Files
tp/include/JSystem/JParticle/JPATexture.h
T
Pheenoh a61e3491f7 d_a_e_fz work, doxygen revamp (#2127)
* initial freezard actor struct + setActionMode OK

* daE_FZ_Draw

* setReflectAngle

* mBoundSoundset

* daE_FZ_Execute & execute

* demoDelete

* daE_FZ_Delete & _delete

* CreateHeap

* useHeapInit

* cc_set

* mtx_set

* action WIP

* way_gake_check

* executeRollMove

* executeMove

* draw WIP

* executeDamage

* checkpoint

* create

* checkpoint

* daE_FZ_c::executeWait

* checkpoint

* daE_FZ_c::damage_check almost done

* rm asm

* rm headers

* setup_profile WIP + doxygen update

* fix merge issues

* docs fix?

* fix2

* doxygen updates

* setup g_profile_E_FZ, profile setup script WIP

* update github actions

* update progress.md
2024-04-12 00:10:30 -06:00

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C++

#ifndef JPATEXTURE_H
#define JPATEXTURE_H
#include "JSystem/JUtility/JUTTexture.h"
/**
* @ingroup jsystem-jparticle
*
*/
struct JPATextureData {
// Probably magic / size / flags up top here, but they're unused.
/* 0x00 */ char field_0x00[0x0C];
/* 0x0C */ char mName[0x14];
/* 0x20 */ ResTIMG mResTIMG;
};
/**
* @ingroup jsystem-jparticle
*
*/
class JPATexture {
public:
JPATexture(u8 const*);
virtual ~JPATexture();
void load(GXTexMapID texMapID) { mTexture.load(texMapID); }
JUTTexture* getJUTTexture() { return &mTexture; }
const char* getName() const { return mpData->mName; }
public:
JUTTexture mTexture;
const JPATextureData* mpData;
};
#endif /* JPATEXTURE_H */