mirror of
https://github.com/zeldaret/tp
synced 2026-05-31 09:22:07 -04:00
1d2a0d9568
* Last fix for standard compiler error * adding define guards around headers * rename cmath.h and climits.h to cmath and climits respectively * renaming cstdarg.h to cstdarg * renaming cstdlib.h to cstdlib * renaming cstring.h to cstring * renaming cstdio.h to cstdio * renaming cmath locale ctype * renaming stdarg string and va_list * renaming cstddef * renaming stdio stddef stdlib * renaming algorithm, functional, iterator, memory, and utility * renaming bitset, cstdint, limits, and stdint * renaming new and type_traits * update quote includes for standard library headers to angle bracket includes
43 lines
2.0 KiB
Plaintext
43 lines
2.0 KiB
Plaintext
#ifndef DOLZEL_BASE_PCH
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#define DOLZEL_BASE_PCH
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// Fixes weak .bss
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#include "weak_bss_1109_to_1009.h" // IWYU pragma: export
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// Fixes weak .data
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#include <cmath> // IWYU pragma: export
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#include "JSystem/J3DGraphBase/J3DMatBlock.h" // IWYU pragma: export
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#include "Z2AudioLib/Z2Calc.h" // IWYU pragma: export
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// Fixes weak function ordering
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#include <math> // IWYU pragma: export
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#include <cstring> // IWYU pragma: export
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#include "JSystem/JKernel/JKRDisposer.h" // IWYU pragma: export
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#include "JSystem/J3DGraphBase/J3DPacket.h" // IWYU pragma: export
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#include "JSystem/J3DGraphAnimator/J3DMaterialAnm.h" // IWYU pragma: export
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#include "JSystem/J3DGraphAnimator/J3DJoint.h" // IWYU pragma: export
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#include "JSystem/J3DGraphAnimator/J3DAnimation.h" // IWYU pragma: export
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#include "JSystem/JUtility/JUTGamePad.h" // IWYU pragma: export
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#include "JSystem/J3DGraphAnimator/J3DMaterialAnm.h" // IWYU pragma: export
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#include "JSystem/JHostIO/JORReflexible.h" // IWYU pragma: export
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#include "SSystem/SComponent/c_m3d_g_sph.h" // IWYU pragma: export
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#include "SSystem/SComponent/c_m3d_g_aab.h" // IWYU pragma: export
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#include "SSystem/SComponent/c_m3d_g_pla.h" // IWYU pragma: export
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#include "SSystem/SComponent/c_bg_s_chk.h" // IWYU pragma: export
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#include "f_op/f_op_actor.h" // IWYU pragma: export
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#include "d/d_bg_s_gnd_chk.h" // IWYU pragma: export
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#include "d/d_bg_s_chk.h" // IWYU pragma: export
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#include "d/d_bg_w.h" // IWYU pragma: export
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#include "d/d_com_inf_game.h" // IWYU pragma: export
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#include "m_Do/m_Do_graphic.h" // IWYU pragma: export
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#include "JSystem/J2DGraph/J2DOrthoGraph.h" // IWYU pragma: export
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#include "JSystem/J2DGraph/J2DPane.h" // IWYU pragma: export
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#include "JSystem/J2DGraph/J2DPictureEx.h" // IWYU pragma: export
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#include "JSystem/J2DGraph/J2DScreen.h" // IWYU pragma: export
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#include "JSystem/J2DGraph/J2DTextBoxEx.h" // IWYU pragma: export
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#include "JSystem/JParticle/JPAEmitter.h" // IWYU pragma: export
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#include "JSystem/JUtility/JUTFont.h" // IWYU pragma: export
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#include "JSystem/JUtility/JUTReport.h" // IWYU pragma: export
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#endif // DOLZEL_BASE_PCH
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