Files
tp/src/d/actor/d_a_npc4.cpp
T
2026-01-05 03:58:09 -08:00

2213 lines
72 KiB
C++

#include "d/actor/d_a_npc4.h"
#include "d/actor/d_a_npc2.h"
#include "d/actor/d_a_npc_tk.h"
#include "d/d_debug_viewer.h"
#include "d/d_msg_object.h"
#include "d/actor/d_a_tag_evtarea.h"
static u16 daNpcF_putNurbs(dPnt* param_0, int param_1, int param_2, dPnt* param_3, int param_4);
u8 daNpcF_getDistTableIdx(int param_0, int param_1);
static BOOL daNpcF_addIdx(int i_step, int i_num, u16& i_idx, BOOL i_isClosed) {
int ret = false;
int new_idx = i_idx;
new_idx += i_step;
if (i_num <= new_idx) {
if (i_isClosed) {
new_idx %= i_num;
} else {
new_idx = i_num - 1;
ret = true;
}
}
i_idx = new_idx;
return ret;
}
static BOOL daNpcF_subIdx(int i_step, int i_num, u16& i_idx, BOOL i_isClosed) {
BOOL ret = false;
int new_idx = i_idx;
new_idx -= i_step;
if (0 > new_idx) {
if (i_isClosed) {
new_idx = (i_num + (new_idx % i_num)) % i_num;
} else {
new_idx = 0;
ret = true;
}
}
i_idx = new_idx;
return ret;
}
static BOOL daNpcF_incIdx(int i_num, u16& i_idx, BOOL i_isClosed, int i_reverse) {
BOOL result = FALSE;
if (i_reverse) {
result = daNpcF_subIdx(1, i_num, i_idx, i_isClosed);
} else {
result = daNpcF_addIdx(1, i_num, i_idx, i_isClosed);
}
return result;
}
static BOOL daNpcF_decIdx(int i_num, u16& i_idx, BOOL i_isClosed, int i_reverse) {
BOOL result = FALSE;
if (i_reverse) {
result = daNpcF_addIdx(1, i_num, i_idx, i_isClosed);
} else {
result = daNpcF_subIdx(1, i_num, i_idx, i_isClosed);
}
return result;
}
void daNpcF_ActorMngr_c::initialize() {
mActorID = fpcM_ERROR_PROCESS_ID_e;
}
void daNpcF_ActorMngr_c::entry(fopAc_ac_c* i_actor) {
mActorID = fopAcM_GetID(i_actor);
}
void daNpcF_ActorMngr_c::entry(fpc_ProcID i_actorID) {
mActorID = i_actorID;
}
void daNpcF_ActorMngr_c::remove() {
mActorID = fpcM_ERROR_PROCESS_ID_e;
}
fopAc_ac_c* daNpcF_ActorMngr_c::getActorP() {
fopAc_ac_c* actor = NULL;
BOOL foundActor = fopAcM_SearchByID(mActorID, &actor);
if (foundActor == TRUE && actor != NULL) {
return actor;
}
return NULL;
}
void daNpcF_MatAnm_c::initialize() {
field_0xF4 = 0.0f;
field_0xF8 = 0.0f;
mNowOffsetX = 0.0f;
mNowOffsetY = 0.0f;
mEyeMoveFlag = 0;
mMorfFrm = 0;
}
void daNpcF_MatAnm_c::calc(J3DMaterial* i_material) const {
J3DMaterialAnm::calc(i_material);
for (u32 i = 0; i < 8; i++) {
if (J3DMaterialAnm::getTexMtxAnm(i).getAnmFlag()) {
J3DTextureSRTInfo* curr_mtx_info =
&i_material->getTexGenBlock()->getTexMtx(i)->getTexMtxInfo().mSRT;
if (mMorfFrm != 0) {
f32 tmp8 = 1.0f / (mMorfFrm + 1);
curr_mtx_info->mTranslationX =
field_0xF4 * (1.0f - tmp8) + curr_mtx_info->mTranslationX * tmp8;
curr_mtx_info->mTranslationY =
field_0xF8 * (1.0f - tmp8) + curr_mtx_info->mTranslationY * tmp8;
} else {
if (mEyeMoveFlag != 0) {
curr_mtx_info->mTranslationX = mNowOffsetX;
curr_mtx_info->mTranslationY = mNowOffsetY;
}
}
field_0xF4 = curr_mtx_info->mTranslationX;
field_0xF8 = curr_mtx_info->mTranslationY;
}
}
}
void daNpcF_SPCurve_c::initialize(dPath* i_path, int i_isReversed) {
mNurbs = 0;
field_0x02 = 0;
mIsReversed = i_isReversed;
mIsClosed = false;
for (int i = 0; i < 96; i++) {
mPoints[i].m_position.x = 0.0f;
mPoints[i].m_position.y = 0.0f;
mPoints[i].m_position.z = 0.0f;
}
if (i_path) {
mIsClosed = dPath_ChkClose(i_path);
mNurbs = daNpcF_putNurbs(i_path->m_points, i_path->m_num, 96, mPoints, mIsClosed);
}
}
void daNpcF_Path_c::initialize() {
mIdx = 0;
mIsReversed = false;
mIsClosed = false;
mPathInfo = NULL;
mSPCurve.initialize(NULL, false);
mRange = 0.0f;
mPosDst = 0.0f;
field_0x10 = 0.0f;
}
#if DEBUG
void daNpcF_Path_c::drawDbgInfoXyz() {
GXColor green = {0x80, 0xff, 0x80, 0xff};
GXColor blue = {0x80, 0x80, 0xff, 0xff};
GXColor red = {0xff, 0x80, 0x80, 0xff};
GXColor yellow = {0xff, 0xff, 0x80, 0xff};
cXyz unkXyz1;
cXyz unkXyz2;
for (int i = 0; i <= getNumPnts(); i++) {
if (i < getNumPnts()) {
unkXyz1.set(getPntPos(i).x, getPntPos(i).y, getPntPos(i).z);
if (i != 0) {
unkXyz2.set(getPntPos(i - 1).x, getPntPos(i - 1).y, getPntPos(i - 1).z);
dDbVw_drawLineOpa(unkXyz1, unkXyz2, red, 1, 12);
}
if (i == getIdx()) {
dDbVw_drawSphereOpa(unkXyz1, 50.0f, yellow, 1);
} else {
dDbVw_drawSphereOpa(unkXyz1, 9.0f, (GXColor){0xff, 0xff, 0xff, 0xff}, 1);
}
} else if (mIsClosed) {
unkXyz1.set(getPntPos(i - 1).x, getPntPos(i - 1).y, getPntPos(i - 1).z);
unkXyz2.set(getPntPos(0).x, getPntPos(0).y, getPntPos(0).z);
dDbVw_drawLineOpa(unkXyz1, unkXyz2, red, 1, 12);
}
}
}
#endif
int daNpcF_Path_c::setPathInfo(u8 i_pathNo, s8 i_roomNo, u8 i_isReversed) {
mPathInfo = NULL;
mIdx = 0;
mIsReversed = i_isReversed;
if (i_pathNo != 0xFF) {
mPathInfo = dPath_GetRoomPath(i_pathNo, i_roomNo);
if (mPathInfo == NULL) {
return 0;
}
mSPCurve.initialize(mPathInfo, mIsReversed);
mIsClosed = dPath_ChkClose(mPathInfo);
mPosition = getPntPos(getIdx());
}
return 1;
}
BOOL daNpcF_Path_c::chkPassed(cXyz i_pos) {
return daNpcF_chkPassed(i_pos, (dPnt*)mPathInfo->m_points, mIdx, mPathInfo->m_num,
mIsClosed, mIsReversed);
}
BOOL daNpcF_Path_c::chkPassedDst(cXyz i_pos) {
return mPosDst + field_0x10 <= (mPosition - i_pos).abs();
}
void daNpcF_Path_c::reverse() {
if (chkReverse()) {
offReverse();
} else {
onReverse();
}
}
BOOL daNpcF_Path_c::setNextIdx() {
return daNpcF_incIdx(mPathInfo->m_num, mIdx, chkClose(), mIsReversed);
}
int daNpcF_Path_c::getNextIdx() {
u16 ret = mIdx;
daNpcF_incIdx(mPathInfo->m_num, ret, chkClose(), mIsReversed);
return ret;
}
int daNpcF_Path_c::getBeforeIdx() {
u16 ret = mIdx;
daNpcF_decIdx(mPathInfo->m_num, ret, chkClose(), mIsReversed);
return ret;
}
