Files
tp/include/Z2AudioLib/Z2SoundPlayer.h
T
TakaRikka 5685fa58c6 Z2Audio player debug work / fix actor method returns (#3140)
* Z2Audio player debug work

* fix actor method returns

* wii build fix
2026-03-30 02:10:42 -07:00

65 lines
2.2 KiB
C++

#ifndef Z2SOUNDPLAYER_H
#define Z2SOUNDPLAYER_H
#include "JSystem/JAWExtSystem/JAWWindow.h"
#include "JSystem/JAudio2/JAISoundHandles.h"
#include "JSystem/JAudio2/JAUSoundTable.h"
class Z2SoundPlayer : public JAWWindow {
public:
Z2SoundPlayer(const char*);
virtual ~Z2SoundPlayer() {}
virtual void onDraw(JAWGraphContext*);
virtual void frameWork();
virtual void onPadProc(const JUTGamePad&);
virtual void onTrigA(const JUTGamePad&);
virtual void onTrigB(const JUTGamePad&);
virtual void onTrigX(const JUTGamePad&);
virtual void onTrigY(const JUTGamePad&);
virtual void onTrigL(const JUTGamePad&);
virtual void onTrigZ(const JUTGamePad&);
virtual void onKeyMenu(const JUTGamePad&);
virtual void onKeyUp(const JUTGamePad&);
virtual void onKeyDown(const JUTGamePad&);
virtual void onKeyLeft(const JUTGamePad&);
virtual void onKeyRight(const JUTGamePad&);
u32 getCursorMoveMax(const JUTGamePad&);
int getMenuNumberMax();
void correctSeNumber();
void onDrawSoundItem(JAWGraphContext*, JAUSoundNameTable*, int, const JUtility::TColor&, const JUtility::TColor&, const char*, u32, u32, u32);
/* 0x3ED */ bool field_0x3ed;
/* 0x3EE */ bool field_0x3ee;
/* 0x3EF */ bool field_0x3ef;
/* 0x3F0 */ bool field_0x3f0;
/* 0x3F4 */ const char* m_name;
/* 0x3F8 */ s16 field_0x3f8;
/* 0x3FA */ s16 field_0x3fa;
/* 0x3FC */ s16 field_0x3fc;
/* 0x3FE */ s16 field_0x3fe;
/* 0x400 */ s16 field_0x400;
/* 0x402 */ s16 m_portNum;
/* 0x404 */ const char* m_portNames[16];
/* 0x444 */ s16 m_portVal;
/* 0x446 */ u8 field_0x446;
/* 0x448 */ s16* field_0x448[7];
/* 0x464 */ u32 m_cursorY;
/* 0x468 */ int m_cursorMax;
/* 0x46C */ JAISoundHandle field_0x46c[8];
/* 0x48C */ JAISoundHandles field_0x48c;
/* 0x494 */ JAISoundHandle field_0x494;
/* 0x498 */ JAISoundHandle* mp_subBgmHandle;
/* 0x49C */ JAISoundHandle field_0x49c;
/* 0x4A0 */ int field_0x4a0;
/* 0x4A4 */ f32 field_0x4a4;
/* 0x4A8 */ f32 field_0x4a8;
/* 0x4AC */ f32 field_0x4ac;
/* 0x4B0 */ f32 field_0x4b0;
/* 0x4B4 */ f32 field_0x4b4;
/* 0x4B8 */ f32 field_0x4b8;
};
#endif /* Z2SOUNDPLAYER_H */