mirror of
https://github.com/zeldaret/tp
synced 2026-05-23 06:54:28 -04:00
a61e3491f7
* initial freezard actor struct + setActionMode OK * daE_FZ_Draw * setReflectAngle * mBoundSoundset * daE_FZ_Execute & execute * demoDelete * daE_FZ_Delete & _delete * CreateHeap * useHeapInit * cc_set * mtx_set * action WIP * way_gake_check * executeRollMove * executeMove * draw WIP * executeDamage * checkpoint * create * checkpoint * daE_FZ_c::executeWait * checkpoint * daE_FZ_c::damage_check almost done * rm asm * rm headers * setup_profile WIP + doxygen update * fix merge issues * docs fix? * fix2 * doxygen updates * setup g_profile_E_FZ, profile setup script WIP * update github actions * update progress.md
26 lines
631 B
C++
26 lines
631 B
C++
#ifndef C_BG_S_SHDW_DRAW_H
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#define C_BG_S_SHDW_DRAW_H
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#include "SSystem/SComponent/c_bg_s_chk.h"
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#include "SSystem/SComponent/c_m3d_g_aab.h"
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struct cBgD_Vtx_t;
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class cM3dGPla;
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typedef int (*cBgS_ShdwDraw_Callback)(class cBgS_ShdwDraw*, cBgD_Vtx_t*, int, int, int, cM3dGPla*);
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class cBgS_ShdwDraw : public cBgS_Chk {
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public:
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cBgS_ShdwDraw(void);
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virtual ~cBgS_ShdwDraw(void);
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void Set(cXyz&, cXyz&);
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void SetCallback(cBgS_ShdwDraw_Callback);
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cM3dGAab* GetBndP() { return &mM3dGAab; }
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/* 0x14 */ cM3dGAab mM3dGAab;
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/* 0x30 */ cBgS_ShdwDraw_Callback mCallbackFun;
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};
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#endif /* C_BG_S_SHDW_DRAW_H */
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