Files
tp/include/d/actor/d_a_obj_lv3Candle.h
T
Huitzi 414a650f9f Various Lakebed Temple/water-related object debug equivalencies (#3070)
* d_a_obj_syRock + waterPillar debug equivalent
* Implemented HIO genMessage
* Added drawCylinder debug drawing

* d_a_obj_waterfall debug equivalent
* Implemented HIO genMessage
* Added unused tri collider and cull box data

* Various LV3 d_a_obj_* actors debug equivalent
* Added/modified some documentation
* Added some widescreen support functions
* Added relevant HIO stuff
* Noted weak ordering issues in configure.py

* Refactoring according to feedback
2026-01-28 14:21:47 -08:00

55 lines
1.3 KiB
C++

#ifndef D_A_OBJ_LV3CANDLE_H
#define D_A_OBJ_LV3CANDLE_H
#include "d/d_cc_d.h"
#include "f_op/f_op_actor_mng.h"
#include "d/d_kankyo.h"
/**
* @ingroup actors-objects
* @class daLv3Candle_c
* @brief Lakebed Temple Torch
*
* @details
*
*/
class daLv3Candle_c : public fopAc_ac_c {
public:
void setBaseMtx();
int CreateHeap();
cPhs_Step create();
static int createHeapCallBack(fopAc_ac_c*);
void lightInit();
void pointLightProc();
int Execute();
int Draw();
int Delete();
int getSwBit() { return fopAcM_GetParamBit(this, 0, 8); }
int getType() { return fopAcM_GetParamBit(this, 8, 8); }
private:
/* 0x568 */ request_of_phase_process_class mPhaseReq;
/* 0x570 */ J3DModel* mpModel;
/* 0x574 */ u8 mType;
/* 0x578 */ dCcD_Stts mStts;
/* 0x5B4 */ dCcD_Sph mSph;
/* 0x6EC */ cXyz mTorchPos;
/* 0x6F8 */ u32 field_0x6f8; // Unused?
/* 0x6FC */ cXyz mLightPos;
/* 0x708 */ u8 mIsLit;
/* 0x70C */ f32 mIntensity;
/* 0x710 */ LIGHT_INFLUENCE mLight;
/* 0x730 */ u8 mTgHit;
/* 0x734 */ Z2SoundObjSimple mSound;
static dCcD_SrcGObjInf const mCcDObjInfo;
static dCcD_SrcSph mCcDSph;
}; // Size: 0x754
STATIC_ASSERT(sizeof(daLv3Candle_c) == 0x754);
#endif /* D_A_OBJ_LV3CANDLE_H */