Files
tp/src/d/actor/d_a_npc_seic.cpp
T
LagoLunatic 877889c510 Clean up code, remove fakematches, add UNUSED, enable warnings (#2992)
* Remove NDEBUG_DEFINED fakematch, clean up getName temps

* Fix ifdef

* Fix bad JSystem pch ifdef breaking decomp.me

* Remove Acch Chk fakematches

* Private Acch fields

* Fix some clangd errors in headers

* Add UNUSED macro for matching debug parameters

* Enable clangd unused-parameter warning

* Remove extern from initializers

Probably added by dol2asm?

* Fix process profile definitions

* Remove leftover dol2asm address comments

* Remove some unnecessary double casts

* Enable some more clangd warnings

* Fix missing usages of fopAcM_ct

* Fix wrong enum usage

* Fix more fakematches
2025-12-23 15:53:10 -08:00

505 lines
12 KiB
C++

/**
* @file d_a_npc_seic.cpp
*
*/
#include "d/dolzel_rel.h" // IWYU pragma: keep
#include "d/actor/d_a_npc_seic.h"
#include "SSystem/SComponent/c_counter.h"
static int l_bmdData[1][2] = {
{9, 1}
};
static daNpcT_evtData_c l_evtList[3] = {
{"", 0},
{"DEFAULT_GETITEM", 0},
{"NO_RESPONSE",0 }
};
static char* l_resNameList[2] = {
"",
"seiC"
};
static s8 l_loadResPtrn0[2] = {
1, -1
};
static s8* l_loadResPtrnList[2] = {
l_loadResPtrn0,
l_loadResPtrn0,
};
static daNpcT_faceMotionAnmData_c l_faceMotionAnmData = {
-1, 0, 0, -1, 0, 0, 0
};
static daNpcT_motionAnmData_c l_motionAnmData = {
6, 2, 1, -1, 0, 0, 0, 0
};
static daNpcT_MotionSeqMngr_c::sequenceStepData_c l_faceMotionSequenceData[4] = {
{-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
};
static daNpcT_MotionSeqMngr_c::sequenceStepData_c l_motionSequenceData[4] = {
{0, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
};
char* daNpc_seiC_c::mCutNameList = "";
daNpc_seiC_c::cutFunc daNpc_seiC_c::mCutList[1] = {
0
};
daNpc_seiC_c::~daNpc_seiC_c() {
OS_REPORT("|%06d:%x|daNpc_seiC_c -> デストラクト\n", g_Counter.mCounter0, this);
if (heap != NULL) {
mpMorf[0]->stopZelAnime();
}
#if DEBUG
if (field_0xe40 != NULL) {
field_0xe40->removeHIO();
}
#endif
deleteRes(l_loadResPtrnList[mType], (const char**)l_resNameList);
}
daNpc_seiC_HIOParam const daNpc_seiC_Param_c::m = {
0.0f,
0.0f,
1.0f,
4000.0f,
0.0f,
0.0f,
0.0f,
0.0f,
0.0f,
0.0f,
0.0f,
0.0f,
0.0f,
0.0f,
0.0f,
0.0f,
0.0f,
0.0f,
0.0f,
0.0f,
0.0f,
0.0f,
0.0f,
0.0f,
0.0f,
0.0f,
0.0f,
0.0f,
0.0f,
0.0f,
0.0f,
0.0f,
0.0f,
0.0f,
0.0f,
0.0f,
1200.0f,
};
static daNpc_seiC_Param_c l_HIO;
int daNpc_seiC_c::create() {
daNpcT_ct(this, daNpc_seiC_c, &l_faceMotionAnmData, &l_motionAnmData, l_faceMotionSequenceData,
4, l_motionSequenceData, 4, l_evtList, l_resNameList);
mType = getType();
mFlowNodeNo = getFlowNodeNo();
mTwilight = false;
int phase = loadRes(l_loadResPtrnList[mType], (const char**)l_resNameList);
