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https://github.com/zeldaret/tp
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6260020b3e
* ovlp_fade / ovlp_fade2 done * ovlp_fade3 done * remove asm
23 lines
601 B
C
23 lines
601 B
C
#ifndef F_F_OP_OVERLAP_MNG_H_
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#define F_F_OP_OVERLAP_MNG_H_
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#include "f_op/f_op_overlap.h"
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#include "f_pc/f_pc_manager.h"
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struct request_base_class;
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int fopOvlpM_SceneIsStop();
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int fopOvlpM_SceneIsStart();
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void fopOvlpM_Management();
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int fopOvlpM_IsOutReq(overlap_task_class* i_this);
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void fopOvlpM_Done(overlap_task_class* i_this);
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void fopOvlpM_ToldAboutID(unsigned int param_1);
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int fopOvlpM_IsPeek();
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int fopOvlpM_IsDone();
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int fopOvlpM_IsDoingReq();
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int fopOvlpM_ClearOfReq();
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request_base_class* fopOvlpM_Request(s16 param_1, u16 param_2);
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int fopOvlpM_Cancel();
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void fopOvlpM_Init();
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#endif |