Files
tp/src/Z2AudioLib/Z2StatusMgr.cpp
T
TakaRikka a6e76c0841 project cleanup (#2895)
* some wii OS fixes

* remove old dol2asm comments

* remove dol2asm.h

* remove function address comments

* normalize ATTRIBUTE_ALIGN usage

* DECL_WEAK macro

* fix gcc attribute weak macro

* wrap more mwcc specific things in ifdefs

* fixes

* fix revo sdk version flags

* fixes
2025-11-30 15:23:42 -07:00

329 lines
8.3 KiB
C++

#include "Z2AudioLib/Z2StatusMgr.h"
#include "Z2AudioLib/Z2Param.h"
#include "d/d_com_inf_game.h"
#include "d/d_s_play.h"
static const char* sSpotName[] = {
"F_SP00",
"F_SP103",
"R_SP01",
"F_SP104",
"R_SP107",
"F_SP108",
"R_SP108",
"F_SP117",
"F_SP109",
"R_SP109",
"R_SP209",
"F_SP110",
"R_SP110",
"F_SP111",
"F_SP128",
"R_SP128",
"F_SP115",
"F_SP112",
"F_SP126",
"F_SP127",
"R_SP127",
"F_SP113",
"F_SP116",
"R_SP116",
"R_SP160",
"R_SP161",
"F_SP114",
"F_SP118",
"F_SP124",
"F_SP125",
"F_SP121",
"F_SP122",
"F_SP123",
"F_SP200",
"F_SP102",
"",
"R_SP300",
"R_SP301",
"T_ENEMY",
"D_MN54",
"D_MN05",
"D_MN05B",
"D_MN05A",
"D_MN04",
"D_MN04B",
"D_MN04A",
"D_MN01",
"D_MN01B",
"D_MN01A",
"D_MN10",
"D_MN10B",
"D_MN10A",
"D_MN11",
"D_MN11B",
"D_MN11A",
"D_MN06",
"D_MN06B",
"D_MN06A",
"D_MN07",
"D_MN07B",
"D_MN07A",
"D_MN08",
"D_MN08B",
"D_MN08C",
"D_MN08A",
"D_MN08D",
"D_MN09",
"D_MN09A",
"D_MN09B",
"D_MN09C",
"D_SB00",
"D_SB01",
"D_SB02",
"D_SB03",
"D_SB04",
"D_SB05",
"D_SB06",
"D_SB07",
"D_SB08",
"D_SB09",
"D_SB10",
};
Z2StatusMgr::Z2StatusMgr() : JASGlobalInstance(true) {
mHour = 0;
mMinute = 0;
mWeekday = 0;
field_0x03 = 0;
mTime = 3072;
mEventBit = NULL;
mPauseFlag = false;
mCameraMapInfo = 0;
mPolygonPosition.x = 10000000.0f;
mPolygonPosition.y = 10000000.0f;
mPolygonPosition.z = 10000000.0f;
mUnderwaterDepth = 0.0f;
mCameraInWaterDepthRatio = 0.0f;
mDemoStatus = 0;
mHeartGaugeOn = 0;
}
void Z2StatusMgr::heartGaugeOn() {
mHeartGaugeOn = 2;
}
void Z2StatusMgr::processHeartGaugeSound() {
if (!dComIfGp_event_runCheck() && mHeartGaugeOn != 0) {
if (dScnPly_c::isPause()) {
mHeartGaugeOn--;
}
if (Z2GetLink() == NULL) {
return;
}
u8 linkHp = Z2GetLink()->getLinkHp();
if (linkHp == 0) {
return;
}
if (Z2GetSeqMgr()->isItemGetDemo()) {
return;
}
if (linkHp <= 2) {
Z2GetSeMgr()->seStartLevel(Z2SE_ALMOST_DIE_ALERM_3, NULL, 0, 0, 1.0f, 1.0f, -1.0f, -1.0f, 0);
} else if (linkHp <= 4) {
Z2GetSeMgr()->seStartLevel(Z2SE_ALMOST_DIE_ALERM_2, NULL, 0, 0, 1.0f, 1.0f, -1.0f, -1.0f, 0);
} else if (linkHp <= 6) {
Z2GetSeMgr()->seStartLevel(Z2SE_ALMOST_DIE_ALERM_1, NULL, 0, 0, 1.0f, 1.0f, -1.0f, -1.0f, 0);
}
}
}
void Z2StatusMgr::talkIn() {
if (!isMovieDemo()) {
Z2GetSeqMgr()->talkInBgm();
Z2GetSeMgr()->talkInSe();
}
}
void Z2StatusMgr::talkOut() {
if (!isMovieDemo()) {
Z2GetSeqMgr()->talkOutBgm();
Z2GetSeMgr()->talkOutSe();
}
}
void Z2StatusMgr::menuIn() {
Z2GetSeqMgr()->menuInBgm();
Z2GetSeMgr()->menuInSe();
mPauseFlag = true;
}
void Z2StatusMgr::menuOut() {
Z2GetSeqMgr()->menuOutBgm();
Z2GetSeMgr()->talkOutSe();
mPauseFlag = false;
}
bool Z2StatusMgr::isMovieDemo() {
return mDemoStatus == 2 || mDemoStatus == 8 || mDemoStatus == 9;
}
void Z2StatusMgr::setDemoName(char* demoName) {
if (mDemoStatus == 11) {
mDemoStatus = 0;
if (Z2GetSceneMgr()->isInGame()) {
Z2GetSceneMgr()->sceneBgmStart();
}
}
if (demoName == NULL) {
OS_REPORT("[Z2StatusMgr::setDemoName] → No demo\n");
if (mDemoStatus == 3) {
Z2GetSeqMgr()->setBattleBgmOff(false);
