mirror of
https://github.com/zeldaret/tp
synced 2026-05-23 06:54:28 -04:00
3679e7abab
* Improve dolzel.pch ordering * Improve JSystem include order * Various class ordering fixes * Link remaining Z2AudioLib TUs * Fix some symbols in Shield and weak functions in ShieldD
311 lines
9.6 KiB
C++
311 lines
9.6 KiB
C++
#include "JSystem/JSystem.h" // IWYU pragma: keep
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#include "JSystem/J3DGraphLoader/J3DModelLoaderCalcSize.h"
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#include "JSystem/J3DGraphLoader/J3DModelLoader.h"
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#include "JSystem/J3DGraphLoader/J3DShapeFactory.h"
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#include "JSystem/J3DGraphLoader/J3DMaterialFactory.h"
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#include "JSystem/J3DGraphBase/J3DMaterial.h"
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#include "JSystem/J3DGraphAnimator/J3DJoint.h"
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#include "JSystem/J3DGraphAnimator/J3DModelData.h"
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#include "JSystem/JSupport/JSupport.h"
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#include "dolphin/os.h"
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#include "global.h"
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u16 J3DModelLoader::countMaterialNum(const void* stream) {
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const J3DModelFileData* header = (const J3DModelFileData*)stream;
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const J3DModelBlock* block = header->mBlocks;
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for (int i = 0; i < header->mBlockNum; block = (const J3DModelBlock*)((u8*)block + block->mBlockSize), i++)
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{
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if (block->mBlockType == 'MAT3') {
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return ((const J3DMaterialBlock*)block)->mMaterialNum;
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}
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}
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return 0;
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}
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u32 J3DModelLoader::calcLoadSize(void const* stream, u32 flags_) {
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int flags = flags_;
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const J3DModelFileData* header = static_cast<const J3DModelFileData*>(stream);
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size_t size = 0;
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const J3DModelBlock* nextBlock = header->mBlocks;
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u32 i = 0;
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// TODO: What sizeof will get us a size of 0xE4?
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size += 0xE4;
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for (; i < header->mBlockNum; i++) {
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switch (nextBlock->mBlockType) {
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case 'INF1':
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size += calcSizeInformation((const J3DModelInfoBlock*)nextBlock, flags);
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break;
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case 'JNT1':
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size += calcSizeJoint((const J3DJointBlock*)nextBlock);
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break;
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case 'MAT2':
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break;
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case 'MAT3':
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size += calcSizeMaterial((const J3DMaterialBlock*)nextBlock, flags);
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break;
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case 'SHP1':
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size += calcSizeShape((const J3DShapeBlock*)nextBlock, flags);
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break;
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case 'TEX1':
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size += calcSizeTexture((const J3DTextureBlock*)nextBlock);
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break;
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case 'EVP1':
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size += calcSizeEnvelope((const J3DEnvelopeBlock*)nextBlock);
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break;
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case 'DRW1':
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size += calcSizeDraw((const J3DDrawBlock*)nextBlock);
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break;
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case 'VTX1':
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break;
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default:
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OSReport("Unknown data block\n");
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break;
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}
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nextBlock = (const J3DModelBlock*)((u8*)nextBlock + nextBlock->mBlockSize);
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}
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return size;
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}
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u32 J3DModelLoader::calcLoadMaterialTableSize(const void* stream) {
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size_t size;
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const J3DModelBlock* nextBlock;
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bool hasTextureTable;
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u32 i;
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const J3DModelFileData* header = reinterpret_cast<const J3DModelFileData*>(stream);
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nextBlock = header->mBlocks;
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hasTextureTable = false;
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i = 0;
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// TODO: What sizeof will get us a size of 0x20? Is this just the file header???
