Files
tp/include/SSystem/SComponent/c_m3d_g_cps.h
T
TakaRikka 2f4904dae2 move d_a_itembase_static / d_a_item_static / Z2StatusMgr (#123)
* move d_a_itembase_static

* move d_a_item_static

* moved Z2StatusMgr

* clang

* fixes

* clang?

* move d_save

* move d_meter2_info

* some d_meter2_info fixes

* move most d_a_player

* move d_bg_s stuff

* move c_cc_s stuff

* move d_cc stuff

* move d_attention / d_event / d_stage
2021-05-02 13:13:14 -04:00

27 lines
488 B
C++

#ifndef C_M3D_G_CPS_H
#define C_M3D_G_CPS_H
#include "SSystem/SComponent/c_m3d_g_lin.h"
#include "SSystem/SComponent/c_xyz.h"
#include "dolphin/types.h"
struct cM3dGCpsS {
Vec mStart;
Vec mEnd;
f32 unk_0x1c;
};
class cM3dGCps : public cM3dGLin {
private:
f32 unk_0x1c;
public:
cM3dGCps(void);
virtual ~cM3dGCps(void);
void Set(const cXyz&, const cXyz&, f32);
void Set(const cM3dGCpsS&);
void SetCps(const cM3dGCps&);
};
#endif /* C_M3D_G_CPS_H */