cBgS_PolyInfo const& poly) {
int bg_index = poly.GetBgIndex();
if (m_chk_element[bg_index].ChkUsed()) {
return m_chk_element[bg_index].m_bgw_base_ptr->GetExitId(poly);
} else {
return 0x3F;
}
}
s32 dBgS::GetPolyColor(cBgS_PolyInfo const& poly) {
if (!poly.ChkSetInfo()) {
return 0xFF;
}
int bg_index = poly.GetBgIndex();
if (m_chk_element[bg_index].ChkUsed()) {
return m_chk_element[bg_index].m_bgw_base_ptr->GetPolyColor(poly);
}
return 0xFF;
}
BOOL dBgS::GetHorseNoEntry(cBgS_PolyInfo const& poly) {
int bg_index = poly.GetBgIndex();
if (m_chk_element[bg_index].ChkUsed()) {
return m_chk_element[bg_index].m_bgw_base_ptr->GetHorseNoEntry(poly);
}
return false;
}
int dBgS::GetSpecialCode(cBgS_PolyInfo const& poly) {
int bg_index = poly.GetBgIndex();
if (m_chk_element[bg_index].ChkUsed()) {
return m_chk_element[bg_index].m_bgw_base_ptr->GetSpecialCode(poly);
}
return 0;
}
int dBgS::GetMagnetCode(cBgS_PolyInfo const& poly) {
int bg_index = poly.GetBgIndex();
if (m_chk_element[bg_index].ChkUsed()) {
return m_chk_element[bg_index].m_bgw_base_ptr->GetMagnetCode(poly);
}
return 0;
}
int dBgS::GetMonkeyBarsCode(cBgS_PolyInfo const& poly) {
int bg_index = poly.GetBgIndex();
if (m_chk_element[bg_index].ChkUsed()) {
return m_chk_element[bg_index].m_bgw_base_ptr->GetMonkeyBarsCode(poly);
}
return 0;
}
u32 dBgS::GetUnderwaterRoofCode(cBgS_PolyInfo const& poly) {
int bg_index = poly.GetBgIndex();
if (m_chk_element[bg_index].ChkUsed()) {
return m_chk_element[bg_index].m_bgw_base_ptr->GetUnderwaterRoofCode(poly.GetPolyIndex());
}
return 0;
}
s32 dBgS::GetWallCode(cBgS_PolyInfo const& poly) {
int bg_index = poly.GetBgIndex();
if (m_chk_element[bg_index].ChkUsed()) {
return m_chk_element[bg_index].m_bgw_base_ptr->GetWallCode(poly);
}
return 0;
}
int dBgS::GetPolyAtt0(cBgS_PolyInfo const& poly) {
int bg_index = poly.GetBgIndex();
if (m_chk_element[bg_index].ChkUsed()) {
return m_chk_element[bg_index].m_bgw_base_ptr->GetPolyAtt0(poly);
}
return 0;
}
int dBgS::GetPolyAtt1(cBgS_PolyInfo const& poly) {
int bg_index = poly.GetBgIndex();
if (m_chk_element[bg_index].ChkUsed()) {
return m_chk_element[bg_index].m_bgw_base_ptr->GetPolyAtt1(poly);
}
return 0;
}
int dBgS::GetGroundCode(cBgS_PolyInfo const& poly) {
int bg_index = poly.GetBgIndex();
if (m_chk_element[bg_index].ChkUsed()) {
return m_chk_element[bg_index].m_bgw_base_ptr->GetGroundCode(poly);
}
return 0;
}
s32 dBgS::GetCamMoveBG(cBgS_PolyInfo const& poly) {
int bg_index = poly.GetBgIndex();
if (m_chk_element[bg_index].ChkUsed()) {
return m_chk_element[bg_index].m_bgw_base_ptr->GetCamMoveBG(poly);
}
return 0xFF;
}
s32 dBgS::GetRoomCamId(cBgS_PolyInfo const& poly) {
int bg_index = poly.GetBgIndex();
if (m_chk_element[bg_index].ChkUsed()) {
return m_chk_element[bg_index].m_bgw_base_ptr->GetRoomCamId(poly);
}
return 0xFF;
}
s32 dBgS::GetRoomPathId(cBgS_PolyInfo const& poly) {
int bg_index = poly.GetBgIndex();
if (m_chk_element[bg_index].ChkUsed()) {
return m_chk_element[bg_index].m_bgw_base_ptr->GetRoomPathId(poly);