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size = 0x20;
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for (; i < header->mBlockNum; i++) {
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switch (nextBlock->mBlockType) {
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case 'MAT2':
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break;
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case 'MAT3':
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size +=
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calcSizeMaterialTable((const J3DMaterialBlock*)nextBlock,
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J3DMLF_21 | J3DMLF_Material_UseIndirect |
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J3DMLF_Material_PE_Full | J3DMLF_Material_Color_LightOn);
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break;
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case 'TEX1':
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size += calcSizeTextureTable((const J3DTextureBlock*)nextBlock);
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hasTextureTable = true;
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break;
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default:
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OSReport("Unknown data block\n");
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break;
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}
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nextBlock = (const J3DModelBlock*)((u8*)nextBlock + nextBlock->mBlockSize);
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}
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if (!hasTextureTable) {
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size += 12;
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}
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return size;
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}
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inline u32 getBdlFlag_MaterialType(u32 flags) {
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return flags & (J3DMLF_13 | J3DMLF_DoBdlMaterialCalc);
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}
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// NONMATCHING flags issue
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u32 J3DModelLoader::calcLoadBinaryDisplayListSize(const void* stream, u32 flags) {
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u32 size = 0;
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size += sizeof(J3DModelData);
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const J3DModelFileData* header = (const J3DModelFileData*)stream;
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const J3DModelBlock* nextBlock = header->mBlocks;
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for (u32 i = 0; i < header->mBlockNum; i++) {
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switch (nextBlock->mBlockType) {
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case 'INF1':
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size += calcSizeInformation((const J3DModelInfoBlock*)nextBlock, (u32)flags);
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break;
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case 'JNT1':
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size += calcSizeJoint((const J3DJointBlock*)nextBlock);
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break;
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case 'SHP1':
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size += calcSizeShape((const J3DShapeBlock*)nextBlock, (u32)flags);
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break;
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case 'TEX1':
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size += calcSizeTexture((const J3DTextureBlock*)nextBlock);
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break;
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case 'MDL3':
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size += calcSizeMaterialDL((const J3DMaterialDLBlock*)nextBlock, flags);
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break;
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case 'MAT2':
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break;
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case 'MAT3': {
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u32 flags2 = (J3DMLF_21 | J3DMLF_Material_PE_Full | J3DMLF_Material_Color_LightOn);
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flags2 |= (u32)flags & (J3DMLF_Material_UseIndirect | J3DMLF_26);
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mpMaterialBlock = (const J3DMaterialBlock*)nextBlock;
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u32 flag_mtl_type = getBdlFlag_MaterialType(flags);
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if (flag_mtl_type == 0) {
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field_0x18 = 1;
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size += calcSizeMaterial((const J3DMaterialBlock*)nextBlock, flags2);
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} else if (flag_mtl_type == J3DMLF_DoBdlMaterialCalc) {
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field_0x18 = 1;
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size += calcSizePatchedMaterial((const J3DMaterialBlock*)nextBlock, flags2);
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}
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break;
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}
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case 'EVP1':
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size += calcSizeEnvelope((const J3DEnvelopeBlock*)nextBlock);
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break;
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case 'DRW1':
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size += calcSizeDraw((const J3DDrawBlock*)nextBlock);
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break;
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case 'VTX1':
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break;
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default:
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OSReport("Unknown data block\n");
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break;
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}
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nextBlock = (const J3DModelBlock*)((u8*)nextBlock + nextBlock->mBlockSize);
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}
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return size;
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}
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u32 J3DModelLoader::calcSizeInformation(const J3DModelInfoBlock* block, u32 flags) {
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int size = 0;
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switch ((flags | block->mFlags) & J3DMLF_MtxTypeMask) {
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case J3DMLF_None: // Basic
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size = 4;
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break;
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case J3DMLF_MtxSoftImageCalc:
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size = 4;
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break;
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case J3DMLF_MtxMayaCalc:
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size = 4;
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break;
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default:
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break;
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}
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mpModelHierarchy = JSUConvertOffsetToPtr<J3DModelHierarchy>(block, block->mpHierarchy);
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return size;
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}
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u32 J3DModelLoader::calcSizeJoint(const J3DJointBlock* block) {
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int size = 0;
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if (block->mpNameTable) {
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size = 0x10;
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}
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size += (block->mJointNum * sizeof(J3DJoint*));
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size += (block->mJointNum * sizeof(J3DJoint));
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return size;
