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tp/include/d/actor/d_a_obj_onsenFire.h
T
TakaRikka a6e76c0841 project cleanup (#2895)
* some wii OS fixes

* remove old dol2asm comments

* remove dol2asm.h

* remove function address comments

* normalize ATTRIBUTE_ALIGN usage

* DECL_WEAK macro

* fix gcc attribute weak macro

* wrap more mwcc specific things in ifdefs

* fixes

* fix revo sdk version flags

* fixes
2025-11-30 15:23:42 -07:00

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C++

#ifndef D_A_OBJ_ONSENFIRE_H
#define D_A_OBJ_ONSENFIRE_H
#include "d/d_com_inf_game.h"
/**
* @ingroup actors-objects
* @class daObjOnsenFire_c
* @brief Hot Spring Fire
*
* @details
*
*/
class daObjOnsenFire_c : public fopAc_ac_c {
public:
int create();
int execute();
};
#endif /* D_A_OBJ_ONSENFIRE_H */