}
return 0xFF;
}
s32 dBgS::GetRoomPathPntNo(cBgS_PolyInfo const& poly) {
int bg_index = poly.GetBgIndex();
if (m_chk_element[bg_index].ChkUsed()) {
return m_chk_element[bg_index].m_bgw_base_ptr->GetRoomPathPntNo(poly);
}
return 0xFF;
}
int dBgS::GetGrpSoundId(cBgS_PolyInfo const& poly) {
int bg_index = poly.GetBgIndex();
JUT_ASSERT(1761, 0 <= bg_index && bg_index < 256);
if (!m_chk_element[bg_index].ChkUsed()) {
return 0xFF;
}
dBgW_Base* r30 = m_chk_element[bg_index].m_bgw_base_ptr;
return r30->GetGrpSoundId(poly);
}
u32 dBgS::ChkGrpInf(cBgS_PolyInfo const& poly, u32 param_1) {
u32 grp_inf = GetGrpInf(poly);
return grp_inf & param_1;
}
int dBgS::GetRoomId(cBgS_PolyInfo const& poly) {
if (!poly.ChkSetInfo()) {
return -1;
}
int id = poly.GetBgIndex();
if (!ChkPolySafe(poly)) {
return -1;
}
s32 roomId = m_chk_element[id].m_bgw_base_ptr->GetRoomId();
if (roomId == 0xFF) {
roomId = GetGrpRoomId(poly);
if (roomId == 0xFF) {
roomId = -1;
}
}
return roomId;
}
bool dBgS::GetPolyAttackThrough(cBgS_PolyInfo const& poly) {
int bg_index = poly.GetBgIndex();
JUT_ASSERT(1894, 0 <= bg_index && bg_index < 256);
if (!m_chk_element[bg_index].ChkUsed()) {
return false;
}
dBgW_Base* r30 = m_chk_element[bg_index].m_bgw_base_ptr;
return r30->GetAttackThrough(poly.GetPolyIndex()) != 0;
}
u32 dBgS::ChkPolyHSStick(cBgS_PolyInfo const& poly) {
int bg_index = poly.GetBgIndex();
JUT_ASSERT(1912, 0 <= bg_index && bg_index < 256);
if (!m_chk_element[bg_index].ChkUsed()) {
return 0;
}
dBgW_Base* r30 = m_chk_element[bg_index].m_bgw_base_ptr;
return r30->GetPolyHSStick(poly.GetPolyIndex());
}
void dBgS::WallCorrect(dBgS_Acch* p_acch) {
p_acch->CalcWallRR();
p_acch->CalcMovePosWork();
for (int i = 0; i < 3; i++) {
cBgS_ChkElm* elm = m_chk_element;
for (int j = 0; j < 0x100; j++) {
if (elm->ChkUsed() && !elm->m_bgw_base_ptr->ChkNotReady()) {
dBgW_Base* pbgw = elm->m_bgw_base_ptr;
if (pbgw->ChkPriority(i) && !p_acch->ChkSameActorPid(elm->m_actor_id)) {
if (!p_acch->ChkMoveBGOnly() || (pbgw->ChkMoveBg() && !pbgw->ChkLock())) {
p_acch->SetNowActorInfo(j, elm->m_bgw_base_ptr, elm->m_actor_id);
pbgw->WallCorrect(p_acch);
}
}
}
elm++;
}
}
}
void dBgS::WallCorrectSort(dBgS_Acch* p_acch) {
p_acch->CalcWallRR();
p_acch->CalcMovePosWork();
for (int i = 0; i < 3; i++) {
cBgS_ChkElm* elm = m_chk_element;
for (int j = 0; j < 0x100; j++) {
if (elm->ChkUsed() && !elm->m_bgw_base_ptr->ChkNotReady()) {
dBgW_Base* pbgw = elm->m_bgw_base_ptr;
if (pbgw->ChkPriority(i) && !p_acch->ChkSameActorPid(elm->m_actor_id)) {
if (!p_acch->ChkMoveBGOnly() || (pbgw->ChkMoveBg() && !pbgw->ChkLock())) {
p_acch->SetNowActorInfo(j, elm->m_bgw_base_ptr, elm->m_actor_id);
pbgw->WallCorrectSort(p_acch);
}
}
}
elm++;
}
}
}
f32 dBgS::RoofChk(dBgS_RoofChk* p_roof) {
p_roof->Init();
cBgS_ChkElm* elm = m_chk_element;
for (int i = 0; i < 0x100; i++) {
if (elm->ChkUsed() && !elm->m_bgw_base_ptr->ChkNotReady()) {
if (!p_roof->ChkSameActorPid(elm->m_actor_id)) {
dBgW_Base* pbgw = elm->m_bgw_base_ptr;
