Files
tp/include/d/actor/d_a_obj_stoneMark.h
T
TakaRikka a6e76c0841 project cleanup (#2895)
* some wii OS fixes

* remove old dol2asm comments

* remove dol2asm.h

* remove function address comments

* normalize ATTRIBUTE_ALIGN usage

* DECL_WEAK macro

* fix gcc attribute weak macro

* wrap more mwcc specific things in ifdefs

* fixes

* fix revo sdk version flags

* fixes
2025-11-30 15:23:42 -07:00

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C++

#ifndef D_A_OBJ_STONEMARK_H
#define D_A_OBJ_STONEMARK_H
#include "SSystem/SComponent/c_phase.h"
#include "f_op/f_op_actor.h"
#include "d/d_bg_s_acch.h"
#include "d/d_cc_d.h"
/**
* @ingroup actors-objects
* @class daObjSMark_c
* @brief Stone Mark
*
* @details
*
*/
class daObjSMark_c : public fopAc_ac_c {
public:
void initBaseMtx();
void setBaseMtx();
int Create();
int create();
int draw();
int _delete();
private:
/* 0x0568 */ request_of_phase_process_class mpPhase;
/* 0x0570 */ GXTexObj mTexObj;
/* 0x0590 */ dBgS_ObjAcch mObjAcch;
/* 0x0768 */ dBgS_AcchCir mAcchCir;
/* 0x07A8 */ dCcD_Stts mStts;
/* 0x07E4 */ Mtx cullMtx;
};
STATIC_ASSERT(sizeof(daObjSMark_c) == 0x0814);
#endif /* D_A_OBJ_STONEMARK_H */