BOOL daNpcF_Path_c::getBeforePos(cXyz& o_pos) {
BOOL ret = FALSE;
u16 idx = mIdx;
ret = daNpcF_decIdx(mPathInfo->m_num, idx, chkClose(), mIsReversed);
o_pos = getPntPos(idx);
return ret;
}
BOOL daNpcF_Path_c::getNextPos(cXyz& o_pos) {
BOOL ret = FALSE;
u16 idx = mIdx;
ret = daNpcF_incIdx(mPathInfo->m_num, idx, chkClose(), mIsReversed);
o_pos = getPntPos(idx);
return ret;
}
int daNpcF_Path_c::getDstPos(cXyz i_pos1, cXyz& o_pos2) {
BOOL ret = FALSE;
while (!ret) {
o_pos2 = getPntPos(getIdx());
if (chkPassed(i_pos1)) {
if (setNextIdx()) {
ret = true;
}
} else {
break;
}
}
return ret;
}
void daNpcF_Path_c::setNextIdxDst(cXyz i_pos) {
if (!setNextIdx()) {
mPosDst = (i_pos - getPntPos(getIdx())).abs();
mPosition = i_pos;
}
}
void daNpcF_Lookat_c::initialize() {
for (int i = 0; i < 4; i++) {
mJointPos[i].setall(0.0f);
mAngularMoveDis[i].setall(0);
mMinAngle[i].setall(0);
mMaxAngle[i].setall(0);
mRotAngle[i].setall(0);
field_0x94[i] = false;
}
mAttnPos_p = NULL;
}
void daNpcF_Lookat_c::setParam(f32 param_0, f32 param_1, f32 param_2, f32 param_3, f32 param_4,
f32 param_5, f32 param_6, f32 param_7, f32 param_8, f32 param_9,
f32 param_10, f32 param_11, s16 i_rotAngle, cXyz* i_jointPos) {
static cXyz vec(0.0f, 0.0f, 32.0f);
mJointPos[0] = i_jointPos[0];
mMinAngle[0].x = cM_deg2s(-param_1) - 0x4000;
mMinAngle[0].y = cM_deg2s(param_2);
mMinAngle[0].z = 0;
mMaxAngle[0].x = cM_deg2s(-param_0) - 0x4000;
mMaxAngle[0].y = cM_deg2s(param_3);
mMaxAngle[0].z = 0;
mJointPos[1] = i_jointPos[1];
mMinAngle[1].set(-0x4000, 0, 0);
mMaxAngle[1].set(-0x4000, 0, 0);
mJointPos[2] = i_jointPos[2];
mMinAngle[2].x = cM_deg2s(-param_9);
mMinAngle[2].y = cM_deg2s(param_10);
mMinAngle[2].z = 0;
mMaxAngle[2].x = cM_deg2s(-param_8);
mMaxAngle[2].y = cM_deg2s(param_11);
mMaxAngle[2].z = 0;
mDoMtx_stack_c::transS(mJointPos[2]);
mDoMtx_stack_c::YrotM(i_rotAngle);
mDoMtx_stack_c::multVec(&vec, &mJointPos[3]);
mMinAngle[3].set(0, 0, 0);
mMaxAngle[3].set(0, 0, 0);
}
void daNpcF_Lookat_c::calc(fopAc_ac_c* i_actor, Mtx i_baseTransformMtx, csXyz** o_lookatAngle,
BOOL i_snap, int i_axis, BOOL i_debug) {
cXyz sp68[4];
csXyz sp50[4];
cXyz sp40;
f32 sp30[4];
f32 sp1C;
f32 angY;
if (mAttnPos_p != NULL) {
initCalc(i_actor, i_baseTransformMtx, sp68, sp50, sp30, sp40, i_debug);
for (int i = 2; i >= -1; i--) {
update(sp68, sp50, sp30);
if (i >= 0) {
calcMoveDisAngle(i, sp68, sp50, sp40, i_axis, i_debug);
}
}
setRotAngle();
} else {
clrRotAngle();
}
int i, j;
for (i = 2, j = 1; i >= 0; i--, j++) {
if (i_snap) {
*(o_lookatAngle[i]) = mRotAngle[i];
} else {
sp1C = o_lookatAngle[i]->x;
angY = mRotAngle[i].x;
cLib_addCalc2(&sp1C, angY, 0.25f, (f32)(0x800 / j));
o_lookatAngle[i]->x = sp1C;
f32 var_f30 = mRotAngle[i].y - o_lookatAngle[i]->y;
sp1C = o_lookatAngle[i]->y;
angY = mRotAngle[i].y;
cLib_addCalc2(&sp1C, angY, 0.25f, (f32)(0x800 / j));
if (i_debug) {
OS_REPORT("|%d| a:%f(%d), b:%f(%d), axis:%d\n", i, sp1C, o_lookatAngle[i]->y, angY, mRotAngle[i].y, i_axis);
}
if (i_axis > 0 && angY - sp1C < 0.0f) {
sp1C = angY;
}
if (i_axis < 0 && 0.0f < angY - sp1C) {
sp1C = angY;
}
o_lookatAngle[i]->y = (s16)sp1C;
o_lookatAngle[i]->z = 0;
}
}
if (i_debug) {
OS_REPORT("\n");
}
}
void daNpcF_Lookat_c::adjustMoveDisAngle(s16& delta, s16 angle, s16 min, s16 max) {
int newAngle = 0;
newAngle = angle + delta;
if (max < newAngle) {
if (angle < max) {
delta = delta - (newAngle - max);
} else {
delta = 0;
}
}
newAngle = angle + delta;
if (newAngle < min) {
if (min < angle) {
delta = delta - (newAngle - min);
} else {
delta = 0;
}
}
}
void daNpcF_Lookat_c::initCalc(fopAc_ac_c* i_actor, Mtx i_baseTransformMtx, cXyz* param_2,
csXyz* param_3, f32* param_4, cXyz& param_5, int i_debug) {
Mtx mtx;
cXyz local_90;
cMtx_copy(i_baseTransformMtx, mtx);
mtx[0][3] = 0.0f;
mtx[1][3] = 0.0f;
mtx[2][3] = 0.0f;
mDoMtx_stack_c::copy(mtx);
mDoMtx_stack_c::inverse();
cMtx_copy(mDoMtx_stack_c::get(), mtx);
mDoMtx_stack_c::transS(i_actor->current.pos);
mDoMtx_stack_c::concat(mtx);
for (int i = 0; i < 4; i++) {
local_90 = mJointPos[i] - i_actor->current.pos;
mDoMtx_stack_c::multVec(&local_90, &param_2[i]);
}
JUT_ASSERT(1244, NULL != mAttnPos_p);
local_90 = *mAttnPos_p - i_actor->current.pos;
mDoMtx_stack_c::multVec(&local_90, &param_5);
for (int i = 0; i < 3; i++) {
local_90 = (param_2 + i)[1] - (param_2 + i)[0];
param_4[i] = local_90.abs();
param_3[i].setall(0);
param_3[i].x = -cM_atan2s(local_90.y, local_90.absXZ());
#if DEBUG
if (i_debug) {
f32 var_f31 = fabsf(cM_ssin(param_3[i].x));
OS_REPORT(">>>>>>>%d: sin(%d):%f\n", i, abs(param_3[i].x), var_f31);
}
#endif
if (fabsf(cM_ssin(param_3[i].x)) < 0.63f) {
param_3[i].y = cM_atan2s(local_90.x, local_90.z);
} else {
param_3[i].y = 0;
}
}
}
void daNpcF_Lookat_c::update(cXyz* param_0, csXyz* param_1, f32* param_2) {
csXyz ang = csXyz::Zero;
cXyz vec;
Mtx mtx;
cXyz* pparam0i;
for (int i = 0; i < 3; i++) {
mDoMtx_stack_c::XYZrotS(param_1[i]);
cMtx_copy(mDoMtx_stack_c::get(), mtx);
mDoMtx_stack_c::transS(param_0[i]);
ang.x += mAngularMoveDis[i].x;
ang.y += mAngularMoveDis[i].y;
mDoMtx_stack_c::ZXYrotM(ang);
mDoMtx_stack_c::concat(mtx);
vec.set(0.0f, 0.0f, param_2[i]);
mDoMtx_stack_c::multVec(&vec, &param_0[i] + 1);
}
}
void daNpcF_Lookat_c::calcMoveDisAngle(int i_no, cXyz* param_1, csXyz* param_2, cXyz param_3,
int i_axis, int i_debug) {
cXyz vec1;
cXyz vec2;
if (i_axis == 0) {
field_0x94[i_no] = false;
}
s16 pitch1, yaw1, pitch2, yaw2, mvx, mvy;
if (!field_0x94[i_no]) {
vec1 = param_3 - param_1[i_no];
if (!vec1.isZero()) {
vec1.normalize();
vec2 = param_1[3] - param_1[i_no];