if (phase == cPhs_COMPLEATE_e) {
if (!fopAcM_entrySolidHeap(this, createHeapCallBack, 0)) {
return cPhs_ERROR_e;
}
OS_REPORT("\t(%s:%d) flowNo:%d<%08x> ", fopAcM_getProcNameString(this), mType, mFlowNodeNo, fopAcM_GetParam(this));
if (isDelete()) {
OS_REPORT("===>isDelete:TRUE\n");
return cPhs_ERROR_e;
}
OS_REPORT("\n");
fopAcM_SetMtx(this, mpMorf[0]->getModel()->getBaseTRMtx());
mSound.init(&current.pos, &eyePos, 3, 1);
#if DEBUG
//field_0xe40->field_0x8 = &l_HIO;
field_0xe40->entryHIO("光の精霊c"); // Spirit of Light c
#endif
mAcch.Set(fopAcM_GetPosition_p(this), fopAcM_GetOldPosition_p(this), this, 1, &mAcchCir,
fopAcM_GetSpeed_p(this), fopAcM_GetAngle_p(this), fopAcM_GetShapeAngle_p(this));
mAcch.CrrPos(dComIfG_Bgsp());
mGndChk = mAcch.m_gnd;
mGroundH = mAcch.GetGroundH();
setEnvTevColor();
setRoomNo();
mCcStts.Init(daNpc_seiC_Param_c::m.mSttsWeight, 0, this);
reset();
mCreating = true;
Execute();
mCreating = false;
}
return phase;
}
int daNpc_seiC_c::CreateHeap() {
J3DModelData* mdlData_p = (J3DModelData*)dComIfG_getObjectRes(l_resNameList[l_bmdData[0][1]], l_bmdData[0][0]);
JUT_ASSERT(424, NULL != mdlData_p);
mpMorf[0] = new mDoExt_McaMorfSO(mdlData_p, NULL, NULL, NULL, -1, 1.0f, 0, -1, &mSound, 0, 0x11020284);
if (mpMorf[0] != NULL && mpMorf[0]->getModel() == NULL) {
mpMorf[0]->stopZelAnime();
mpMorf[0] = NULL;
}
if (mpMorf[0] == NULL) {
return 0;
}
mpMorf[0]->getModel()->setUserArea((uintptr_t)this);
if (setFaceMotionAnm(0, false) && setMotionAnm(0, 0.0f, FALSE)) {
return 1;
}
return 0;
}
int daNpc_seiC_c::Delete() {
OS_REPORT("|%06d:%x|daNpc_seiC_c -> Delete\n", g_Counter.mCounter0, this);
fopAcM_GetID(this);
this->~daNpc_seiC_c();
return 1;
}
int daNpc_seiC_c::Execute() {
return execute();
}
int daNpc_seiC_c::Draw() {
daNpcT_MatAnm_c* matAnm = mpMatAnm[0];
if (matAnm != NULL) {
J3DModelData* modelData = mpMorf[0]->getModel()->getModelData();
J3DMaterial* material = modelData->getMaterialNodePointer(getEyeballMaterialNo());
material->setMaterialAnm(matAnm);
}
return draw(FALSE, TRUE, mRealShadowSize, NULL, 100.0f, FALSE, FALSE, FALSE);
}
int daNpc_seiC_c::createHeapCallBack(fopAc_ac_c* actor) {
daNpc_seiC_c* i_this = (daNpc_seiC_c*)actor;
return i_this->CreateHeap();
}
u8 daNpc_seiC_c::getType() {
switch ((u8)fopAcM_GetParam(this)) {
case 0:
return TYPE_0;
}
return TYPE_1;
}
u32 daNpc_seiC_c::getFlowNodeNo() {
u16 rv = home.angle.x;
if (rv == 0xffff) {
return -1;
}
return rv;
}
int daNpc_seiC_c::isDelete() {
return 0;
}
void daNpc_seiC_c::reset() {
initialize();
int size = (u8*)&field_0xe60 - (u8*)&mAction;
memset(&mAction, 0, size);
if (mpMatAnm[0] != NULL) {
mpMatAnm[0]->initialize();
}
setAngle(home.angle.y);
mMotionSeqMngr.setNo(0, -1.0f, 0, 0);