if (pbgw->RoofChk(p_roof)) {
p_roof->SetActorInfo(i, elm->m_bgw_base_ptr, elm->m_actor_id);
}
}
}
elm++;
}
return p_roof->GetNowY();
}
bool dBgS::SplGrpChk(dBgS_SplGrpChk* p_grp) {
bool ret = false;
p_grp->Init();
cBgS_ChkElm* elm = m_chk_element;
for (int i = 0; i < 0x100; i++) {
if (elm->ChkUsed() && !elm->m_bgw_base_ptr->ChkNotReady()) {
if (!p_grp->ChkSameActorPid(elm->m_actor_id)) {
dBgW_Base* pbgw = elm->m_bgw_base_ptr;
if (!p_grp->ChkMoveBGOnly() || (pbgw->ChkMoveBg() && !pbgw->ChkLock())) {
if (pbgw->SplGrpChk(p_grp)) {
ret = true;
p_grp->SetActorInfo(i, elm->m_bgw_base_ptr, elm->m_actor_id);
p_grp->OnFind();
}
}
}
}
elm++;
}
return ret;
}
bool dBgS::SphChk(dBgS_SphChk* p_sph, void* param_1) {
if (p_sph->mCallback == NULL) {
return false;
}
bool ret = false;
p_sph->ClearPi();
cBgS_ChkElm* elm = m_chk_element;
for (int i = 0; i < 0x100; i++) {
if (elm->ChkUsed() && !elm->m_bgw_base_ptr->ChkNotReady()) {
if (!p_sph->ChkSameActorPid(elm->m_actor_id)) {
dBgW_Base* pbgw = elm->m_bgw_base_ptr;
if (pbgw->SphChk(p_sph, param_1)) {
p_sph->SetActorInfo(i, elm->m_bgw_base_ptr, elm->m_actor_id);
ret = true;
}
}
}
elm++;
}
return ret;
}
void dBgS::MoveBgCrrPos(cBgS_PolyInfo const& i_poly, bool param_1, cXyz* i_pos, csXyz* i_angle,
csXyz* i_shapeAngle, bool param_5, bool param_6) {
if (!param_1 || !i_poly.ChkBgIndex()) {
return;
}
int bg_index = i_poly.GetBgIndex();
if (m_chk_element[bg_index].ChkUsed()) {
dBgW_Base* bgw_p = m_chk_element[bg_index].m_bgw_base_ptr;
if ((!param_5 || bgw_p->chkStickWall()) && (!param_6 || bgw_p->chkStickRoof()) &&
bgw_p->ChkMoveFlag() && ChkPolySafe(i_poly))
{
bgw_p->CrrPos(i_poly, m_chk_element[bg_index].m_actor_ptr, param_1, i_pos, i_angle,
i_shapeAngle);
}
}
}
void dBgS::MoveBgTransPos(cBgS_PolyInfo const& i_poly, bool param_1, cXyz* i_pos, csXyz* i_angle,
csXyz* i_shapeAngle) {
if (!param_1 || !i_poly.ChkBgIndex()) {
return;
}
int bg_index = i_poly.GetBgIndex();
if (m_chk_element[bg_index].ChkUsed()) {
dBgW_Base* bgw_p = m_chk_element[bg_index].m_bgw_base_ptr;
if (bgw_p->ChkMoveFlag() && ChkPolySafe(i_poly)) {
bgw_p->TransPos(i_poly, m_chk_element[bg_index].m_actor_ptr, param_1, i_pos, i_angle,
i_shapeAngle);
}
}
}
void dBgS::MoveBgMatrixCrrPos(cBgS_PolyInfo const& i_poly, bool param_1, cXyz* i_pos,
csXyz* i_angle, csXyz* i_shapeAngle) {
if (!param_1 || !i_poly.ChkBgIndex()) {
return;
}
int bg_index = i_poly.GetBgIndex();
if (m_chk_element[bg_index].ChkUsed()) {
dBgW_Base* bgw_p = m_chk_element[bg_index].m_bgw_base_ptr;
if (bgw_p->ChkMoveFlag()) {
bgw_p->MatrixCrrPos(i_poly, m_chk_element[bg_index].m_actor_ptr, param_1, i_pos,
i_angle, i_shapeAngle);
}
}
}
void dBgS_MoveBGProc_Typical(dBgW* i_bgw, void* i_actor_ptr, cBgS_PolyInfo const& i_poly,
bool param_3, cXyz* i_pos, csXyz* i_angle, csXyz* i_shapeAngle) {
Mtx m;
if (i_bgw->GetOldInvMtx(m) != NULL) {
cXyz move_old;
MTXMultVec(m, i_pos, &move_old);
cXyz move_pos;
MTXMultVec(i_bgw->GetBaseMtxP(), &move_old, &move_pos);
i_pos->x = move_pos.x;
