Files
tp/include/JSystem/JParticle/JPAResourceManager.h
T
TakaRikka a6e76c0841 project cleanup (#2895)
* some wii OS fixes

* remove old dol2asm comments

* remove dol2asm.h

* remove function address comments

* normalize ATTRIBUTE_ALIGN usage

* DECL_WEAK macro

* fix gcc attribute weak macro

* wrap more mwcc specific things in ifdefs

* fixes

* fix revo sdk version flags

* fixes
2025-11-30 15:23:42 -07:00

37 lines
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C++

#ifndef JPARESOURCEMANAGER_H
#define JPARESOURCEMANAGER_H
#include "JSystem/JParticle/JPATexture.h"
class JKRHeap;
class JPAResource;
struct ResTIMG;
/**
* @ingroup jsystem-jparticle
*
*/
class JPAResourceManager {
public:
JPAResourceManager(void const*, JKRHeap*);
JPAResource* getResource(u16) const;
bool checkUserIndexDuplication(u16) const;
const ResTIMG* swapTexture(ResTIMG const*, char const*);
void registRes(JPAResource*);
void registTex(JPATexture*);
u32 getResUserWork(u16) const;
void load(u16 idx, GXTexMapID texMapID) { mpTexArr[idx]->load(texMapID); }
public:
/* 0x00 */ JKRHeap* mpHeap;
/* 0x04 */ JPAResource** mpResArr;
/* 0x08 */ JPATexture** mpTexArr;
/* 0x0C */ u16 mResMax;
/* 0x0E */ u16 mResNum;
/* 0x10 */ u16 mTexMax;
/* 0x12 */ u16 mTexNum;
};
#endif /* JPARESOURCEMANAGER_H */