if (!vec2.isZero()) {
vec2.normalize();
pitch1 = -cM_atan2s(vec1.y, vec1.absXZ());
yaw1 = cM_atan2s(vec1.x, vec1.z);
pitch2 = -cM_atan2s(vec2.y, vec2.absXZ());
yaw2 = cM_atan2s(vec2.x, vec2.z);
mvx = pitch1 - pitch2;
mvy = yaw1 - yaw2;
mAngularMoveDis[i_no].x += mvx;
mAngularMoveDis[i_no].y += mvy;
if (i_debug) {
OS_REPORT("*******%d: mvy:%d, mAngularMoveDis:%d, angle:%d(%d/%d)\n",
i_no, mvy, mAngularMoveDis[i_no].y, param_2[i_no].y,
mMinAngle[i_no].y, mMaxAngle[i_no].y);
}
}
}
}
adjustMoveDisAngle(mAngularMoveDis[i_no].x, param_2[i_no].x,
mMinAngle[i_no].x, mMaxAngle[i_no].x);
adjustMoveDisAngle(mAngularMoveDis[i_no].y, param_2[i_no].y,
mMinAngle[i_no].y, mMaxAngle[i_no].y);
if (i_debug) {
OS_REPORT("+++++++%d: mvy:%d, mAngularMoveDis:%d\n",
i_no, mvy, mAngularMoveDis[i_no].y);
}
if (i_axis < 0 && mAngularMoveDis[i_no].y > 0) {
field_0x94[i_no] = false;
}
if (i_axis > 0 && mAngularMoveDis[i_no].y < 0) {
field_0x94[i_no] = false;
}
}
void daNpcF_Lookat_c::setRotAngle() {
int ang_x = 0;
int ang_y = 0;
for (int i = 0; i < 4; i++) {
ang_x += mAngularMoveDis[i].x;
ang_x = cLib_minMaxLimit(ang_x, -0x8000, 0x7fff);
ang_y += mAngularMoveDis[i].y;
ang_y = cLib_minMaxLimit(ang_y, -0x8000, 0x7fff);
mRotAngle[i].x = ang_x;
mRotAngle[i].y = ang_y;
mRotAngle[i].z = 0;
}
}
void daNpcF_Lookat_c::clrRotAngle() {
for (int i = 0; i < 4; i++) {
mRotAngle[i].x = 0;
mRotAngle[i].y = 0;
mRotAngle[i].z = 0;
}
}
BOOL daNpcF_c::execute() {
setParam();
if (main()) {
fopAcM_posMoveF(this, mCcStts.GetCCMoveP());
mAcch.CrrPos(dComIfG_Bgsp());
mGndChk = mAcch.m_gnd;
mGroundH = mAcch.GetGroundH();
if (mGroundH != -G_CM3D_F_INF) {
field_0x998 = daNpcF_getGroundAngle(&mGndChk, mCurAngle.y);
setEnvTevColor();
setRoomNo();
mPolySound = dKy_pol_sound_get(&mAcch.m_gnd);
mReverb = dComIfGp_getReverb(mCcStts.GetRoomId());
if (mAcch.ChkWaterHit() && mAcch.m_wtr.GetHeight() > mGroundH) {
mPolySound = dKy_pol_sound_get(&mAcch.m_wtr);
}
}
}
playAllAnm();
adjustShapeAngle();
setAttnPos();
cLib_chaseF(&mExpressionMorf, 0.0f, 1.0f);
setCollisions();
if (mTwilight) {
attention_info.flags |= fopAc_AttnFlag_UNK_0x400000;
attention_info.flags |= fopAc_AttnFlag_UNK_0x800000;
setHitodamaPrtcl();
}
mOldAngle = mCurAngle;
mCutType = 0;
mOrderSpeakEvt = false;
mOrderNewEvt = false;
field_0x9eb = false;
field_0x9ef = 0;
field_0x9f3 = 0;
for (int i = 0; i < 5; i++) {
if ((mAttnChangeTimer == 0 || mAttnIdx != i) && mAttnActorTimer[i] != 0 &&
cLib_calcTimer(&mAttnActorTimer[i]) == 0)
{
mAttnActor[i].remove();
}
}
if (mDamageTimer != 0) {
cLib_calcTimer(&mDamageTimer);
}
return true;
}
int daNpcF_c::draw(BOOL i_isTest, BOOL param_1, f32 i_shadowDepth, _GXColorS10* i_fogColor,
BOOL i_hideDamage) {
f32 damage_ratio, frame;
J3DModel* model = mAnm_p->getModel();
J3DModelData* modelData = model->getModelData();
field_0x9f3 = 1;
if (!checkHide()) {
if (!i_hideDamage && mDamageTimer != 0 && mTotalDamageTimer != 0) {
damage_ratio = (f32)mDamageTimer / (f32)mTotalDamageTimer;
} else {
damage_ratio = 0.0f;
}
if (cM3d_IsZero(damage_ratio) == FALSE) {
tevStr.TevColor.r = (s16)(damage_ratio * 20.0f);
tevStr.TevColor.g = 0;
} else if (i_isTest) {
tevStr.TevColor.g = 20;
tevStr.TevColor.r = 0;
} else if (i_fogColor != NULL) {
tevStr.TevColor.r = i_fogColor->r;
tevStr.TevColor.g = i_fogColor->g;
tevStr.TevColor.b = i_fogColor->b;
tevStr.TevColor.a = i_fogColor->a;
} else {
tevStr.TevColor.g = 0;
tevStr.TevColor.r = 0;
}
if (mTwilight) {
g_env_light.settingTevStruct(4, &current.pos, &tevStr);
} else {
g_env_light.settingTevStruct(0, &current.pos, &tevStr);
}
g_env_light.setLightTevColorType_MAJI(model, &tevStr);
if (!drawDbgInfo()) {
if (mAnmFlags & ANM_PLAY_BTP) {
mBtpAnm.entry(modelData);
}
if (mAnmFlags & ANM_PLAY_BTK) {
mBtkAnm.entry(modelData);
}
if (mAnmFlags & ANM_PLAY_BRK) {
mBrkAnm.entry(modelData);
}
if (param_1) {
fopAcM_setEffectMtx(this, modelData);
}
if (mTwilight) {
dComIfGd_setListDark();
mAnm_p->entryDL();
dComIfGd_setList();
} else {
mAnm_p->entryDL();
}
if (mAnmFlags & ANM_PLAY_BTP) {
mBtpAnm.remove(modelData);
}
if (mAnmFlags & ANM_PLAY_BTK) {
mBtkAnm.remove(modelData);
}
if (mAnmFlags & ANM_PLAY_BRK) {
mBrkAnm.remove(modelData);
}
mShadowKey = dComIfGd_setShadow(mShadowKey, true, model, &current.pos, i_shadowDepth,
20.0f, current.pos.y, mGroundH, mGndChk, &tevStr, 0,
1.0f, dDlst_shadowControl_c::getSimpleTex());
drawOtherMdls();
}
}
return 1;
}
void daNpcF_c::tgHitCallBack(fopAc_ac_c* i_this, dCcD_GObjInf* param_1, fopAc_ac_c* i_actor,
dCcD_GObjInf* param_3) {
if (i_actor != NULL && fopAcM_GetProfName(i_actor) == PROC_ALINK) {
daNpcF_c* npc = static_cast<daNpcF_c*>(i_this);
if (daPy_getPlayerActorClass() == i_actor) {
npc->setCutType(static_cast<daPy_py_c*>(i_actor)->getCutType());
} else {
npc->setCutType(daPy_py_c::CUT_TYPE_NM_VERTICAL);
}
}
}
dCcD_SrcCyl daNpcF_c::mCcDCyl = {
daNpcF_c::mCcDObjInfo,
{
{
{0.0f, 0.0f, 0.0f}, // mCenter
0.0f, // mRadius
0.0f // mHeight
} // mCyl
}
};
dCcD_SrcSph daNpcF_c::mCcDSph = {
daNpcF_c::mCcDObjInfo,
{
{{0.0f, 0.0f, 0.0f}, 0.0f} // mSph
} // mSphAttr
};
char daNpcF_c::mFileNameBuf[0x15];
fopAc_ac_c* daNpcF_c::mFindActorPList[100];
s32 daNpcF_c::mFindCount;
void* daNpcF_c::srchAttnActor1(void* i_proc, void* param_1) {
void* param_1_copy = param_1;
fopAc_ac_c* actor = NULL;
if (mFindCount < 100 && fopAcM_IsActor(i_proc)
&& (fopAcM_GetName(i_proc) == PROC_NI || fopAcM_GetName(i_proc) == PROC_COW
|| fopAcM_GetName(i_proc) == PROC_NPC_NE || fopAcM_GetName(i_proc) == PROC_DO
