Files
tp/include/JSystem/J3DGraphBase/J3DStruct.h
T
TakaRikka 4448c08ac0 move / fix bunch of stuff (#133)
* fix some class structures / d_event wip

* d_event wip

* move gamepad stuff

* move m_Do_main

* move d_bomb / partial m_Do_reset

* format

* remove asm

* add Z2SoundID enum

* move some Z2 classes

* fix

* move more Z2 stuff

* fix fopAc_ac_c more
2021-06-12 18:22:36 -04:00

30 lines
659 B
C

#ifndef J3DSTRUCT_H
#define J3DSTRUCT_H
#include "SSystem/SComponent/c_xyz.h"
#include "dolphin/gx/GXTexture.h"
#include "dolphin/types.h"
struct J3DLightInfo {
/* 803256C4 */ void operator=(J3DLightInfo const&);
/* 0x00 */ cXyz mLightPosition;
/* 0x0C */ cXyz mLightDirection;
/* 0x18 */ _GXColor mColor;
/* 0x1C */ f32 mA0;
/* 0x20 */ f32 mA1;
/* 0x24 */ f32 mA2;
/* 0x28 */ f32 mK0;
/* 0x2C */ f32 mK1;
/* 0x30 */ f32 mK2;
}; // Size = 0x34
struct J3DLightObj {
/* 80018C0C */ J3DLightObj();
/* 0x00 */ J3DLightInfo mInfo;
/* 0x34 */ u8 field_0x34[64];
}; // Size = 0x74
#endif /* J3DSTRUCT_H */