Files
tp/src/d/d_cc_mass_s.cpp
T
TakaRikka a6e76c0841 project cleanup (#2895)
* some wii OS fixes

* remove old dol2asm comments

* remove dol2asm.h

* remove function address comments

* normalize ATTRIBUTE_ALIGN usage

* DECL_WEAK macro

* fix gcc attribute weak macro

* wrap more mwcc specific things in ifdefs

* fixes

* fix revo sdk version flags

* fixes
2025-11-30 15:23:42 -07:00

262 lines
7.6 KiB
C++

/**
* d_cc_mass_s.cpp
*
*/
#include "d/dolzel.h" // IWYU pragma: keep
#include "d/d_cc_mass_s.h"
#include "SSystem/SComponent/c_math.h"
#include "d/d_cc_d.h"
#include "f_op/f_op_actor.h"
void dCcMassS_Obj::Set(cCcD_Obj* p_obj, u8 priority, dCcMassS_ObjCallback callback) {
mpObj = p_obj;
mPriority = priority;
mpCallback = callback;
}
void dCcMassS_Obj::Clear() {
mpObj = NULL;
mPriority = 5;
mpCallback = NULL;
mDivideInfo.Set(0, 0, 0);
}
void dCcMassS_HitInf::ClearPointer() {
mpArea = NULL;
mpAtObj = NULL;
mpCoObj = NULL;
mCoHitLen = 0.0f;
}
dCcMassS_Mng::dCcMassS_Mng() {
Ct();
}
dCcMassS_Obj::dCcMassS_Obj() {}
void dCcMassS_Mng::Ct() {
field_0x202 = 0;
mResultCam = 0;
mCamTopPos.x = 0.0f;
mCamTopPos.y = -G_CM3D_F_INF;
mCamTopPos.z = 0.0f;
mCamBottomPos.x = 0.0f;
mCamBottomPos.y = -G_CM3D_F_INF;
mCamBottomPos.z = 0.0f;
Clear();
}
void dCcMassS_Mng::SetAttr(f32 radius, f32 height, u8 param_2, u8 param_3) {
mCylAttr.SetR(radius);
mCylAttr.SetH(height);
field_0x200 = param_2;
field_0x201 = param_3;
}
void dCcMassS_Mng::Prepare() {
cM3dGAab aab;
aab.ClearForMinMax();
for (dCcMassS_Obj* pObj = mMassObjs; pObj < mMassObjs + mMassObjCount; ++pObj) {
cCcD_ShapeAttr* objShape = pObj->GetObj()->GetShapeAttr();
objShape->CalcAabBox();
aab.SetMinMax(objShape->GetWorkAab());
}
for (dCcMassS_Obj* pObj = mMassAreas; pObj < mMassAreas + mMassAreaCount; ++pObj) {
cCcD_ShapeAttr* objShape = pObj->GetObj()->GetShapeAttr();
objShape->CalcAabBox();
aab.SetMinMax(objShape->GetWorkAab());
}
if (field_0x202 & 1) {
mCpsAttr.CalcAabBox();
aab.SetMinMax(mCpsAttr.GetWorkAab());
}
mDivideArea.SetArea(aab);
for (dCcMassS_Obj* pObj = mMassObjs; pObj < mMassObjs + mMassObjCount; ++pObj) {
cCcD_ShapeAttr* objShape = pObj->GetObj()->GetShapeAttr();
cCcD_DivideInfo* divideInfo = &pObj->GetDivideInfo();
mDivideArea.CalcDivideInfo(divideInfo, objShape->GetWorkAab(), 0);
}
for (dCcMassS_Obj* pObj = mMassAreas; pObj < mMassAreas + mMassAreaCount; ++pObj) {
cCcD_ShapeAttr* objShape = pObj->GetObj()->GetShapeAttr();
cCcD_DivideInfo* divideInfo = &pObj->GetDivideInfo();
mDivideArea.CalcDivideInfo(divideInfo, objShape->GetWorkAab(), 0);
}
if (field_0x202 & 1) {
mDivideArea.CalcDivideInfo(&mDivideInfo, mCpsAttr.GetWorkAab(), 0);
}
mCamTopPos.x = 0.0f;
mCamTopPos.y = -G_CM3D_F_INF;
mCamTopPos.z = 0.0f;
mCamTopDist = G_CM3D_F_INF;
mCamBottomPos.x = 0.0f;
mCamBottomPos.y = -G_CM3D_F_INF;
mCamBottomPos.z = 0.0f;
mCamBottomDist = G_CM3D_F_INF;
}
u32 dCcMassS_Mng::Chk(cXyz* p_xyz, fopAc_ac_c** p_actor, dCcMassS_HitInf* p_hitInf) {
cCcD_DivideInfo divideInfo;
u32 flagsMaybe = 0;
*p_actor = NULL;
mCylAttr.SetC(*p_xyz);
mCylAttr.CalcAabBox();
mDivideArea.CalcDivideInfoOverArea(&divideInfo, mCylAttr.GetWorkAab());
p_hitInf->ClearPointer();
if (field_0x200 & 8) {
