Files
tp/include/SSystem/SComponent/c_lib.h
T
TakaRikka 2f4904dae2 move d_a_itembase_static / d_a_item_static / Z2StatusMgr (#123)
* move d_a_itembase_static

* move d_a_item_static

* moved Z2StatusMgr

* clang

* fixes

* clang?

* move d_save

* move d_meter2_info

* some d_meter2_info fixes

* move most d_a_player

* move d_bg_s stuff

* move c_cc_s stuff

* move d_cc stuff

* move d_attention / d_event / d_stage
2021-05-02 13:13:14 -04:00

52 lines
1.6 KiB
C

#ifndef C_LIB_H_
#define C_LIB_H_
#include "SSystem/SComponent/c_xyz.h"
#include "dolphin/types.h"
void cLib_memCpy(void* dst, const void* src, unsigned long size);
void cLib_memSet(void* ptr, int value, unsigned long size);
float cLib_addCalc(float*, float, float, float, float);
void cLib_addCalc2(float*, float, float, float);
void cLib_addCalc0(float*, float, float);
float cLib_addCalcPos(cXyz*, const cXyz&, float, float, float);
float cLib_addCalcPosXZ(cXyz*, const cXyz&, float, float, float);
void cLib_addCalcPos2(cXyz*, const cXyz&, float, float);
void cLib_addCalcPosXZ2(cXyz*, const cXyz&, float, float);
short cLib_addCalcAngleS(short*, short, short, short, short);
void cLib_addCalcAngleS2(short*, short, short, short);
int cLib_chaseUC(unsigned char*, unsigned char, unsigned char);
int cLib_chaseS(short*, short, short);
int cLib_chaseF(float*, float, float);
int cLib_chasePos(cXyz*, const cXyz&, float);
int cLib_chasePosXZ(cXyz*, const cXyz&, float);
int cLib_chaseAngleS(short*, short, short);
s16 cLib_targetAngleY(const Vec* lhs, const Vec* rhs);
s16 cLib_targetAngleY(const Vec& lhs, const Vec& rhs);
short cLib_targetAngleX(const cXyz*, const cXyz*);
void cLib_offsetPos(cXyz*, const cXyz*, short, const cXyz*);
s32 cLib_distanceAngleS(s16 x, s16 y);
inline void cLib_offBit(u8& pVar, u8 pBit) {
pVar &= ~pBit;
}
inline void cLib_onBit(u8& pVar, u8 pBit) {
pVar |= pBit;
}
inline u8 cLib_checkBit(u8& pVar, u8 pBit) {
return pVar & pBit;
}
void MtxInit(void);
void MtxTrans(float, float, float, unsigned char);
void MtxScale(float, float, float, unsigned char);
void MtxPosition(cXyz*, cXyz*);
void MtxPush(void);
Mtx* MtxPull(void);
#endif