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https://github.com/zeldaret/tp
synced 2026-06-06 11:47:28 -04:00
a83a461e54
* move most d_com_inf_game * remove temp
24 lines
559 B
C++
24 lines
559 B
C++
#ifndef C_M3D_G_TRI_H_
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#define C_M3D_G_TRI_H_
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#include "SSystem/SComponent/c_m3d_g_cyl.h"
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#include "SSystem/SComponent/c_m3d_g_pla.h"
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#include "SSystem/SComponent/c_xyz.h"
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#include "dolphin/types.h"
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class cM3dGTri {
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// private:
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public:
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~cM3dGTri();
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cM3dGPla mPlane;
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cXyz mA;
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cXyz mB;
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cXyz mC;
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bool cross(const cM3dGCyl*, Vec*) const;
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void setPos(const Vec*, const Vec*, const Vec*);
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void setBg(const Vec*, const Vec*, const Vec*, const cM3dGPla*);
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void set(const Vec*, const Vec*, const Vec*, const Vec*);
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};
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#endif |