mirror of
https://github.com/zeldaret/tp
synced 2026-06-11 13:10:34 -04:00
c54f0816ea
* setup TU * daE_YK_HIO_c::daE_YK_HIO_c * anm_init * daE_YK_Draw * pl_check * damage_check * action * daE_YK_Delete * fly_move * e_yk_roof * useHeapInit * e_yk_wind * e_yk_chance * e_yk_return * e_yk_fly * e_yk_wolfbite * e_yk_fight * e_yk_attack * e_yk_path_fly * daE_YK_Execute and daE_YK_Create and float literal prep * pr cleanup * rm padding
35 lines
909 B
C
35 lines
909 B
C
#ifndef D_CC_D_CC_UTY_H
|
|
#define D_CC_D_CC_UTY_H
|
|
|
|
#include "d/com/d_com_inf_game.h"
|
|
#include "dolphin/types.h"
|
|
#include "f_op/f_op_actor.h"
|
|
|
|
enum dCcU_AtType {
|
|
/* 0x01 */ HIT_TYPE_LINK_NORMAL_ATTACK = 1,
|
|
/* 0x02 */ HIT_TYPE_BOMB,
|
|
/* 0x09 */ HIT_TYPE_LINK_HEAVY_ATTACK = 9,
|
|
/* 0x0A */ HIT_TYPE_BOOMERANG,
|
|
/* 0x0F */ HIT_TYPE_ARROW = 15,
|
|
/* 0x10 */ HIT_TYPE_STUN,
|
|
};
|
|
|
|
struct dCcU_AtInfo {
|
|
/* 0x00 */ cCcD_Obj* mpCollider;
|
|
/* 0x04 */ fopAc_ac_c* mpActor;
|
|
/* 0x08 */ Z2Creature* mpSound;
|
|
/* 0x0C */ u8 field_0xc[2];
|
|
/* 0x0E */ s16 mHitDirection;
|
|
/* 0x10 */ u8 field_0x10[4];
|
|
/* 0x14 */ u32 mHitBit;
|
|
/* 0x18 */ u32 field_0x18;
|
|
/* 0x1C */ u16 mAttackPower;
|
|
/* 0x1E */ u8 mPowerType;
|
|
/* 0x1F */ s8 mHitStatus; // maybe inaccurate name
|
|
/* 0x20 */ u8 mHitType;
|
|
};
|
|
|
|
fopAc_ac_c* cc_at_check(fopAc_ac_c*,dCcU_AtInfo*);
|
|
|
|
#endif /* D_CC_D_CC_UTY_H */
|