Files
tp/libs/JSystem/src/J3DGraphAnimator/J3DCluster.cpp
T
Luke Street 9649319ec4 Reorganize library code into libs/ (#3119)
* Reorganize files into libs/{dolphin,JSystem,PowerPC_EABI_Support,revolution,TRK_MINNOW_DOLPHIN}

* Update configure.py and project.py for new libs structure

* Refactor `#include <dolphin/x.h>` -> `<x.h>`

* Remove `__REVOLUTION_SDK__` forwards from dolphin

* Fix dolphin/ references in revolution

* Wrap `#include <dolphin.h>` in `!__REVOLUTION_SDK__`

* Always build TRK against dolphin headers

* Resolve revolution SDK header resolution issues
2026-03-01 14:35:36 -08:00

270 lines
8.9 KiB
C++

#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/J3DGraphAnimator/J3DCluster.h"
#include "JSystem/J3DGraphAnimator/J3DAnimation.h"
#include "JSystem/J3DGraphAnimator/J3DModel.h"
#include "JSystem/JMath/JMATrigonometric.h"
#include <base/PPCArch.h>
J3DDeformData::J3DDeformData() {
mClusterNum = 0;
mClusterKeyNum = 0;
mClusterVertexNum = 0;
mClusterPointer = NULL;
mClusterKeyPointer = NULL;
mClusterVertex = NULL;
mVtxPosNum = 0;
mVtxNrmNum = 0;
mVtxPos = NULL;
mVtxNrm = NULL;
mClusterName = NULL;
mClusterKeyName = NULL;
}
void J3DDeformData::offAllFlag(u32 i_flag) {
for (u16 i = 0; i < mClusterNum; i++) {
mClusterPointer[i].getDeformer()->offFlag(i_flag);
}
}
void J3DDeformData::deform(J3DModel* model) {
J3D_ASSERT_NULLPTR(110, model);
deform(model->getVertexBuffer());
}
void J3DDeformData::deform(J3DVertexBuffer* buffer) {
J3D_ASSERT_NULLPTR(141, buffer);
buffer->swapVtxPosArrayPointer();
buffer->swapVtxNrmArrayPointer();
for (u16 i = 0; i < mClusterNum; i++) {
mClusterPointer[i].getDeformer()->deform(buffer, i);
}
DCStoreRangeNoSync(buffer->getVtxPosArrayPointer(0),
buffer->getVertexData()->getVtxNum() * sizeof(Vec));
DCStoreRangeNoSync(buffer->getVtxNrmArrayPointer(0),
buffer->getVertexData()->getNrmNum() * sizeof(Vec));
PPCSync();
buffer->setCurrentVtxPos(buffer->getVtxPosArrayPointer(0));
buffer->setCurrentVtxNrm(buffer->getVtxNrmArrayPointer(0));
}
void J3DDeformData::setAnm(J3DAnmCluster* anm) {
for (u16 i = 0; i < mClusterNum; i++) {
mClusterPointer[i].getDeformer()->setAnmCluster(anm);
}
}
J3DDeformer::J3DDeformer(J3DDeformData* data) {
mDeformData = data;
mAnmCluster = NULL;
field_0x8 = NULL;
field_0xc = NULL;
mFlags = 3;
}
void J3DDeformer::deform(J3DVertexBuffer* buffer, u16 param_1) {
J3D_ASSERT_NULLPTR(222, buffer);
u16 var_r31 = 0;
if (mAnmCluster != NULL) {
for (u16 i = 0; i < param_1; i++) {
var_r31 += mDeformData->getClusterPointer(i)->mKeyNum;
}
u16 num = mDeformData->getClusterPointer(param_1)->mKeyNum;
for (u16 i = 0; i < num; i++) {
field_0x8[i] = mAnmCluster->getWeight(var_r31++);
}
deform(buffer, param_1, field_0x8);
}
}
void J3DDeformer::deform_VtxPosF32(J3DVertexBuffer* i_buffer, J3DCluster* i_cluster,
J3DClusterKey* i_key, f32* i_weights) {
J3DClusterKey* key;
int posNum = i_cluster->mPosNum;
int keyNum = i_cluster->mKeyNum;
f32* vtxPosArray = (f32*)i_buffer->getVtxPosArrayPointer(0);
f32* deformVtxPos = mDeformData->getVtxPos();
u16* iVar9 = i_cluster->field_0x18;
for (int i = 0; i < posNum; i++) {
int index = iVar9[i] * 3;
vtxPosArray[index] = 0.0f;
vtxPosArray[index + 1] = 0.0f;
vtxPosArray[index + 2] = 0.0f;
}
f32 local_58[2] = {1.0f, -1.0f};
for (u16 i = 0; i < posNum; i++) {
int index = i_cluster->field_0x18[i] * 3;
for (u16 j = 0; j < keyNum; j++) {
int uVar8;
int uVar7;
key = &i_key[j];
uVar8 = uVar7 = ((u16*)key->field_0x4)[i];
uVar7 &= ~0xE000;
uVar7 *= 3;
f32 deform0 = deformVtxPos[uVar7];
f32 deform1 = deformVtxPos[uVar7 + 1];
f32 deform2 = deformVtxPos[uVar7 + 2];
deform0 *= local_58[((uVar8 & 0x8000) >> 0xF)];
deform1 *= local_58[((uVar8 & 0x4000) >> 0xE)];
deform2 *= local_58[((uVar8 & 0x2000) >> 0xD)];
vtxPosArray[index] += deform0 * i_weights[j];
vtxPosArray[index + 1] += deform1 * i_weights[j];
vtxPosArray[index + 2] += deform2 * i_weights[j];
