Files
tp/include/d/d_resorce.h
T
TakaRikka a83a461e54 move some of d_com_inf_game (#128)
* move most d_com_inf_game

* remove temp
2021-05-02 20:04:42 -04:00

63 lines
1.8 KiB
C++

#ifndef D_D_RESORCE_H
#define D_D_RESORCE_H
#include "SSystem/SComponent/c_xyz.h"
#include "dolphin/types.h"
#include "m_Do/m_Do_ext.h"
struct JKRHeap {
/* 802CE6B0 */ void getSize(void*, JKRHeap*);
/* 802CE784 */ void getTotalFreeSize();
/* 802CE5CC */ void freeAll();
/* 802CE83C */ void findFromRoot(void*);
static u8 sCurrentHeap[4];
};
struct JKRArchive {
/* 802D5CE4 */ void getIdxResource(u32);
/* 802D625C */ void getFileAttribute(u32) const;
/* 802D6684 */ void findIdxResource(u32) const;
/* 802D66AC */ void findNameResource(char const*) const;
/* 802D5ECC */ void readIdxResource(void*, u32, u32);
/* 802D5B38 */ void getGlbResource(u32, char const*, JKRArchive*);
};
#pragma pack(push, 1)
class dRes_info_c {
public:
/* 8003A260 */ dRes_info_c();
/* 8003A280 */ ~dRes_info_c();
/* 8003A348 */ void set(char const*, char const*, u8, JKRHeap*);
/* 8003AB30 */ void onWarpMaterial(J3DModelData*);
/* 8003AC1C */ void offWarpMaterial(J3DModelData*);
/* 8003AD08 */ void setWarpSRT(J3DModelData*, cXyz const&, f32, f32);
/* 8003AE14 */ void loaderBasicBmd(u32, void*);
/* 8003B30C */ void loadResource();
/* 8003B998 */ void deleteArchiveRes();
/* 8003BAC4 */ void setRes(JKRArchive*, JKRHeap*);
/* 8003BAF8 */ void setRes();
/* 8003BD2C */ void dump_long(dRes_info_c*, int);
/* 8003BE38 */ void dump(dRes_info_c*, int);
private:
u8 unk[0x24];
// u8* name;
// u32 unk4;
// u32 unk8;
// s16 reference_count;
// u8 padding[2];
// mDoDVDThd_command_c* command;
// JKRArchive* archive;
// JKRHeap* heap;
// JKRSolidHeap* solid_heap;
// void** resource_buffer;
};
#pragma pack(pop)
struct J3DAnmBase {
/* 8003C734 */ ~J3DAnmBase();
};
#endif /* D_D_RESORCE_H */