|| fopAcM_GetName(i_proc) == PROC_SQ || fopAcM_GetName(i_proc) == PROC_BD))
{
actor = static_cast<fopAc_ac_c*>(i_proc);
mFindActorPList[mFindCount] = actor;
mFindCount++;
}
return NULL;
}
s16 daNpcF_c::mSrchActorName;
void* daNpcF_c::srchActor(void* i_proc, void* i_this) {
void* i_this_copy = i_this;
fopAc_ac_c* actor = NULL;
if (mFindCount < 100 && fopAcM_IsActor(i_proc) && i_proc != i_this
&& mSrchActorName == fopAcM_GetName(i_proc))
{
actor = static_cast<fopAc_ac_c*>(i_proc);
mFindActorPList[mFindCount] = actor;
mFindCount++;
}
return NULL;
}
void daNpcF_c::setMtx() {
J3DModel* model = mAnm_p->getModel();
J3DModelData* modelData = model->getModelData();
mDoMtx_stack_c::transS(current.pos);
mDoMtx_stack_c::ZXYrotM(mCurAngle);
mDoMtx_stack_c::scaleM(scale);
model->setBaseTRMtx(mDoMtx_stack_c::get());
model->setUserArea((uintptr_t)this);
if (mAnmFlags & 0x100) {
mBckAnm.getBckAnm()->setFrame(mBckAnm.getFrame());
mAnm_p->modelCalc();
} else {
mAnm_p->modelCalc();
}
}
void daNpcF_c::setMtx2() {
J3DModel* model = mAnm_p->getModel();
J3DModelData* modelData = model->getModelData();
mDoMtx_stack_c::transS(current.pos);
mDoMtx_stack_c::ZXYrotM(mCurAngle);
mDoMtx_stack_c::scaleM(scale);
model->setBaseTRMtx(mDoMtx_stack_c::get());
model->setUserArea((uintptr_t)this);
if (cM3d_IsZero(mExpressionMorf) == FALSE) {
mAnm_p->onMorfNone();
} else {
mAnm_p->offMorfNone();
}
if (mAnmFlags & 0x100) {
mBckAnm.getBckAnm()->setFrame(mBckAnm.getFrame());
mAnm_p->modelCalc();
} else {
mAnm_p->modelCalc();
}
}
void daNpcF_c::initialize() {
field_0x824.remove();
for (int i = 0; i < 5; i++) {
mAttnActor[i].remove();
}
for (int i = 0; i < 3; i++) {
mLookatPos[i].setall(0.0f);
}
mLookPos.setall(0.0f);
field_0x884.setall(0.0f);
field_0x890.setall(0.0f);
field_0x89c.setall(0.0f);
field_0x8a8.setall(0.0f);
mHeadPos.setall(0.0f);
mCurAngle.setall(0);
mOldAngle.setall(0);
mEyeAngle.setall(0);
mHeadAngle.setall(0);
for (int i = 0; i < 3; i++) {
field_0x908[i].setall(0);
mLookatAngle[i].setall(0);
}
mStaffID = -1;
mCutType = 0;
mAttnIdx = 0;
mAttnChangeTimer = 0;
for (int i = 0; i < 5; i++) {
mAttnActorTimer[i] = 0;
}
mMsgTimer = 0;
mDamageTimer = 0;
mTotalDamageTimer = 0;
field_0x95c = 0;
mEventTimer = 0;
mBtpTimer = 0;
mTurnAmount = 0;
mTurnMode = 0;
mTurnStepNum = 0.0f;
mExpressionMorfOverride = 0.0f;
mMotionMorfOverride = 0.0f;
mGroundH = 0.0f;
for (int i = 0; i < 3; i++) {
field_0x984[i] = 0.0f;
}
field_0x990 = 0;
field_0x992 = 0;
mTurnStartAngle = 0;
mTurnTargetAngle = 0;
field_0x998 = 0;
mAnmFlags = 0;
mShadowKey = 0;
field_0x9a4 = -1;
mHitodamaParticleKey[0] = -1;
mHitodamaParticleKey[1] = -1;
mEventIdx = -1;
mExpressionPhase = 0;
mExpressionPrevPhase = 0;
mMotionPhase = 0;
mMotionPrevPhase = 0;
mExpression = -1;
mMotion = -1;
mMotionLoops = 0;
mExpressionLoops = 0;
mOrderEvtNo = 0;
mOrderSpeakEvt = false;
field_0x9ea = false;
field_0x9eb = false;
field_0x9ec = false;
mOrderNewEvt = false;
field_0x9ee = false;
field_0x9ef = 0;
mIsDamaged = false;
field_0x9f1 = 0;
mHide = false;
field_0x9f3 = 0;
field_0x9f5 = 1;
field_0x9f6 = 1;
field_0x9d2 = cM_rndF(0x10000);
}
J3DAnmTransformKey* daNpcF_c::getTrnsfrmKeyAnmP(char* i_arcName, int i_resIdx) {
J3DAnmTransformKey* key = (J3DAnmTransformKey*)dComIfG_getObjectRes(i_arcName, i_resIdx);
return key;
}
J3DAnmTexPattern* daNpcF_c::getTexPtrnAnmP(char* i_arcName, int i_resIdx) {
J3DAnmTexPattern* pattern = (J3DAnmTexPattern*)dComIfG_getObjectRes(i_arcName, i_resIdx);
return pattern;
}
J3DAnmTextureSRTKey* daNpcF_c::getTexSRTKeyAnmP(char* i_arcName, int i_resIdx) {
J3DAnmTextureSRTKey* key = (J3DAnmTextureSRTKey*)dComIfG_getObjectRes(i_arcName, i_resIdx);
return key;
}
J3DAnmTevRegKey* daNpcF_c::getTevRegKeyAnmP(char* i_arcName, int i_resIdx) {
J3DAnmTevRegKey* key = (J3DAnmTevRegKey*)dComIfG_getObjectRes(i_arcName, i_resIdx);
return key;
}
BOOL daNpcF_c::setMcaMorfAnm(J3DAnmTransformKey* i_anm, f32 i_speed, f32 i_morf, int i_mode,
int i_start, int i_end) {
f32 start = i_start;
f32 end = i_end;
mAnm_p->setAnm(i_anm, i_mode, i_morf, i_speed, start, end);
return true;
}
BOOL daNpcF_c::setBckAnm(J3DAnmTransform* i_bck, f32 i_speed, int i_mode, int i_start, int i_end,
bool i_modify) {
s16 start = i_start;
s16 end = i_end;
return mBckAnm.init(i_bck, true, i_mode, i_speed, start, end, i_modify);
}
BOOL daNpcF_c::setBtpAnm(J3DAnmTexPattern* i_btp, J3DModelData* i_modelData, f32 i_speed,
int i_mode) {
return mBtpAnm.init(i_modelData, i_btp, true, i_mode, i_speed, 0, -1);
}
BOOL daNpcF_c::setBtkAnm(J3DAnmTextureSRTKey* i_btk, J3DModelData* i_modelData, f32 i_speed,
int i_mode) {
return mBtkAnm.init(i_modelData, i_btk, true, i_mode, i_speed, 0, -1);
}
BOOL daNpcF_c::setBrkAnm(J3DAnmTevRegKey* i_brk, J3DModelData* i_modelData, f32 i_speed,
int i_mode) {
return mBrkAnm.init(i_modelData, i_brk, true, i_mode, i_speed, 0, -1);
}
void daNpcF_c::setEnvTevColor() {
tevStr.YukaCol = dComIfG_Bgsp().GetPolyColor(mGndChk);
tevStr.room_no = dComIfG_Bgsp().GetRoomId(mGndChk);
}
void daNpcF_c::setRoomNo() {
s8 room_id = dComIfG_Bgsp().GetRoomId(mGndChk);
fopAcM_SetRoomNo(this, room_id);
mCcStts.SetRoomId(room_id);
}
BOOL daNpcF_c::chkEndAnm(f32 param_0) {
switch ((u8)mAnm_p->getPlayMode()) {
case J3DFrameCtrl::EMode_LOOP:
return mAnm_p->isLoop();
case J3DFrameCtrl::EMode_NONE:
case J3DFrameCtrl::EMode_RESET:
return mAnm_p->isStop() && mAnm_p->getPlaySpeed() == 0.0f && param_0 != 0.0f;
case J3DFrameCtrl::EMode_REVERSE:
case J3DFrameCtrl::EMode_LOOP_REVERSE:
default:
return false;
}
}
/**
* Check whether an animation has ended or looped.