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}
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u32 J3DModelLoader::calcSizeEnvelope(const J3DEnvelopeBlock* block) {
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mEnvelopeSize = block->mWEvlpMtxNum;
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return 0;
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}
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u32 J3DModelLoader::calcSizeDraw(const J3DDrawBlock* block) {
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return (block->mMtxNum - mEnvelopeSize) * 2;
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}
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u32 J3DModelLoader_v26::calcSizeMaterial(const J3DMaterialBlock* block, u32 flags) {
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int padding = 0;
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J3DMaterialFactory factory(*block);
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u32 count = block->mMaterialNum;
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int uniqueCount = factory.countUniqueMaterials();
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if (block->mpNameTable != NULL) {
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padding = 0x10;
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}
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size_t size = padding + (count * sizeof(J3DMaterial*));
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if ((flags & J3DMLF_UseUniqueMaterials) != 0) {
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// calc for allocated materials as well
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size += ALIGN_NEXT((u16)uniqueCount * sizeof(J3DMaterial), 0x20);
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}
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if ((flags & J3DMLF_UseUniqueMaterials) != 0) {
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for (u32 i = 0; i < uniqueCount; i++) {
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size += factory.calcSize(NULL, J3DMaterialFactory::MATERIAL_TYPE_NORMAL, i, flags);
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}
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}
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for (u32 i = 0; i < count; i++) {
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size += factory.calcSize(NULL, J3DMaterialFactory::MATERIAL_TYPE_NORMAL, i, flags);
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}
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return size;
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}
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u32 J3DModelLoader::calcSizeShape(const J3DShapeBlock* block, u32 flags) {
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int size = 0;
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J3DShapeFactory factory(*block);
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int count = block->mShapeNum;
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if (block->mpNameTable) {
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size = 0x10;
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}
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size += count * sizeof(J3DShape*);
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size += factory.calcSizeVcdVatCmdBuffer(count);
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for (J3DModelHierarchy* hierarchy = mpModelHierarchy; hierarchy->mType != 0; hierarchy++) {
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if (hierarchy->mType == 0x12) {
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size += factory.calcSize(hierarchy->mValue, flags);
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}
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}
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return size;
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}
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u32 J3DModelLoader::calcSizeTexture(const J3DTextureBlock* block) {
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// TODO: use sizeofs here.
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int padding = 0;
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if (block->mpNameTable) {
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padding = 0x10;
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}
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return padding + 0xC;
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}
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u32 J3DModelLoader_v26::calcSizeMaterialTable(const J3DMaterialBlock* block, u32 flags) {
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int size = 0;
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u32 count = block->mMaterialNum;
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J3DMaterialFactory factory(*block);
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if (block->mpNameTable) {
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size = 0x10;
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}
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size += (count * sizeof(J3DMaterial*));
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for (u16 i = 0; i < count; i++) {
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size += factory.calcSize(NULL, J3DMaterialFactory::MATERIAL_TYPE_NORMAL, i, flags);
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}
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return size;
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}
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u32 J3DModelLoader::calcSizeTextureTable(const J3DTextureBlock* block) {
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return calcSizeTexture(block);
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}
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u32 J3DModelLoader::calcSizePatchedMaterial(const J3DMaterialBlock* block, u32 flags) {
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int padding = 0;
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u32 count = block->mMaterialNum;
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J3DMaterialFactory factory(*block);
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if (block->mpNameTable) {
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padding = 0x10;
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}
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u32 size = padding + (count * sizeof(J3DMaterial*));
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for (u16 i = 0; i < count; i++) {
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size += factory.calcSize(NULL, J3DMaterialFactory::MATERIAL_TYPE_PATCHED, i, flags);
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}
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return size;
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}
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u32 J3DModelLoader::calcSizeMaterialDL(const J3DMaterialDLBlock* block, u32 flags_) {
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int flags = flags_;
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size_t size = 0;
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J3DMaterialFactory factory(*block);
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;
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if (!field_0x18) {
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u32 count = block->mMaterialNum;
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if (block->mpNameTable) {
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size = 0x10;
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}
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size += count * sizeof(J3DLockedMaterial*);
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for (u16 i = 0; i < count; i++) {
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size += factory.calcSize(NULL, J3DMaterialFactory::MATERIAL_TYPE_LOCKED, i, flags);
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}
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} else {
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u32 count = block->mMaterialNum;
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for (u16 i = 0; i < count; i++) {
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size += factory.calcSize((J3DMaterial*)this, J3DMaterialFactory::MATERIAL_TYPE_LOCKED, i, flags);
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}
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}
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return size;
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}
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