for (dCcMassS_Obj* massObj = mMassAreas; massObj < mMassAreas + mMassAreaCount; ++massObj) {
if (massObj->GetDivideInfo().Chk(divideInfo)) {
cCcD_Obj* obj = massObj->GetObj();
cCcD_ShapeAttr* objShape = obj->GetShapeAttr();
f32 f;
if (obj->ChkCoSet() && mCylAttr.CrossCo(*objShape, &f)) {
flagsMaybe |= 4;
*p_actor = obj->GetStts()->GetAc();
if (p_hitInf != NULL) {
p_hitInf->SetAreaHitObj(obj);
}
if (massObj->GetCallback() != NULL) {
massObj->GetCallback()(obj->GetStts()->GetAc(), p_xyz, field_0x201);
}
}
}
}
}
for (dCcMassS_Obj* massObj = mMassObjs; massObj < mMassObjs + mMassObjCount; ++massObj) {
if (massObj->GetDivideInfo().Chk(divideInfo)) {
cCcD_Obj* obj = massObj->GetObj();
dCcD_GObjInf* gobjInf = (dCcD_GObjInf*)obj->GetGObjInf();
cCcD_ShapeAttr* objShape = obj->GetShapeAttr();
cXyz unusedVec;
if (obj->ChkAtSet() && !gobjInf->ChkAtNoMass() &&
mCylAttr.CrossAtTg(*objShape, &unusedVec) && (field_0x200 & 1))
{
flagsMaybe |= 1;
*p_actor = obj->GetStts()->GetAc();
if (p_hitInf != NULL) {
p_hitInf->SetAtHitObj(obj);
}
}
f32 f;
if (obj->ChkCoSet() && mCylAttr.CrossCo(*objShape, &f) && (field_0x200 & 2)) {
flagsMaybe |= 2;
*p_actor = obj->GetStts()->GetAc();
if (field_0x200 & 0x10) {
Vec vec;
VECSubtract(&(*p_actor)->current.pos, p_xyz, &vec);
vec.y = 0;
f32 vecMag = VECMag(&vec);
if (cM3d_IsZero(vecMag)) {
vec.x = 1;
} else {
VECScale(&vec, &vec, f / vecMag);
}
obj->GetStts()->PlusCcMove(vec.x, vec.y, vec.z);
}
if (p_hitInf != NULL) {
p_hitInf->SetCoHitObj(obj);
p_hitInf->SetCoHitLen(f);
}
}
}
}
f32 f;
if ((field_0x202 & 1) && mDivideInfo.Chk(divideInfo) && mCylAttr.CrossCo(mCpsAttr, &f)) {
mResultCam |= 1;
mResultCam |= 1 << (field_0x201 + 1);
if ((mResultCam & 2) || (mResultCam & 8)) {
cXyz tmpVec;
f32 plusH = p_xyz->y + mCylAttr.GetH();
tmpVec.x = p_xyz->x;
tmpVec.y = plusH;
tmpVec.z = p_xyz->z;
if (mCamTopPos.y < (20.0f + plusH)) {
f32 newCamTopDist = VECSquareDistance(&tmpVec, &mCpsAttr.GetStartP());
if (mCamTopDist > newCamTopDist) {
mCamTopDist = newCamTopDist;
mCamTopPos = tmpVec;
}
}
if (mCamBottomPos.y < (20.0f + plusH)) {
f32 newCamBottomDist = VECSquareDistance(&tmpVec, &mCpsAttr.GetEndP());
if (mCamBottomDist > newCamBottomDist) {
mCamBottomDist = newCamBottomDist;
mCamBottomPos = tmpVec;
}
}
}
}
return flagsMaybe;
}
void dCcMassS_Mng::Clear() {
mMassObjCount = 0;
mMassAreaCount = 0;
for (int i = 0; i < ARRAY_SIZE(mMassObjs); ++i) {
mMassObjs[i].Clear();
}
for (int i = 0; i < ARRAY_SIZE(mMassAreas); ++i) {
mMassAreas[i].Clear();
}
mCylAttr.SetR(0.0f);
mCylAttr.SetH(0.0f);
field_0x200 = 0;
field_0x201 = 4;
}
void dCcMassS_Mng::Set(cCcD_Obj* p_obj, u8 priority) {
if (mMassObjCount >= ARRAY_SIZE(mMassObjs)) {
for (int i = 0; i < ARRAY_SIZE(mMassObjs); ++i) {
int prevPrio = mMassObjs[i].GetPriority();
if (prevPrio > priority || (prevPrio == priority && cM_rndF(1.0f) < 0.5f)) {
mMassObjs[i].Set(p_obj, priority, NULL);
break;
}
}
} else {
mMassObjs[mMassObjCount].Set(p_obj, priority, NULL);
mMassObjCount++;
}
}
void dCcMassS_Mng::SetCam(cM3dGCps const& cps) {
mCpsAttr.SetCps(cps);
field_0x202 |= 1;
mResultCam = 0;
}
u32 dCcMassS_Mng::GetResultCam() const {
return mResultCam;
}
void dCcMassS_Mng::GetCamTopPos(Vec* p_out) {
*p_out = mCamTopPos;
}