Files
tp/include/SSystem/SComponent/c_bg_s_shdw_draw.h
T
Pheenoh a61e3491f7 d_a_e_fz work, doxygen revamp (#2127)
* initial freezard actor struct + setActionMode OK

* daE_FZ_Draw

* setReflectAngle

* mBoundSoundset

* daE_FZ_Execute & execute

* demoDelete

* daE_FZ_Delete & _delete

* CreateHeap

* useHeapInit

* cc_set

* mtx_set

* action WIP

* way_gake_check

* executeRollMove

* executeMove

* draw WIP

* executeDamage

* checkpoint

* create

* checkpoint

* daE_FZ_c::executeWait

* checkpoint

* daE_FZ_c::damage_check almost done

* rm asm

* rm headers

* setup_profile WIP + doxygen update

* fix merge issues

* docs fix?

* fix2

* doxygen updates

* setup g_profile_E_FZ, profile setup script WIP

* update github actions

* update progress.md
2024-04-12 00:10:30 -06:00

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C++

#ifndef C_BG_S_SHDW_DRAW_H
#define C_BG_S_SHDW_DRAW_H
#include "SSystem/SComponent/c_bg_s_chk.h"
#include "SSystem/SComponent/c_m3d_g_aab.h"
struct cBgD_Vtx_t;
class cM3dGPla;
typedef int (*cBgS_ShdwDraw_Callback)(class cBgS_ShdwDraw*, cBgD_Vtx_t*, int, int, int, cM3dGPla*);
class cBgS_ShdwDraw : public cBgS_Chk {
public:
cBgS_ShdwDraw(void);
virtual ~cBgS_ShdwDraw(void);
void Set(cXyz&, cXyz&);
void SetCallback(cBgS_ShdwDraw_Callback);
cM3dGAab* GetBndP() { return &mM3dGAab; }
/* 0x14 */ cM3dGAab mM3dGAab;
/* 0x30 */ cBgS_ShdwDraw_Callback mCallbackFun;
};
#endif /* C_BG_S_SHDW_DRAW_H */