* @param frameCtrl The frame controller for the animation.
* @param prevRate The previous rate of animation.
* @return `true` if the animation has just stopped or just looped, `false` otherwise. Returns
* `false` if the animation is two-way (attribute 3 or 4).
*/
BOOL daNpcF_c::chkEndAnm(J3DFrameCtrl* frameCtrl, f32 prevRate) {
switch (frameCtrl->getAttribute()) {
case J3DFrameCtrl::EMode_LOOP:
return frameCtrl->checkState(2);
case J3DFrameCtrl::EMode_NONE:
case J3DFrameCtrl::EMode_RESET:
return frameCtrl->checkState(1) && frameCtrl->getRate() == 0.0f && prevRate != 0.0f;
case J3DFrameCtrl::EMode_REVERSE:
case J3DFrameCtrl::EMode_LOOP_REVERSE:
default:
return false;
}
}
BOOL daNpcF_c::playAllAnm() {
f32 rate;
if (!(mAnmFlags & ANM_PAUSE_EXPRESSION)) {
if (mAnmFlags & ANM_PLAY_BCK) {
rate = mBckAnm.getPlaySpeed();
if (mAnmFlags & ANM_PAUSE_BCK) {
mBckAnm.setPlaySpeed(0.0f);
}
mBckAnm.play();
if (chkEndAnm(mBckAnm.getFrameCtrl(), rate)) {
mExpressionLoops++;
}
mBckAnm.setPlaySpeed(rate);
}
if (mAnmFlags & ANM_PLAY_BTP) {
rate = mBtpAnm.getPlaySpeed();
if (mAnmFlags & ANM_PAUSE_BTP) {
mBtpAnm.setPlaySpeed(0.0f);
}
mBtpAnm.play();
mBtpAnm.setPlaySpeed(rate);
if (mAnmFlags & ANM_FLAG_800) {
if (chkEndAnm(mBtpAnm.getFrameCtrl(), rate)) {
mBtpTimer = cLib_getRndValue(90, 90);
mBtpAnm.setPlaySpeed(0.0f);
}
} else {
mBtpTimer = 0;
}
if (cLib_calcTimer(&mBtpTimer) == 0) {
mBtpAnm.setPlaySpeed(1.0f);
}
}
}
if (mAnmFlags & ANM_PLAY_MORF) {
rate = mAnm_p->getPlaySpeed();
if (mAnmFlags & ANM_PAUSE_MORF) {
mAnm_p->setPlaySpeed(0.0f);
mAnm_p->play(mPolySound, mReverb);
mAnm_p->setPlaySpeed(rate);
} else {
mAnm_p->play(mPolySound, mReverb);
if (chkEndAnm(rate)) {
mMotionLoops++;
}
}
}
if (mAnmFlags & ANM_PLAY_BTK) {
rate = mBtkAnm.getPlaySpeed();
if (mAnmFlags & ANM_PAUSE_BTK) {
mBtkAnm.setPlaySpeed(0.0f);
}
if (!ctrlBtk()) {
mBtkAnm.play();
}
mBtkAnm.setPlaySpeed(rate);
}
if (mAnmFlags & ANM_PLAY_BRK) {
rate = mBrkAnm.getPlaySpeed();
if (mAnmFlags & ANM_PAUSE_BRK) {
mBrkAnm.setPlaySpeed(0.0f);
}
mBrkAnm.play();
mBrkAnm.setPlaySpeed(rate);
}
mAnmFlags &= ~ANM_PAUSE_ALL;
return true;
}
/**
* Set the expression animation.
* @param anm The animation data, a two-dimensional array of data pointers, indexed first by
* the expression index and second by the expression phase. Each piece of data consists of
* an animation index for that phase of the expression, the number of interpolation frames, and
* the number of loops before moving on to the next phase (or 0 for the last phase).
*/
void daNpcF_c::playExpressionAnm(daNpcF_c::daNpcF_anmPlayData*** anm) {
daNpcF_anmPlayData* playData = NULL;
f32 morf;
if (anm[mExpression] != NULL) {
playData = anm[mExpression][mExpressionPhase];
}
if (playData != NULL) {
if (mExpressionPrevPhase == mExpressionPhase && playData->numLoops > 0 &&
playData->numLoops <= mExpressionLoops)
{
mExpressionPhase++;
playData = anm[mExpression][mExpressionPhase];
}
if (playData != NULL && mExpressionPrevPhase != mExpressionPhase) {
setExpressionAnm(playData->idx, true);
morf = playData->morf;
if (mExpressionPhase == 0 && 0.0f <= mExpressionMorfOverride) {
morf = mExpressionMorfOverride;
}
mExpressionMorf = morf;
mAnm_p->setMorf(morf);
}
}
mExpressionPrevPhase = mExpressionPhase;
}
/**
* Set the motion animation.
* @param anm The animation data, a two-dimensional array of data pointers, indexed first by
* the motion index and second by the motion phase. Each piece of data consists of
* an animation index for that phase of the motion, the number of interpolation frames, and the
* number of loops before moving on to the next phase (or 0 for the last phase).
*/
void daNpcF_c::playMotionAnm(daNpcF_c::daNpcF_anmPlayData*** anm) {
daNpcF_anmPlayData* playData = NULL;
f32 morf;
if (anm[mMotion] != NULL) {
playData = anm[mMotion][mMotionPhase];
}
if (playData != NULL) {
if (mMotionPrevPhase == mMotionPhase && playData->numLoops > 0 &&
playData->numLoops <= mMotionLoops)
{
mMotionPhase++;
playData = anm[mMotion][mMotionPhase];
}
if (playData != NULL && mMotionPrevPhase != mMotionPhase) {
setMotionAnm(playData->idx, 0.0f);
morf = playData->morf;
if (mMotionPhase == 0 && 0.0f <= mMotionMorfOverride) {
morf = mMotionMorfOverride;
}
mExpressionMorf = 0.0f;
mAnm_p->setMorf(morf);
}
}
mMotionPrevPhase = mMotionPhase;
}
/**
* Compute the animation matrix for the backbone, neck, or head joint.
* This matrix is applied to the matrix in `mDoMtx_stack_c::now`.
* @param i_jointNo The index of the joint in question.
* @param i_jointList An array of the three indices of the joints for the backbone, neck, and head.
* @param i_neckHeadAngleRatio The ratio between the neck angle and the head angle.