}
void daNpc_seiC_c::setParam() {
selectAction();
srchActors();
dComIfGp_getAttention()->getDistTable(0x28).mDistMax = daNpc_seiC_Param_c::m.field_0x90;
dComIfGp_getAttention()->getDistTable(0x28).mDistMaxRelease = daNpc_seiC_Param_c::m.field_0x90;
dComIfGp_getAttention()->getDistTable(0x27).mDistMax = daNpc_seiC_Param_c::m.field_0x90;
dComIfGp_getAttention()->getDistTable(0x27).mDistMaxRelease = daNpc_seiC_Param_c::m.field_0x90;
attention_info.distances[0] = 39;
attention_info.distances[1] = 39;
attention_info.distances[3] = 39;
attention_info.flags = 0;
scale.set(daNpc_seiC_Param_c::m.mScale, daNpc_seiC_Param_c::m.mScale, daNpc_seiC_Param_c::m.mScale);
mCcStts.SetWeight(daNpc_seiC_Param_c::m.mSttsWeight);
mCylH = daNpc_seiC_Param_c::m.mCylH;
mWallR = daNpc_seiC_Param_c::m.mWallR;
mAcchCir.SetWallR(mWallR);
mAcchCir.SetWallH(daNpc_seiC_Param_c::m.mWallH);
mRealShadowSize = daNpc_seiC_Param_c::m.field_0x0c;
gravity = daNpc_seiC_Param_c::m.mGravity;
mExpressionMorfFrame = daNpc_seiC_Param_c::m.field_0x6c;
mMorfFrames = daNpc_seiC_Param_c::m.mMorfFrames;
}
void daNpc_seiC_c::srchActors() {
/* empty function */
}
BOOL daNpc_seiC_c::evtTalk() {
if (chkAction(&daNpc_seiC_c::talk) != 0) {
(this->*mAction2)(NULL);
} else {
mPreItemNo = 0;
if (dComIfGp_event_chkTalkXY()) {
if (!dComIfGp_evmng_ChkPresentEnd()) {
return TRUE;
}
mEvtNo = 2;
evtChange();
return TRUE;
}
setAction(&daNpc_seiC_c::talk);
}
return TRUE;
}
BOOL daNpc_seiC_c::evtCutProc() {
BOOL rv = 0;
int staffID = dComIfGp_getEventManager().getMyStaffId("Seic", this, -1);
if (staffID != -1) {
mStaffId = staffID;
staffID = dComIfGp_getEventManager().getMyActIdx(mStaffId, &mCutNameList, 1, 0, 0);
if ((this->*(mCutList[staffID]))(mStaffId)) {
dComIfGp_getEventManager().cutEnd(mStaffId);
}
rv = 1;
}
return rv;
}
void daNpc_seiC_c::action() {
if (mAction) {
if (mAction2 == mAction) {
(this->*mAction2)(NULL);
} else {
setAction(mAction);
}
}
}
void daNpc_seiC_c::beforeMove() {
if (checkHide() || mNoDraw) {
attention_info.flags = 0;
}
ctrlWaitAnm();
}
void daNpc_seiC_c::setAttnPos() {
setMtx();
eyePos = current.pos;
attention_info.position = current.pos;
}
int daNpc_seiC_c::drawDbgInfo() {
return 0;
}
bool daNpc_seiC_c::afterSetMotionAnm(int param_1, int param_2, f32 param_3, int param_4) {
static struct {
int field_0x0;
u32 field_0x4;
} btkAnmData[1] = {
{15, 1},
};
static struct {
int field_0x0;
u32 field_0x4;
} brkAnmData[1] = {
{12, 1},
};
J3DAnmTextureSRTKey* anm_text = NULL;
J3DAnmTevRegKey* anm_tev = NULL;
if (btkAnmData[param_1].field_0x0 != -1) {
anm_text = getTexSRTKeyAnmP(l_resNameList[btkAnmData[param_1].field_0x4], btkAnmData[param_1].field_0x0);
}
if (anm_text) {
if (mBtkAnm.getBtkAnm() == anm_text) {
