Files
tp/include/d/d_bright_check.h
T
TakaRikka a6e76c0841 project cleanup (#2895)
* some wii OS fixes

* remove old dol2asm comments

* remove dol2asm.h

* remove function address comments

* normalize ATTRIBUTE_ALIGN usage

* DECL_WEAK macro

* fix gcc attribute weak macro

* wrap more mwcc specific things in ifdefs

* fixes

* fix revo sdk version flags

* fixes
2025-11-30 15:23:42 -07:00

41 lines
791 B
C++

#ifndef D_D_BRIGHT_CHECK_H
#define D_D_BRIGHT_CHECK_H
#include "d/d_com_inf_game.h"
class dMsgString_c;
class dDlst_BrightCheck_c : public dDlst_base_c {
public:
virtual void draw();
virtual ~dDlst_BrightCheck_c() {}
/* 0x04 */ J2DScreen* Scr;
/* 0x08 */ u8 field_0x8[0xC - 0x8];
/* 0x0C */ dMsgString_c* mMsgString;
};
class dBrightCheck_c {
public:
enum Mode_e {
MODE_WAIT_e,
MODE_MOVE_e,
};
dBrightCheck_c(JKRArchive*);
virtual ~dBrightCheck_c();
void screenSet();
void _move();
void modeWait();
void modeMove();
void _draw();
/* 0x04 */ JKRArchive* mArchive;
/* 0x08 */ dDlst_BrightCheck_c mBrightCheck;
/* 0x18 */ u8 mMode;
/* 0x19 */ u8 mCompleteCheck;
};
#endif /* D_D_BRIGHT_CHECK_H */