mirror of
https://github.com/zeldaret/tp
synced 2026-05-24 07:11:06 -04:00
a072e71c33
* Z2SoundHandles: decomp portions
* start decomping: Z2SpeechMgr2, Z2SoundHandles
* Z2SoundHandles::stopAllSounds(): ok
* Z2SoundHandles::getHandleUserData(): ok
* Z2SoundInfo: header
* Z2SoundObjBase::framework(): ok
* Z2SoundObjBase::Z2SoundObjBase(), Z2SoundObjBase::init(): ok
* Z2SoundObjBase::~Z2SoundObjBase(): ok
* Z2SoundObjBase::stopOK(): ok
* Z2SoundObjBase::stopOK, incomplete Z2SoundObjBase::dispose()
* clang-format
* Z2SoundObjBase::dispose(): ok
* JAISound::operator->(): null assert
* JAIAudience: stub
* Z2SoundObject::{init, deleteObject, isAlive}: ok
* Z2SeMgr: elaborate struct (and decl JAISoundHandles to support this)
* start subclassing Z2SoundObjBase; nonmatching Z2SoundObjSimple::init()
* Z2SeMGr::{incrCrowdSize, decrCrowdSize}: ok
* Z2MultiSeMgr::resetMultiSePos(): ok
* Z2WolfHowlMgr.h: decls
* Z2SoundStarter: move to decls and fix postprocess.py symbol pass
* Z2AudioArcLoader: decls
* Z2SoundObjMgr: ok some fns
- deleteEnemyAll()
- isTwilightBattle()
- setGhostEnemyState()
additionally elaborates parts of the Z2Creature hierarchy
* delete unused .s files and add tool to find them (only runs on linux)
* run clang-format
* postprocess.py: comment out debugging
* add python step to ok-check workflow
* address review comments
* address review comments
Co-authored-by: notyourav <65437533+notyourav@users.noreply.github.com>
Co-authored-by: Pheenoh <pheenoh@gmail.com>
Co-authored-by: notyourav <65437533+notyourav@users.noreply.github.com>
25 lines
1.2 KiB
ArmAsm
25 lines
1.2 KiB
ArmAsm
/* 802BE5FC 002BB53C 94 21 FF F0 */ stwu r1, -0x10(r1)
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/* 802BE600 002BB540 7C 08 02 A6 */ mflr r0
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/* 802BE604 002BB544 90 01 00 14 */ stw r0, 0x14(r1)
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/* 802BE608 002BB548 93 E1 00 0C */ stw r31, 0xc(r1)
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/* 802BE60C 002BB54C 93 C1 00 08 */ stw r30, 8(r1)
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/* 802BE610 002BB550 7C 7E 1B 79 */ or. r30, r3, r3
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/* 802BE614 002BB554 7C 9F 23 78 */ mr r31, r4
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/* 802BE618 002BB558 41 82 00 28 */ beq lbl_802BE640
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/* 802BE61C 002BB55C 3C 80 80 3D */ lis r4, lbl_803CAD30@ha
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/* 802BE620 002BB560 38 04 AD 30 */ addi r0, r4, lbl_803CAD30@l
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/* 802BE624 002BB564 90 1E 00 10 */ stw r0, 0x10(r30)
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/* 802BE628 002BB568 38 80 00 00 */ li r4, 0
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/* 802BE62C 002BB56C 4B FF F9 1D */ bl __dt__14Z2SoundObjBaseFv
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/* 802BE630 002BB570 7F E0 07 35 */ extsh. r0, r31
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/* 802BE634 002BB574 40 81 00 0C */ ble lbl_802BE640
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/* 802BE638 002BB578 7F C3 F3 78 */ mr r3, r30
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/* 802BE63C 002BB57C 48 01 07 01 */ bl __dl__FPv
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lbl_802BE640:
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/* 802BE640 002BB580 7F C3 F3 78 */ mr r3, r30
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/* 802BE644 002BB584 83 E1 00 0C */ lwz r31, 0xc(r1)
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/* 802BE648 002BB588 83 C1 00 08 */ lwz r30, 8(r1)
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/* 802BE64C 002BB58C 80 01 00 14 */ lwz r0, 0x14(r1)
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/* 802BE650 002BB590 7C 08 03 A6 */ mtlr r0
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/* 802BE654 002BB594 38 21 00 10 */ addi r1, r1, 0x10
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/* 802BE658 002BB598 4E 80 00 20 */ blr |