mAnmFlags |= 0x80;
} else if (setBtkAnm(anm_text, mpMorf[0]->getModel()->getModelData(), 1.0f, param_2)) {
mAnmFlags |= 0x82;
}
}
if (anm_text == NULL && btkAnmData[param_1].field_0x0 != -1) {
return 0;
}
if (brkAnmData[param_1].field_0x0 != -1) {
anm_tev = getTevRegKeyAnmP(l_resNameList[brkAnmData[param_1].field_0x4], brkAnmData[param_1].field_0x0);
}
if (anm_tev) {
if (mBrkAnm.getBrkAnm() == anm_tev) {
mAnmFlags |= 0x100;
} else if (setBrkAnm(anm_tev, mpMorf[0]->getModel()->getModelData(), 1.0f, param_2)) {
mAnmFlags |= 0x104;
}
}
if (anm_tev == NULL && brkAnmData[param_1].field_0x0 != -1) {
return 0;
}
return 1;
}
int daNpc_seiC_c::selectAction() {
mAction = NULL;
mAction = &daNpc_seiC_c::wait;
return 1;
}
int daNpc_seiC_c::chkAction(int (daNpc_seiC_c::*action)(void*)) {
return mAction2 == action;
}
int daNpc_seiC_c::setAction(int (daNpc_seiC_c::*action)(void*)) {
mMode = 3;
if (mAction2) {
(this->*mAction2)(NULL);
}
mMode = 0;
mAction2 = action;
if (mAction2) {
(this->*mAction2)(NULL);
}
return 1;
}
void daNpc_seiC_c::ctrlWaitAnm() {
/* empty function */
}
int daNpc_seiC_c::wait(void* param_1) {
switch (mMode) {
case 0:
case 1:
mMode = 2;
break;
case 2:
case 3:
break;
}
return 1;
}
int daNpc_seiC_c::talk(void* param_1) {
switch (mMode) {
case 0:
case 1:
initTalk(mFlowNodeNo, NULL);
field_0xe26 = 0;
mMode = 2;
// fallthrough
case 2:
if (talkProc(NULL, 0, NULL, 0)) {
dComIfGp_event_reset();
mMode = 3;
}
// fallthrough
case 3:
break;
}
return 0;
}
static int daNpc_seiC_Create(void* param_1) {
daNpc_seiC_c* i_this = (daNpc_seiC_c*)param_1;
return i_this->create();
}
static int daNpc_seiC_Delete(void* param_1) {
daNpc_seiC_c* i_this = (daNpc_seiC_c*)param_1;
return i_this->Delete();
}
static int daNpc_seiC_Execute(void* param_1) {
daNpc_seiC_c* i_this = (daNpc_seiC_c*)param_1;
return i_this->Execute();
}
static int daNpc_seiC_Draw(void* param_1) {
daNpc_seiC_c* i_this = (daNpc_seiC_c*)param_1;
return i_this->Draw();
}
static int daNpc_seiC_IsDelete(void* param_1) {
return 1;
}
static actor_method_class daNpc_seiC_MethodTable = {
(process_method_func)daNpc_seiC_Create,
(process_method_func)daNpc_seiC_Delete,
(process_method_func)daNpc_seiC_Execute,
(process_method_func)daNpc_seiC_IsDelete,
(process_method_func)daNpc_seiC_Draw,
};
actor_process_profile_definition g_profile_NPC_SEIC = {
fpcLy_CURRENT_e, // mLayerID
7, // mListID
fpcPi_CURRENT_e, // mListPrio
PROC_NPC_SEIC, // mProcName
&g_fpcLf_Method.base, // sub_method
sizeof(daNpc_seiC_c), // mSize
0, // mSizeOther
0, // mParameters
&g_fopAc_Method.base, // sub_method
359, // mPriority
&daNpc_seiC_MethodTable, // sub_method
0x00044000, // mStatus
fopAc_ACTOR_e, // mActorType
fopAc_CULLBOX_CUSTOM_e, // cullType
};