}
}
}
// NONMATCHING one missing mr
void J3DDeformer::deform_VtxNrmF32(J3DVertexBuffer* i_buffer, J3DCluster* i_cluster,
J3DClusterKey* i_key, f32* i_weights) {
f32* vtxNrmArray = (f32*)i_buffer->getVtxNrmArrayPointer(0);
f32* deformVtxNrm = mDeformData->getVtxNrm();
f32* iVar13 = field_0xc;
u16 keyNum = i_cluster->mKeyNum;
int uVar2 = i_cluster->field_0x16;
for (u16 i = 0; i < i_cluster->field_0x14; i++) {
int index = i * 3;
iVar13[index] = 0.0f;
iVar13[index + 1] = 0.0f;
iVar13[index + 2] = 0.0f;
for (u16 j = 0; j < keyNum; j++) {
J3DClusterKey* key = &i_key[j];
int uVar3 = ((u16*)key->field_0x8)[i];
int uVar4 = uVar3;
uVar3 &= ~0xE000;
uVar3 *= 3;
Vec deform0;
if (uVar4 & 0x8000) {
deform0.x = -deformVtxNrm[uVar3];
} else {
deform0.x = deformVtxNrm[uVar3];
}
if (uVar4 & 0x4000) {
deform0.y = -deformVtxNrm[uVar3 + 1];
} else {
deform0.y = deformVtxNrm[uVar3 + 1];
}
if (uVar4 & 0x2000) {
deform0.z = -deformVtxNrm[uVar3 + 2];
} else {
deform0.z = deformVtxNrm[uVar3 + 2];
}
iVar13[index] += deform0.x * i_weights[j];
iVar13[index + 1] += deform0.y * i_weights[j];
iVar13[index + 2] += deform0.z * i_weights[j];
}
normalize(&iVar13[index]);
}
for (u16 i = 0; i < uVar2; i++) {
J3DClusterVertex* clusterVtx = &i_cluster->mClusterVertex[i];
Vec vec;
vec.x = 0.0f;
vec.y = 0.0f;
vec.z = 0.0f;
f32 scale = 1.0f / clusterVtx->mNum;
for (u16 j = 0; j < clusterVtx->mNum; j++) {
int index = clusterVtx->field_0x4[j] * 3;
vec.x += scale * iVar13[index];
vec.y += scale * iVar13[index + 1];
vec.z += scale * iVar13[index + 2];
}
normalize((f32*)&vec);
for (u16 j = 0; j < clusterVtx->mNum; j++) {
u16 tmp = clusterVtx->field_0x8[j];
if (tmp == 0xffff) {
continue;
}
int index = tmp * 3;
u16 iVar4 = clusterVtx->field_0x4[j];
int index2 = iVar4 * 3;
f32 dot = vec.x * iVar13[index2] + vec.y * iVar13[index2 + 1]
+ vec.z * iVar13[index2 + 2];
f32 angle;
if (dot >= 1.0f) {
angle = 0.0f;
} else if (dot > -1.0f) {
angle = JMath::acosDegree(dot);
} else {
angle = 180.0f;
}
if (angle <= i_cluster->mMinAngle) {
vtxNrmArray[index] = vec.x;
vtxNrmArray[index + 1] = vec.y;
vtxNrmArray[index + 2] = vec.z;
} else if (angle > i_cluster->mMaxAngle) {
vtxNrmArray[index] = iVar13[iVar4 * 3];
vtxNrmArray[index + 1] = iVar13[iVar4 * 3 + 1];
vtxNrmArray[index + 2] = iVar13[iVar4 * 3 + 2];
} else {
f32 weights[2];
weights[0] = (angle - i_cluster->mMinAngle)
/ (i_cluster->mMaxAngle - i_cluster->mMinAngle);
weights[1] = 1.0f - weights[0];
vtxNrmArray[index] = weights[0] * iVar13[index2] + weights[1] * vec.x;
vtxNrmArray[index + 1] = weights[0] * iVar13[index2 + 1] + weights[1] * vec.y;
vtxNrmArray[index + 2] = weights[0] * iVar13[index2 + 2] + weights[1] * vec.z;
}
}
}
}
void J3DDeformer::deform(J3DVertexBuffer* i_buffer, u16 param_1, f32* i_weights) {
J3D_ASSERT_NULLPTR(505, i_buffer != NULL);
if (checkFlag(2)) {
JUT_ASSERT_MSG(512, i_buffer->getVertexData()->getVtxPosType() == 4, "Error : Invalid Verex Format");
if (i_buffer->getVertexData()->getVtxPosType() == 4) {
J3DCluster* cluster = mDeformData->getClusterPointer(param_1);
u16 offset = 0;
J3DClusterKey* clusterKey = NULL;
for (u16 i = 0; i < param_1; i++) {
offset += mDeformData->getClusterPointer(i)->mKeyNum + 1;
}
clusterKey = mDeformData->getClusterKeyPointer(offset);
int var_r23 = cluster->mKeyNum;
normalizeWeight(var_r23, i_weights);
deform_VtxPosF32(i_buffer, cluster, clusterKey, i_weights);
if (checkFlag(1) && cluster->mFlags != 0 && i_buffer->getVertexData()->getVtxNrmType() == 4)
{
deform_VtxNrmF32(i_buffer, cluster, clusterKey, i_weights);
}
}
}
}
static void dummy(J3DDeformData* data) {
data->getClusterNum();
}
void J3DDeformer::normalizeWeight(int i_keyNum, f32* i_weights) {
f32 totalWeight = 0.0f;
for (u16 i = 0; i < i_keyNum; i++) {
totalWeight += i_weights[i];
}
f32 scale = 1.0f / totalWeight;
for (u16 i = 0; i < i_keyNum; i++) {
i_weights[i] *= scale;
}
}