*/
void daNpcF_c::setLookatMtx(int i_jointNo, int* i_jointList, f32 i_neckHeadAngleRatio) {
cXyz pos;
Mtx baseMtx, invParentMtx;
if (i_jointList[0] == i_jointNo || i_jointList[1] == i_jointNo || i_jointList[2] == i_jointNo) {
mLookatAngle[1].x = (s16)((f32)mLookatAngle[2].x * i_neckHeadAngleRatio);
mLookatAngle[1].y = (s16)((f32)mLookatAngle[2].y * i_neckHeadAngleRatio);
mLookatAngle[1].z = (s16)((f32)mLookatAngle[2].z * i_neckHeadAngleRatio);
cMtx_copy(mDoMtx_stack_c::get(), baseMtx);
pos.set(baseMtx[0][3], baseMtx[1][3], baseMtx[2][3]);
baseMtx[0][3] = baseMtx[1][3] = baseMtx[2][3] = 0.0f;
mDoMtx_stack_c::ZXYrotS(mCurAngle);
if (i_jointList[0] != i_jointNo) {
if (i_jointList[1] == i_jointNo) {
mDoMtx_stack_c::ZXYrotM(mLookatAngle[0]);
} else if (i_jointList[2] == i_jointNo) {
mDoMtx_stack_c::ZXYrotM(mLookatAngle[1]);
}
}
mDoMtx_stack_c::inverse();
cMtx_copy(mDoMtx_stack_c::get(), invParentMtx);
mDoMtx_stack_c::transS(pos);
mDoMtx_stack_c::XYZrotM(mCurAngle);
if (i_jointList[0] == i_jointNo) {
mDoMtx_stack_c::ZXYrotM(mLookatAngle[0]);
} else if (i_jointList[1] == i_jointNo) {
mDoMtx_stack_c::ZXYrotM(mLookatAngle[1]);
} else if (i_jointList[2] == i_jointNo) {
mDoMtx_stack_c::ZXYrotM(mLookatAngle[2]);
}
mDoMtx_stack_c::concat(invParentMtx);
mDoMtx_stack_c::concat(baseMtx);
}
}
BOOL daNpcF_c::hitChk2(dCcD_Cyl* i_ccCyl, BOOL param_1, BOOL param_2) {
fopAc_ac_c* hit_actor = NULL;
s16 actorAngleY;
static_cast<dCcD_Stts*>(i_ccCyl->GetStts())->Move();
if (mDamageTimer == 0 && i_ccCyl->ChkTgHit()) {
hit_actor = i_ccCyl->GetTgHitAc();
if (hit_actor != NULL) {
actorAngleY = fopAcM_searchActorAngleY(this, hit_actor);
field_0x990 = actorAngleY - mCurAngle.y;
if (fopAcM_GetName(hit_actor) == PROC_NPC_TK) {
if (param_1) {
static_cast<daNPC_TK_c*>(hit_actor)->setBump();
return true;
} else {
return false;
}
} else {
if (param_2) {
return true;
} else {
return false;
}
}
}
}
i_ccCyl->ClrTgHit();
return false;
}
void daNpcF_c::setDamage(int i_timer, int i_expression, int i_motion) {
if (i_expression >= 0) {
setExpression(i_expression, 0.0f);
}
if (i_motion >= 0) {
setMotion(i_motion, 0.0f, true);
}
field_0x984[0] = cM_deg2s(45.0f);
field_0x984[2] = cM_deg2s(70.0f);
field_0x992 = 0x4000;
mTotalDamageTimer = i_timer;
mDamageTimer = mTotalDamageTimer;
speed.setall(0.0f);
speedF = 0.0f;
mIsDamaged = true;
}
int daNpcF_c::ctrlMsgAnm(int& o_expression, int& o_motion, fopAc_ac_c* param_2, BOOL param_3) {
o_expression = -1;
o_motion = -1;
if (param_3 || eventInfo.checkCommandTalk() || mStaffID != -1) {
if (dComIfGp_event_getTalkPartner() == param_2) {
msg_class* msg_p = dMsgObject_c::getActor();
JUT_ASSERT(2780, NULL != msg_p);
if (msg_p->mode == 2 || msg_p->mode == 3) {
field_0x9a4 = -1;
} else if (msg_p->mode == dEvtCmd_INCATCH_e) {
if (msg_p->msg_idx != field_0x9a4) {
o_expression = dComIfGp_getMesgFaceAnimeAttrInfo();
o_motion = dComIfGp_getMesgAnimeAttrInfo();
field_0x9a4 = msg_p->msg_idx;
}
if (dMsgObject_isMouthCheck()) {
mAnmFlags &= ~ANM_PAUSE_EXPRESSION;
} else {
mAnmFlags |= ANM_PAUSE_EXPRESSION;
}
mMsgTimer = 20;
} else {
if (mAnmFlags & ANM_PAUSE_EXPRESSION) {
mAnmFlags &= ~ANM_PAUSE_EXPRESSION;
}
field_0x9a4 = -1;
}
} else {
field_0x9a4 = -1;
if (mMsgTimer != 0) {
mMsgTimer = 1;
}
}
}
if (!param_3) {
cLib_calcTimer(&mMsgTimer);
}
return mMsgTimer;
}
void daNpcF_c::orderEvent(int i_speak, char* i_evtName, u16 param_2, u16 i_priority, u8 i_mapToolID,
u16 i_flag) {
if (i_evtName != NULL) {
mEventIdx = dComIfGp_getEventManager().getEventIdx(this, i_evtName, 0xff);
fopAcM_orderOtherEventId(this, mEventIdx, i_mapToolID, param_2, i_priority, i_flag);
} else if (
#if PLATFORM_SHIELD
true
#else
!mTwilight|| daPy_py_c::checkNowWolfEyeUp()
#endif
) {
if ((attention_info.flags & fopAc_AttnFlag_SPEAK_e) || (attention_info.flags & fopAc_AttnFlag_TALK_e)) {
eventInfo.onCondition(dEvtCnd_CANTALK_e);
if (i_speak) {
fopAcM_orderSpeakEvent(this, 0, 0);
}
}
}
}
void daNpcF_c::changeEvent(char* i_arcName, char* i_evtName, u16 param_2, u16 param_3) {
if (i_arcName != NULL) {
eventInfo.setArchiveName(i_arcName);
dComIfGp_getEventManager().setObjectArchive(eventInfo.getArchiveName());
}
JUT_ASSERT(2887, NULL != i_evtName);
mEventIdx = dComIfGp_getEventManager().getEventIdx(this, i_evtName, 0xFF);
dComIfGp_getEvent()->reset(this);
fopAcM_orderChangeEventId(this, mEventIdx, param_2, param_3);
}
BOOL daNpcF_c::chkActorInSight(fopAc_ac_c* i_actor, f32 i_fovY) {
s16 angle = mHeadAngle.y;
angle = fopAcM_searchActorAngleY(this, i_actor) - angle;
angle = abs(angle);
return i_fovY == 180.0f || angle < cM_deg2s(i_fovY);
}
/**
* Check whether an actor is in an elliptic cylinder region.
* @param i_actor The actor to check.
* @param i_center The center of the cylinder.
* @param i_bounds The dimensions of the bounding box.
* @param i_angleY The angle to align the axis of the ellipse.
* @return Whether the actor's position vector lies in the elliptic cylinder.
*/
BOOL daNpcF_c::chkActorInArea(fopAc_ac_c* i_actor, cXyz i_center, cXyz i_bounds, s16 i_angleY) {
BOOL ret = false;
cXyz delta, relPos;
mDoMtx_stack_c::YrotS(-i_angleY);
mDoMtx_stack_c::transM(-i_center.x, -i_center.y, -i_center.z);
mDoMtx_stack_c::multVec(&i_actor->current.pos, &relPos);
f32 boundX = fabsf(i_bounds.x);
f32 boundZ = fabsf(i_bounds.z);
f32 posX = fabsf(relPos.x);
f32 posZ = fabsf(relPos.z);
delta = i_center - i_actor->current.pos;
if ((posX * posX) / (boundX * boundX) + (posZ * posZ) / (boundZ * boundZ) <= 1.0f
&& -i_bounds.y < delta.y && delta.y < i_bounds.y)
{
ret = true;
}
return ret;
}
/**
* Check whether an actor lies within another actor's region of attention.
* @param i_actorCheck The actor to check.
* @param i_actorAttn The actor whose attention region we are using.
* @param i_distIndex An index into the distance table to determine the attention region.
* @return Whether `actorCheck` is within the region of attention of `actorAttn`.
