Files
tp/include/d/actor/d_a_e_db.h
T
Carco_21 a1e8748031 Work on d_a_e_mk - beeg monkey :) (#2441)
* Started work on d_a_e_mk

* demo work

* All functions worked on

* PR cleanup
2025-05-17 02:20:53 +03:00

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551 B
C++

#ifndef D_A_E_DB_H
#define D_A_E_DB_H
#include "f_op/f_op_actor_mng.h"
/**
* @ingroup actors-enemies
* @class e_db_class
* @brief Deku Baba
*
* @details
*
*/
class e_db_class : public fopEn_enemy_c {
public:
/* 0x5ac */ u8 field_0x5ac[0x66a - 0x5ac];
/* 0x66A */ s16 field_0x66a;
/* 0x66C */ s16 field_0x66c;
/* 0x66E */ u8 field_0x66e[0x1270 - 0x66e];
};
STATIC_ASSERT(sizeof(e_db_class) == 0x1270);
class daE_DB_HIO_c {
/* 8069AAEC */ daE_DB_HIO_c();
/* 806A13D8 */ ~daE_DB_HIO_c();
};
#endif /* D_A_E_DB_H */