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https://github.com/zeldaret/tp
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f8979749e3
* work on fop actor / actor mng, daalink, d_a_obj_item * d_a_title mostly decompiled * daalink / d_event / JMessage / dmsg_out_font work * msg_scrn_base / msg_scrn_boss * some work on mDo machine, d_menu_save, d_tresure, and various * remove asm * progress * finish d_menu_save / d_pane_class_alpha / d_pane_class / rename some data * rename more data * remove asm / progress * match all of d_pane_class * fixes / some dKankyo doc * bunch of j2d work. d_drawlist / d_attention cleanup * progress / asm * cleanup wip * decompile JStage * setup some more JStudio structs * set up d_demo classes * some d_demo work * cleanup dolphin os stuff * some initial dEvent documentation * some At collision documentation * match JUTConsole::doDraw * dbgs work / split up some of d_a_alink into .inc files * d_a_alink_spinner work
29 lines
720 B
C++
29 lines
720 B
C++
#ifndef C_BG_S_GND_CHK_H
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#define C_BG_S_GND_CHK_H
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#include "SSystem/SComponent/c_bg_s_chk.h"
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#include "SSystem/SComponent/c_bg_s_poly_info.h"
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#include "SSystem/SComponent/c_xyz.h"
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#include "dolphin/types.h"
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class cBgS_GndChk : public cBgS_Chk, public cBgS_PolyInfo {
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public:
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/* 80267C1C */ cBgS_GndChk();
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/* 80267D28 */ void SetPos(cXyz const*);
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/* 80267D0C */ void SetPos(Vec const*);
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/* 80267D44 */ void PreCheck();
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/* 80267C94 */ virtual ~cBgS_GndChk();
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f32 GetNowY() const { return mNowY; }
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void SetNowY(f32 y) { mNowY = y; }
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private:
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/* 0x24 */ cXyz m_pos;
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/* 0x30 */ u32 mFlags;
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/* 0x34 */ f32 mNowY;
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/* 0x38 */ u32 mWallPrecheck;
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};
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#endif /* C_BG_S_GND_CHK_H */
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