*/
BOOL daNpcF_c::chkActorInAttnArea(fopAc_ac_c* i_actorCheck, fopAc_ac_c* i_actorAttn,
int i_distIndex) {
BOOL ret = false;
f32 neg_lower_y = dComIfGp_getAttention()->getDistTable(i_distIndex).mLowerY * -1.0f;
f32 neg_upper_y = dComIfGp_getAttention()->getDistTable(i_distIndex).mUpperY * -1.0f;
cXyz center = i_actorAttn->current.pos;
cXyz bounds;
bounds.x = dComIfGp_getAttention()->getDistTable(i_distIndex).mDistMax;
bounds.y = (fabsf(neg_lower_y) + fabsf(neg_upper_y)) / 2.0f;
bounds.z = dComIfGp_getAttention()->getDistTable(i_distIndex).mDistMax;
center.y = bounds.y + (center.y + neg_upper_y);
if (chkActorInArea(i_actorCheck, center, bounds, i_actorAttn->shape_angle.y)) {
ret = true;
}
return ret;
}
BOOL daNpcF_c::initTalk(int i_flowID, fopAc_ac_c** param_1) {
mFlow.init(this, i_flowID, 0, param_1);
speedF = 0.0f;
speed.setall(0.0f);
mOrderSpeakEvt = false;
field_0x9ec = false;
return true;
}
BOOL daNpcF_c::talkProc(int* param_0, BOOL param_1, fopAc_ac_c** i_talkPartners_p) {
BOOL ret = false;
int i1, motion, expression, i2;
motion = -1;
expression = -1;
if (dMsgObject_isMsgSendControl()) {
if (param_1) {
dMsgObject_offMsgSendControl();
}
} else if (mFlow.doFlow(this, i_talkPartners_p, 0)) {
ret = true;
} else {
if (mFlow.getMsg() != NULL && (mFlow.getMsg()->mode == 2 || mFlow.getMsg()->mode == 6) && param_0 != NULL) {
for (int i = 0; param_0[i] > 0; i++) {
if (param_0[i] == mFlow.getMsgNo()) {
ret = true;
break;
}
}
}
if (mFlow.checkEventRender(&i1, &motion, &expression, &i2)) {
if (expression != -1) {
setExpression(expression, -1.0f);
}
if (motion != -1) {
setMotion(motion, -1.0f, false);
}
}
}
return ret;
}
BOOL daNpcF_c::turn(s16 i_targetAngle, f32 i_rate, int i_direction) {
int target_angle = i_targetAngle;
if (mTurnAmount == 0) {
mTurnStepNum = fabsf(cM_sht2d((s16)(current.angle.y - i_targetAngle)));
mTurnStepNum = (mTurnStepNum / 180.0f) * i_rate;
mTurnStepNum = (int)mTurnStepNum + 1;
if (mTurnStepNum < 8.0f) {
mTurnStepNum = 8.0f;
}
mTurnStartAngle = current.angle.y;
}
s16 turn_start_angle = mTurnStartAngle;
if (i_direction == 0) {
i_direction = (s16)(i_targetAngle - mTurnStartAngle) >= 0 ? 1 : -1;
}
u32 turn_angle = (u16)(target_angle - turn_start_angle);
if (i_direction < 0) {
turn_angle = -(u16)(0xffff - turn_angle);
}
turn_angle = (int)((int)turn_angle * cM_ssin(mTurnAmount));
mTurnAmount = (int)((f32)mTurnAmount + (f32)0x4000 / mTurnStepNum);
if ((u16)mTurnAmount >= 0x4000) {
current.angle.y = i_targetAngle;
mTurnAmount = 0x4000;
} else {
current.angle.y = mTurnStartAngle + turn_angle;
}
return current.angle.y - (s16)i_targetAngle == 0;
}
BOOL daNpcF_c::step(s16 i_targetAngle, int i_expression, int i_motion, int i_rate) {
if (mTurnMode == 0) {
s16 angleDiff = i_targetAngle - mCurAngle.y;
if ((int)fabsf(cM_sht2d(angleDiff)) > 40) {
if (i_expression >= 0) {
setExpression(i_expression, -1.0f);
}
if (i_motion >= 0) {
setMotion(i_motion, -1.0f, false);
}
}
mTurnTargetAngle = i_targetAngle;
mTurnAmount = 0;
if (mCurAngle.y == mTurnTargetAngle) {
mTurnMode++;
}
current.angle.y = mCurAngle.y;
shape_angle.y = current.angle.y;
mTurnMode++;
} else if (mTurnMode == 1) {
if (turn(mTurnTargetAngle, i_rate, 0)) {
shape_angle.y = current.angle.y;
mCurAngle.y = current.angle.y;
mOldAngle.y = current.angle.y;
mTurnMode++;
} else {
shape_angle.y = current.angle.y;
mCurAngle.y = current.angle.y;
}
}
return mTurnMode > 1;
}
void daNpcF_c::setAngle(s16 i_angle) {
current.angle.y = i_angle;
shape_angle.y = current.angle.y;
mCurAngle.y = current.angle.y;
mOldAngle.y = mCurAngle.y;
old.angle.y = current.angle.y;
}
u8 daNpcF_c::getDistTableIdx(int param_0, int param_1) {
return daNpcF_getDistTableIdx(param_0, param_1);
}
fopAc_ac_c* daNpcF_c::getEvtAreaTagP(int i_type, int i_no) {
int r29 = 0;
f32 f31 = G_CM3D_F_INF;
mFindCount = 0;
mSrchActorName = PROC_TAG_EVTAREA;
fpcM_Search(this->srchActor, this);
for (int i = 0; i < mFindCount; i++) {
if (i_type == static_cast<daTag_EvtArea_c*>(mFindActorPList[i])->getType() && i_no == static_cast<daTag_EvtArea_c*>(mFindActorPList[i])->getNo()) {
return static_cast<daTag_EvtArea_c*>(mFindActorPList[i]);
}
}
return NULL;
}
fopAc_ac_c* daNpcF_c::getAttnActorP(BOOL i_playerAttn, fpcLyIt_JudgeFunc i_searchFunc, f32 i_radius,
f32 i_offsetY1, f32 i_offsetY2, f32 i_fovY, s16 i_sightAngle,
int param_7, BOOL param_8) {
fopAc_ac_c* actor = NULL;
int sp40 = 450 + (int)((cM_rnd() - 0.5f) * 450.0f);
int sp3C = param_7 + (int)((cM_rnd() - 0.5f) * param_7);
int sp38 = 0;
int sp34;
f32 minDistance = G_CM3D_F_INF;
f32 var_f30 = i_radius;
if (mAttnChangeTimer != 0) {
fopAcM_SearchByID(daPy_getPlayerActorClass()->getGrabActorID(), &actor);
if (mAttnActor[mAttnIdx].getActorP() != actor) {
cLib_calcTimer(&mAttnChangeTimer);
}
actor = mAttnActor[mAttnIdx].getActorP();
}
if (actor == NULL) {
mAttnChangeTimer = 0;
if (i_playerAttn) {
var_f30 = fopAcM_searchPlayerDistanceXZ(this);
}
mFindCount = 0;
fpcM_Search(i_searchFunc, this);
int i, j;
BOOL sp30;
int unusedInt1;
for (i = 0; i < mFindCount; i++) {
sp30 = chkPointInArea(getAttentionPos(mFindActorPList[i]), attention_info.position,
var_f30, i_offsetY1, i_offsetY2, 0);
if (sp30 && chkActorInSight2(mFindActorPList[i], i_fovY, i_sightAngle)) {
for (j = 0; j < 5; j++) {
// !@Bug I think mAttnActorTimer index should be j
if (mFindActorPList[i] == mAttnActor[j].getActorP() && mAttnActorTimer[i] != 0)
{
break;
}
}
if (j == 5) {
f32 dist2 = fopAcM_searchActorDistanceXZ(this, mFindActorPList[i]);
if (dist2 < minDistance) {
actor = mFindActorPList[i];
minDistance = dist2;
}
}
}
}
if (actor == NULL && i_playerAttn) {
fopAcM_SearchByID(daPy_getPlayerActorClass()->getGrabActorID(), &actor);
sp38 = 1;
}
if (actor != NULL) {
