Files
tp/include/d/d_bg_plc.h
T
TakaRikka a6e76c0841 project cleanup (#2895)
* some wii OS fixes

* remove old dol2asm comments

* remove dol2asm.h

* remove function address comments

* normalize ATTRIBUTE_ALIGN usage

* DECL_WEAK macro

* fix gcc attribute weak macro

* wrap more mwcc specific things in ifdefs

* fixes

* fix revo sdk version flags

* fixes
2025-11-30 15:23:42 -07:00

28 lines
599 B
C++

#ifndef D_BG_D_BG_PLC_H
#define D_BG_D_BG_PLC_H
#include "d/d_bg_pc.h"
struct sBgPlc {
/* 0x0 */ u32 magic; // "SPLC"
/* 0x4 */ u16 m_code_size; // Should normally always be 0x14
/* 0x6 */ u16 m_num; // Number of sBgPc entries to follow
/* 0x8 */ sBgPc m_code[0]; // m_num size array
};
class dBgPlc {
public:
dBgPlc();
~dBgPlc();
void setBase(void*);
sBgPc* getCode(int, sBgPc**) const;
u32 getGrpCode(int) const;
static const int ZELDA_CODE_SIZE = sizeof(sBgPc);
private:
/* 0x00 */ sBgPlc* m_base;
};
#endif /* D_BG_D_BG_PLC_H */