mirror of
https://github.com/zeldaret/tp
synced 2026-05-23 06:54:28 -04:00
a6e76c0841
* some wii OS fixes * remove old dol2asm comments * remove dol2asm.h * remove function address comments * normalize ATTRIBUTE_ALIGN usage * DECL_WEAK macro * fix gcc attribute weak macro * wrap more mwcc specific things in ifdefs * fixes * fix revo sdk version flags * fixes
32 lines
554 B
C++
32 lines
554 B
C++
#ifndef D_A_OBJ_GRAWALL_H
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#define D_A_OBJ_GRAWALL_H
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#include "d/d_com_inf_game.h"
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#include "f_op/f_op_actor_mng.h"
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/**
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* @ingroup actors-objects
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* @class daObjGraWall_c
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* @brief Goron Wall?
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*
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* @details
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*
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*/
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class daObjGraWall_c : public fopAc_ac_c {
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public:
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int Create();
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int Execute();
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int Delete();
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void col_init();
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void col_set();
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private:
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/* 0x568 */ dCcD_Stts mStts;
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/* 0x5A4 */ dCcD_Cyl mCyl;
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/* 0x6E0 */ u8 field_0x6e0;
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};
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STATIC_ASSERT(sizeof(daObjGraWall_c) == 0x6E4);
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#endif /* D_A_OBJ_GRAWALL_H */
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