Files
tp/include/dolphin/os/OSMessage.h
T
TakaRikka f8979749e3 j2d / map_path work, d_drawlist / d_attention cleanup (#208)
* work on fop actor / actor mng, daalink, d_a_obj_item

* d_a_title mostly decompiled

* daalink / d_event / JMessage / dmsg_out_font work

* msg_scrn_base / msg_scrn_boss

* some work on mDo machine, d_menu_save, d_tresure, and various

* remove asm

* progress

* finish d_menu_save / d_pane_class_alpha / d_pane_class / rename some data

* rename more data

* remove asm / progress

* match all of d_pane_class

* fixes / some dKankyo doc

* bunch of j2d work. d_drawlist / d_attention cleanup

* progress / asm

* cleanup wip

* decompile JStage

* setup some more JStudio structs

* set up d_demo classes

* some d_demo work

* cleanup dolphin os stuff

* some initial dEvent documentation

* some At collision documentation

* match JUTConsole::doDraw

* dbgs work / split up some of d_a_alink into .inc files

* d_a_alink_spinner work
2022-08-30 15:22:17 -06:00

32 lines
793 B
C

#ifndef OSMESSAGE_H
#define OSMESSAGE_H
#include "dolphin/types.h"
#include "dolphin/os/OSThread.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef void* OSMessage;
typedef struct OSMessageQueue {
/* 0x00 */ OSThreadQueue sending_queue;
/* 0x08 */ OSThreadQueue receiving_queue;
/* 0x10 */ OSMessage* message_array;
/* 0x14 */ s32 num_messages;
/* 0x18 */ s32 first_index;
/* 0x1C */ s32 num_used;
} OSMessageQueue;
void OSInitMessageQueue(OSMessageQueue* queue, OSMessage* msgArray, s32 msgCount);
BOOL OSSendMessage(OSMessageQueue* queue, OSMessage msg, s32 flags);
BOOL OSReceiveMessage(OSMessageQueue* queue, OSMessage* msg, s32 flags);
BOOL OSJamMessage(OSMessageQueue* queue, OSMessage msg, s32 flags);
#ifdef __cplusplus
};
#endif
#endif /* OSMESSAGE_H */