mirror of
https://github.com/zeldaret/tp
synced 2026-05-23 06:54:28 -04:00
a6e76c0841
* some wii OS fixes * remove old dol2asm comments * remove dol2asm.h * remove function address comments * normalize ATTRIBUTE_ALIGN usage * DECL_WEAK macro * fix gcc attribute weak macro * wrap more mwcc specific things in ifdefs * fixes * fix revo sdk version flags * fixes
26 lines
468 B
C++
26 lines
468 B
C++
#ifndef D_A_SET_BGOBJ_H
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#define D_A_SET_BGOBJ_H
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#include "d/d_com_inf_game.h"
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/**
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* @ingroup actors-unsorted
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* @class daSetBgObj_c
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* @brief Set Background Object
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*
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* @details
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*
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*/
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class daSetBgObj_c : public fopAc_ac_c {
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public:
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static const char* getArcName(fopAc_ac_c*);
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int CreateInit();
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int create();
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int Delete();
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/* 0x568 */ request_of_phase_process_class mPhase;
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/* 0x570 */ char mArcName[16];
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};
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#endif /* D_A_SET_BGOBJ_H */
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