mirror of
https://github.com/zeldaret/tp
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046d178003
* work on fop actor / actor mng, daalink, d_a_obj_item * d_a_title mostly decompiled * daalink / d_event / JMessage / dmsg_out_font work * msg_scrn_base / msg_scrn_boss * some work on mDo machine, d_menu_save, d_tresure, and various * remove asm * progress
19 lines
344 B
C++
19 lines
344 B
C++
#ifndef D_COM_D_COM_INF_ACTOR_H
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#define D_COM_D_COM_INF_ACTOR_H
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#include "dolphin/types.h"
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class dComIfAc_info_c {
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public:
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/* 0x0 */ int field_0x0;
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/* 0x4 */ bool mPause;
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};
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extern dComIfAc_info_c g_dComIfAc_gameInfo;
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inline bool dComIfA_PauseCheck() {
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return g_dComIfAc_gameInfo.mPause;
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}
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#endif /* D_COM_D_COM_INF_ACTOR_H */
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