} else if (mDemoStatus == 4) {
Z2GetSeqMgr()->unMuteSceneBgm(Z2Param::BGM_CROSS_FADEIN_TIME);
} else if (mDemoStatus == 5) {
OS_REPORT("[Z2StatusMgr::setDemoName] HIDDEN_VIL DEMO_END\n");
Z2GetSeqMgr()->subBgmStop();
} else if (mDemoStatus == 9) {
Z2GetSeqMgr()->bgmStreamStop(60);
}
if (mDemoStatus != 8) {
mDemoStatus = 0;
}
} else {
OS_REPORT("[Z2StatusMgr::setDemoName] demoName : %s\n", demoName);
bool bVar1 = false;
if (mDemoStatus == 8) {
if (strcmp(demoName, "force_end") == 0) {
mDemoStatus = 0;
}
} else if (strcmp(demoName, "SAVEREQ") == 0 || strcmp(demoName, "SAVEGID") == 0) {
mDemoStatus = 11;
} else if (strcmp(demoName, "demo36_01") == 0 || strcmp(demoName, "demo36_02") == 0) {
mDemoStatus = 4;
Z2GetSeqMgr()->muteSceneBgm(0x1e, 0.0f);
} else if (strcmp(demoName, "demo37_01") == 0) {
mDemoStatus = 12;
Z2GetSoundMgr()->getSeMgr()->getCategory(9)->getParams()->moveVolume(0.0f, 0);
} else if (strncmp(demoName, "demo31", 6) == 0) {
mDemoStatus = 13;
Z2GetSeMgr()->seMoveVolumeAll(0.0f, 0);
} else if (strncmp(demoName, "demo", 4) == 0) {
mDemoStatus = 2;
} else if (strcmp(demoName, "force_start") == 0) {
mDemoStatus = 8;
} else if (strcmp(demoName, "force_end") == 0) {
mDemoStatus = 0;
} else if (strcmp(demoName, "KAGO_HIKARI") == 0) {
mDemoStatus = 6;
} else if (strcmp(demoName, "KAGO_YAMI") == 0) {
mDemoStatus = 7;
} else if (strcmp(demoName, "HYRULEOP") == 0) {
mDemoStatus = 10;
} else {
switch (Z2GetSceneMgr()->getCurrentSceneNum()) {
case Z2SCENE_HIDDEN_VILLAGE:
if (strcmp(demoName, "R00_start") == 0) {
mDemoStatus = 5;
Z2GetSeqMgr()->subBgmStart(Z2BGM_HIDDEN_VIL_D1);
OS_REPORT("[Z2StatusMgr::setDemoName] HIDDEN_VIL DEMO_START\n");
}
break;
case Z2SCENE_FARON_WOODS:
if (strcmp(demoName, "B_W_START") == 0) {
Z2GetSeqMgr()->bgmStreamPrepare(0x200005f);
Z2GetSeqMgr()->bgmStreamPlay();
mDemoStatus = 9;
}
break;
case Z2SCENE_TWILIGHT_HYRULE_CASTLE:
if (strcmp(demoName, "L0_rampart01") == 0) {
bVar1 = true;
}
break;
case Z2SCENE_FOREST_TEMPLE:
if (strcmp(demoName, "R22-opening") == 0) {
bVar1 = true;
}
break;
case Z2SCENE_GORON_MINES:
if (strcmp(demoName, "R01-start") == 0) {
bVar1 = true;
}
break;
case Z2SCENE_LAKEBED_TEMPLE:
if (strcmp(demoName, "LV3R00OP") == 0) {
bVar1 = true;
}
break;
case Z2SCENE_ARBITERS_GROUNDS:
if (strcmp(demoName, "R00_start") == 0) {
bVar1 = true;
}
break;
}
if (bVar1) {
Z2GetSeqMgr()->setBattleBgmOff(true);
mDemoStatus = 3;
} else if (mDemoStatus == 0) {
mDemoStatus = 1;
}
}
}
}
void Z2StatusMgr::processTime() {
u16 processed_hour = mHour * 256;
mTime = processed_hour + mMinute;
}
bool Z2StatusMgr::checkDayTime() {
if (mHour >= 6 && mHour < 19) {
return true;
}
return false;
}
void Z2StatusMgr::setEventBit(void* eventBit) {
mEventBit = eventBit;
}
void Z2StatusMgr::setCameraPolygonPos(Vec* polygonPos) {
if (polygonPos != NULL) {
mPolygonPosition = *polygonPos;
}
}
void Z2StatusMgr::setCameraGroupInfo(u8) {}
void Z2StatusMgr::setCameraInWaterDepth(f32 depth) {
if (0.0f == depth) {
mCameraInWaterDepthRatio = 0.0f;
Z2GetFxLineMgr()->setUnderWaterFx(false);
} else {
if (Z2GetLink() != NULL) {
if (Z2GetLink()->isInWater()) {
if (depth >= 2000.0f) {
mCameraInWaterDepthRatio = 1.0f;
} else {
mCameraInWaterDepthRatio =
Z2Calc::getParamByExp(depth, 0.0f, 2000.0f, 0.2f, 0.0f, 1.0f, Z2Calc::CURVE_NEGATIVE);
}
Z2GetFxLineMgr()->setUnderWaterFx(true);
}
}
}
mUnderwaterDepth = depth;
}