Files
tp/include/d/actor/d_a_disappear.h
T
TakaRikka 12eb254d76 switch to dtk setup (#2203)
* switch to dtk setup

* some cleanup / fixes

* cleanup d_a_alink literals

* Restore doxygen, update CI & README.md (#1)

* Fix build image ref (#2)

---------

Co-authored-by: Luke Street <luke@street.dev>
2024-10-10 08:29:58 -06:00

22 lines
405 B
C++

#ifndef D_A_DISAPPEAR_H
#define D_A_DISAPPEAR_H
#include "f_op/f_op_actor_mng.h"
/**
* @ingroup actors-unsorted
* @class disappear_class
* @brief Enemy Death Effect
*
* @details
*
*/
class disappear_class : public fopAc_ac_c {
public:
/* 0x568 */ u8 field_0x568[0x574 - 0x568];
/* 0x574 */ s16 mDeleteTimer;
/* 0x576 */ u8 field_0x576[0x578 - 0x576];
};
#endif /* D_A_DISAPPEAR_H */