i_pos->y = move_pos.y;
i_pos->z = move_pos.z;
}
}
static void dBgS_MoveBGProc_RotY(dBgW* i_bgw, void* i_actor_ptr, cBgS_PolyInfo const& i_poly,
bool param_3, cXyz* i_pos, csXyz* i_angle, csXyz* i_shapeAngle) {
if (i_shapeAngle != NULL) {
s16 y = i_bgw->GetDiffShapeAngleY();
if (i_shapeAngle != NULL) {
i_shapeAngle->y += y;
}
if (i_angle != NULL) {
i_angle->y += y;
}
}
}
void dBgS_MoveBGProc_TypicalRotY(dBgW* i_bgw, void* i_actor_ptr, cBgS_PolyInfo const& i_poly,
bool param_3, cXyz* i_pos, csXyz* i_angle, csXyz* i_shapeAngle) {
dBgS_MoveBGProc_Typical(i_bgw, i_actor_ptr, i_poly, param_3, i_pos, i_angle, i_shapeAngle);
dBgS_MoveBGProc_RotY(i_bgw, i_actor_ptr, i_poly, param_3, i_pos, i_angle, i_shapeAngle);
}
void dBgS_MoveBGProc_Trans(dBgW* i_bgw, void* i_actor_ptr, cBgS_PolyInfo const& i_poly,
bool param_3, cXyz* i_pos, csXyz* i_angle, csXyz* i_shapeAngle) {
cXyz trans;
i_bgw->GetTrans(&trans);
VECAdd(i_pos, &trans, i_pos);
}
void dBgS::RideCallBack(cBgS_PolyInfo const& poly, fopAc_ac_c* param_1) {
int bg_index = poly.GetBgIndex();
dBgW_Base* base = m_chk_element[bg_index].m_bgw_base_ptr;
if (base->ChkUsed()) {
base->CallRideCallBack(m_chk_element[bg_index].m_actor_ptr, param_1);
}
}
void dBgS::ArrowStickCallBack(cBgS_PolyInfo const& poly, fopAc_ac_c* param_1, cXyz& param_2) {
int bg_index = poly.GetBgIndex();
dBgW_Base* base = m_chk_element[bg_index].m_bgw_base_ptr;
if (base->ChkUsed()) {
base->CallArrowStickCallBack(m_chk_element[bg_index].m_actor_ptr, param_1, param_2);
}
}
fopAc_ac_c* dBgS::PushPullCallBack(cBgS_PolyInfo const& param_0, fopAc_ac_c* i_pushActor, s16 i_angle,
dBgW_Base::PushPullLabel i_label) {
int bg_index = param_0.GetBgIndex();
dBgW_Base* base = m_chk_element[bg_index].m_bgw_base_ptr;
if (!base->ChkUsed()) {
return NULL;
}
if (m_chk_element[bg_index].m_actor_ptr == NULL) {
return NULL;
}
if (base->GetPushPullCallback() == NULL) {
return NULL;
}
return base->GetPushPullCallback()(m_chk_element[bg_index].m_actor_ptr, i_pushActor, i_angle,
i_label);
}
#if DEBUG
void dBgS::DrawPoly(cBgS_PolyInfo const& polyInfo, GXColor const& color) {
dBgW_Base* pdBgw = dComIfG_Bgsp().GetBgWBasePointer(polyInfo);
if (pdBgw != NULL) {
pdBgw->DrawPoly(polyInfo, color);
}
}
#endif
bool dBgS_CheckBWallPoly(cBgS_PolyInfo const& poly) {
cM3dGPla pla;
if (!dComIfG_Bgsp().GetTriPla(poly, &pla)) {
return false;
}
return cBgW_CheckBWall(pla.mNormal.y);
}
bool dBgS_CheckBGroundPoly(cBgS_PolyInfo const& poly) {
cM3dGPla pla;
if (!dComIfG_Bgsp().GetTriPla(poly, &pla)) {
return false;
}
return cBgW_CheckBGround(pla.mNormal.y);
}
bool dBgS_CheckBRoofPoly(cBgS_PolyInfo const& poly) {
cM3dGPla pla;
if (!dComIfG_Bgsp().GetTriPla(poly, &pla)) {
return false;
}
return cBgW_CheckBRoof(pla.mNormal.y);
}
f32 dBgS_GetNY(cBgS_PolyInfo const& poly) {
cM3dGPla pla;
dComIfG_Bgsp().GetTriPla(poly, &pla);
return pla.mNormal.y;
}
// TODO hack just to get the inlines to appear for debug
static void dummy(dBgS& i_bgs) {
i_bgs.LineCross(NULL);
i_bgs.GroundCross(NULL);
}