mirror of
https://github.com/zeldaret/tp
synced 2026-05-23 06:54:28 -04:00
a6e76c0841
* some wii OS fixes * remove old dol2asm comments * remove dol2asm.h * remove function address comments * normalize ATTRIBUTE_ALIGN usage * DECL_WEAK macro * fix gcc attribute weak macro * wrap more mwcc specific things in ifdefs * fixes * fix revo sdk version flags * fixes
38 lines
761 B
C++
38 lines
761 B
C++
#ifndef D_A_OBJ_RCIRCLE_H
|
|
#define D_A_OBJ_RCIRCLE_H
|
|
|
|
#include "d/d_com_inf_game.h"
|
|
|
|
/**
|
|
* @ingroup actors-objects
|
|
* @class daObjRCircle_c
|
|
* @brief River Circle
|
|
*
|
|
* @details
|
|
*
|
|
*/
|
|
class daObjRCircle_c : public fopAc_ac_c, public request_of_phase_process_class {
|
|
public:
|
|
daObjRCircle_c();
|
|
virtual ~daObjRCircle_c();
|
|
int createHeap();
|
|
int create();
|
|
int Delete();
|
|
int draw();
|
|
int execute();
|
|
void init();
|
|
void setModelMtx();
|
|
|
|
int getSwBit() { return fopAcM_GetParamBit(this, 0, 8) & 0xFF; }
|
|
|
|
private:
|
|
/* 0x574 */ mDoExt_brkAnm mBrk;
|
|
/* 0x58C */ mDoExt_btkAnm mBtk;
|
|
/* 0x5A4 */ J3DModel* mpModel;
|
|
/* 0x5A8 */ u8 mSwitch;
|
|
};
|
|
|
|
STATIC_ASSERT(sizeof(daObjRCircle_c) == 0x5AC);
|
|
|
|
#endif /* D_A_OBJ_RCIRCLE_H */
|