Files
tp/include/d/com/d_com_inf_actor.h
T
TakaRikka 046d178003 work on daalink, fop actor, mDo machine, msg_scrn, + various (#201)
* work on fop actor / actor mng, daalink, d_a_obj_item

* d_a_title mostly decompiled

* daalink / d_event / JMessage / dmsg_out_font work

* msg_scrn_base / msg_scrn_boss

* some work on mDo machine, d_menu_save, d_tresure, and various

* remove asm

* progress
2022-06-29 22:19:09 +02:00

19 lines
344 B
C++

#ifndef D_COM_D_COM_INF_ACTOR_H
#define D_COM_D_COM_INF_ACTOR_H
#include "dolphin/types.h"
class dComIfAc_info_c {
public:
/* 0x0 */ int field_0x0;
/* 0x4 */ bool mPause;
};
extern dComIfAc_info_c g_dComIfAc_gameInfo;
inline bool dComIfA_PauseCheck() {
return g_dComIfAc_gameInfo.mPause;
}
#endif /* D_COM_D_COM_INF_ACTOR_H */