mirror of
https://github.com/zeldaret/tp
synced 2026-05-23 06:54:28 -04:00
a6e76c0841
* some wii OS fixes * remove old dol2asm comments * remove dol2asm.h * remove function address comments * normalize ATTRIBUTE_ALIGN usage * DECL_WEAK macro * fix gcc attribute weak macro * wrap more mwcc specific things in ifdefs * fixes * fix revo sdk version flags * fixes
34 lines
680 B
C++
34 lines
680 B
C++
#ifndef D_A_STARTANDGOAL_H
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#define D_A_STARTANDGOAL_H
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#include "d/actor/d_a_npc4.h"
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class daStartAndGoal_Path_c : public daNpcF_Path_c {
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public:
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BOOL chkPassed2(cXyz);
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virtual ~daStartAndGoal_Path_c();
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};
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class daStartAndGoal_c : public fopAc_ac_c {
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public:
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int getType();
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int Create();
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void init();
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void actorPosCheck();
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int readyStartTimer();
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BOOL isStartCheck();
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BOOL isReadyCheck();
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int Execute();
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int Draw();
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int Delete();
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/* 0x568 */ daStartAndGoal_Path_c mPath;
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/* 0xB98 */ u8 field_0xb98;
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/* 0xB99 */ u8 mType;
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/* 0xB9C */ int mAction;
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/* 0xBA0 */ bool mStarted;
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};
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#endif /* D_A_STARTANDGOAL_H */
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