Files
tp/include/dolphin/gd.h
T
TakaRikka 850fae1aa3 m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)
* m_Do_main / f_ap_game debug stuff

* revolution sdk compatibility

* f_op_actor debug work

* rename fopAcM_SetupActor to fopAcM_ct

* fix build

* fix jp/pal splits
2025-10-19 20:30:49 +03:00

19 lines
417 B
C

#ifndef _DOLPHIN_GD_H_
#define _DOLPHIN_GD_H_
#ifdef __REVOLUTION_SDK__
#include <revolution/gd.h>
#else
#include <dolphin/gd/GDBase.h>
#include <dolphin/gd/GDFile.h>
#include <dolphin/gd/GDGeometry.h>
#include <dolphin/gd/GDIndirect.h>
#include <dolphin/gd/GDLight.h>
#include <dolphin/gd/GDPixel.h>
#include <dolphin/gd/GDTev.h>
#include <dolphin/gd/GDTexture.h>
#include <dolphin/gd/GDTransform.h>
#endif
#endif