mirror of
https://github.com/zeldaret/tp
synced 2026-05-24 15:21:08 -04:00
ec9b03241d
Removes the strong dependency on a single header file and moves declarations to their respective header file. This allows for making dependencies explicit in cpp files and other headers, and also makes it much easier to track where everything related to a particular component is. This change also creates a few header files that previously didn't exist, making it much nicer for people implementing things, as they won't need to create the header file, it'll just be there ready to go. Ideally functions.h wouldn't even be a thing, as this header adds a lot of preprocessing overhead due to its size, and will continue to grow significantly larger over the lifespan of the project, which can also impact the performance of editors that do dependency lookups and context-aware syntax highlighting.
42 lines
930 B
C++
42 lines
930 B
C++
#ifndef Z2CALC_H_
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#define Z2CALC_H_
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#include "JSystem/JMath/random.h"
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#include "global.h"
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namespace Z2Calc {
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enum CurveSign {
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CURVE_SIGN_0 = 0,
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CURVE_SIGN_1 = 1,
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};
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struct FNoise1f {
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void setParam(float, float, float);
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float tau(float);
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float calcNoise1f();
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float unk0;
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float unk4;
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float unk8;
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float unk12;
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};
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float linearTransform(float, float, float, float, float, bool);
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float getParamByExp(float, float, float, float, float, float, Z2Calc::CurveSign);
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float getRandom(float, float, float);
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float getRandom_0_1(void);
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} // namespace Z2Calc
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extern "C" {
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void calcNoise1f__Q26Z2Calc8FNoise1fFv(void);
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void getRandom__6Z2CalcFfff(void);
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void getRandom_0_1__6Z2CalcFv(void);
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void getParamByExp__6Z2CalcFffffffQ26Z2Calc9CurveSign(void);
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void linearTransform__6Z2CalcFfffffb(void);
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void setParam__Q26Z2Calc8FNoise1fFfff(void);
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void Z2Calc_NS_linearTransform(void);
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}
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#endif // Z2CALC_H_
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