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https://github.com/zeldaret/tp
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462d71cbef
* Makefile: Fix issues with iconv causing it to break under devkitPro / msys The version of iconv included in devkitPro does not have a -o option, so replace it with normal shell redirection. Also, SHIFT-JIS does not have a mapping for ~, so output the Windows CP932 variant instead, which does. See: https://en.wikipedia.org/wiki/Tilde#Unicode_and_Shift_JIS_encoding_of_wave_dash https://en.wikipedia.org/wiki/Code_page_932_(Microsoft_Windows)#Single-byte_character_differences * Update diff configuration -Bbinary doesn't seem to work with my copy of bjdump (it says it can't decode unknown architecture) Cheese things by using expected/ instead of having the user place things manually. * JUTNameTab * J3DPacket / J3DDrawBuffer * format Co-authored-by: lepelog <lepelog@users.noreply.github.com>
50 lines
1.1 KiB
Makefile
50 lines
1.1 KiB
Makefile
#
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# Generated By: dol2asm
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#
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M160_TARGET := $(BUILD_DIR)/rel/d/a/d_a_bullet.plf
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M160_LDSCRIPT := $(BUILD_DIR)/rel/d/a/d_a_bullet.lcf
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M160_MAP := $(BUILD_DIR)/rel/d/a/d_a_bullet.map
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M160_CPP_FILES := \
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rel/executor.cpp \
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rel/global_destructor_chain.cpp \
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rel/d/a/d_a_bullet/d_a_bullet.cpp \
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M160_O_FILES := \
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$(BUILD_DIR)/rel/executor.o \
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$(BUILD_DIR)/rel/global_destructor_chain.o \
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$(BUILD_DIR)/rel/d/a/d_a_bullet/d_a_bullet.o \
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M160_LIBS := \
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M160_CFLAGS := \
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-sdata 0 \
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-sdata2 0 \
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M160_LDFLAGS := \
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-nodefaults \
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-fp hard \
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-proc gekko \
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-linkmode moreram \
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-sdata 0 \
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-sdata2 0 \
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-m _prolog \
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-lcf $(M160_LDSCRIPT) \
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-unused -map $(M160_MAP) \
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-w off \
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$(M160_TARGET): $(M160_O_FILES) $(M160_LIBS)
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@echo [160] creating $(M160_TARGET)
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@echo $(M160_LIBS) $(M160_O_FILES) > build/M160_ofiles
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@python3 tools/lcf.py rel 160 --output $(M160_LDSCRIPT)
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@$(LD) -opt_partial -strip_partial $(M160_LDFLAGS) -o $(M160_TARGET) @build/M160_ofiles
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$(BUILD_DIR)/rel/d/a/d_a_bullet/%.o: rel/d/a/d_a_bullet/%.cpp
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@echo [160] building $@
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@mkdir -p $(@D)
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@iconv -f UTF-8 -t CP932 < $< > $@.iconv.cpp
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@$(CC) $(CFLAGS) $(M160_CFLAGS) -c -o $@ $@.iconv.cpp
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