sp34 = 900;
i = 0;
j = unusedInt1 = 0;
for (; j < 5; j++) {
if (mAttnActorTimer[j] < sp34) {
sp34 = mAttnActorTimer[j];
i = j;
}
}
mAttnActor[i].entry(actor);
if (param_8) {
mAttnActorTimer[i] = sp38 == 1 ? 0 : sp40;
} else {
mAttnActorTimer[i] = 0;
}
mAttnChangeTimer = sp38 == 1 ? 30 : sp3C;
mAttnIdx = i;
}
}
if (actor == NULL) {
mAttnChangeTimer = 0;
}
return actor;
}
BOOL daNpcF_c::chkActorInSight2(fopAc_ac_c* i_actor, f32 i_fovY, s16 i_sightAngle) {
if (i_fovY < 180.0f) {
s16 fov_y = cM_deg2s(i_fovY);
cXyz actor_attn_pos = getAttentionPos(i_actor);
cSGlobe globe(attention_info.position - actor_attn_pos);
cSAngle s_ang_diff = cSAngle(globe.U().Inv()) - i_sightAngle;
s16 ang_diff = s_ang_diff.Val();
if (ang_diff < 0) {
ang_diff = -ang_diff;
}
return (ang_diff > fov_y) == FALSE;
}
return true;
}
BOOL daNpcF_c::chkPointInArea(cXyz i_point, cXyz param_1, f32 i_radius, f32 i_offsetY1,
f32 i_offsetY2, s16 i_angleY) {
cXyz bounds, center;
f32 upper = i_offsetY1;
f32 lower = i_offsetY2;
if (upper < lower) {
lower = i_offsetY1;
upper = i_offsetY2;
}
bounds.set(i_radius, fabsf(upper - lower) / 2.0f, i_radius);
center = param_1;
center.y += lower;
center.y += bounds.y;
return chkPointInArea(i_point, center, bounds, i_angleY);
}
BOOL daNpcF_c::chkPointInArea(cXyz i_point, cXyz i_center, cXyz i_bounds, s16 i_angleY) {
return daNpcF_chkPointInArea(i_point, i_center, i_bounds, i_angleY);
}
cXyz daNpcF_c::getAttentionPos(fopAc_ac_c* i_actor_p) {
cXyz pos = i_actor_p->attention_info.position;
if (fopAcM_GetName(i_actor_p) == PROC_ALINK) {
pos.y -= daPy_py_c::getAttentionOffsetY();
}
return pos;
}
BOOL daNpcF_c::chkFindPlayer2(BOOL i_hasAttn, s16 i_angle) {
BOOL sp20;
cXyz attn_pos = getAttentionPos(daPy_getPlayerActorClass());
int attn_no = i_hasAttn == false ? attention_info.distances[fopAc_attn_SPEAK_e]
: attention_info.distances[fopAc_attn_TALK_e];
f32 dist_max = i_hasAttn == false ? dComIfGp_getAttention()->getDistTable(attn_no).mDistMax
: dComIfGp_getAttention()->getDistTable(attn_no).mDistMaxRelease;
f32 lower_y = dComIfGp_getAttention()->getDistTable(attn_no).mLowerY * -1.0f;
f32 upper_y = dComIfGp_getAttention()->getDistTable(attn_no).mUpperY * -1.0f;
u32 angle_select = dComIfGp_getAttention()->getDistTable(attn_no).mAngleSelect;
f32 fovy = 180.0f;
if (angle_select & 8) {
fovy = 30.0f;
} else if (angle_select & 0x10) {
fovy = 45.0f;
} else if (angle_select & 0x20) {
fovy = 60.0f;
} else if (angle_select & 0x40) {
fovy = 90.0f;
} else if (angle_select & 0x80) {
fovy = 110.0f;
} else if (angle_select & 0x100) {
fovy = 135.0f;
}
if (chkPointInArea(attn_pos, attention_info.position, dist_max, lower_y, upper_y, 0)) {
if (chkActorInSight2(daPy_getPlayerActorClass(), fovy, i_angle)) {
return true;
}
}
return false;
}
void daNpcF_c::setHitodamaPrtcl() {
JPABaseEmitter* emitter = NULL;
cXyz pos;
field_0x9d0 = (u16)(field_0x9d2 * 2);
field_0x9b8.x = cM_ssin(field_0x9d2) * 8.0f;
field_0x9b8.y = cM_ssin(field_0x9d0) * 4.0f;
field_0x9b8.z = field_0x9b8.x * -cM_ssin(shape_angle.y);
field_0x9b8.x *= cM_scos(shape_angle.y);
field_0x9d2 += (s16)0x400;
pos.x = eyePos.x + field_0x9b8.x + field_0x9c4.x;
pos.y = eyePos.y + field_0x9b8.y + field_0x9c4.y;
pos.z = eyePos.z + field_0x9b8.z + field_0x9c4.z;
for (int i = 0; i < 2; i++) {
static const u16 id[2] = {0x8497, 0x8498};
mHitodamaParticleKey[i] = dComIfGp_particle_set(mHitodamaParticleKey[i], id[i], &pos, &mCurAngle, NULL);
emitter = dComIfGp_particle_getEmitter(mHitodamaParticleKey[i]);
if (emitter != NULL) {
u8 alpha = dComIfGs_wolfeye_effect_check() == 0 ? 0xFF : 0;
emitter->setGlobalTranslation(pos.x, pos.y, pos.z);
emitter->setGlobalAlpha(alpha);
}
}
}
BOOL daNpcF_pntVsLineSegmentLengthSquare2D(f32 i_pntX, f32 i_pntZ, f32 i_startX, f32 i_startZ,
f32 i_endX, f32 i_endZ, f32* o_projX, f32* o_projZ,
f32* o_dist2) {
BOOL ret = false;
f32 prm;
f32 len2;
f32 line_x = i_endX - i_startX;
f32 line_z = i_endZ - i_startZ;
len2 = line_x * line_x + line_z * line_z;
if (0.0f == len2) {
*o_dist2 = 0.0f;
return false;
}
prm = (line_x * (i_pntX - i_startX) + line_z * (i_pntZ - i_startZ)) / len2;
if (0.0f <= prm && prm <= 1.0f) {
ret = true;
}
*o_projX = i_startX + line_x * prm;
*o_projZ = i_startZ + line_z * prm;
//!@bug The last `o_projX` should be `o_projZ`
*o_dist2 = (*o_projX - i_pntX) * (*o_projX - i_pntX)
+ (*o_projZ - i_pntZ) * (*o_projX - i_pntZ);
return ret;
}
static u16 daNpcF_putNurbs(dPnt* param_0, int param_1, int param_2, dPnt* param_3, int param_4) {
return 0;
}
BOOL daNpcF_chkPassed(cXyz i_pos, dPnt* i_points, u16 i_idx, u16 i_num, BOOL i_isClosed,
BOOL i_isReversed) {
cXyz prev_pos, cur_pos, next_pos, pos;
u16 prev_idx = i_idx;
u16 next_idx = i_idx;
daNpcF_incIdx(i_num, next_idx, i_isClosed, false);
daNpcF_decIdx(i_num, prev_idx, i_isClosed, false);
prev_pos.set(i_points[prev_idx].m_position.x,
i_points[prev_idx].m_position.y,
i_points[prev_idx].m_position.z);
cur_pos.set(i_points[i_idx].m_position.x,
i_points[i_idx].m_position.y,
i_points[i_idx].m_position.z);
next_pos.set(i_points[next_idx].m_position.x,
i_points[next_idx].m_position.y,
i_points[next_idx].m_position.z);
f32 dist;
s16 angle;
if (prev_idx == i_idx && next_idx == i_idx) {
JUT_ASSERT(0xff9, FALSE);
} else {
if (prev_idx < i_idx && i_idx < next_idx) {
dist = (next_pos - prev_pos).absXZ();
angle = cM_atan2s(next_pos.x - prev_pos.x, next_pos.z - prev_pos.z);
pos = prev_pos;
prev_pos.x = pos.x + dist * -1.0f * cM_ssin(angle);
prev_pos.z = pos.z + dist * -1.0f * cM_scos(angle);
next_pos.x = pos.x + dist * 2.0f * cM_ssin(angle);
next_pos.z = pos.z + dist * 2.0f * cM_scos(angle);
} else if (prev_idx < i_idx) {
dist = (cur_pos - prev_pos).absXZ();
angle = cM_atan2s(cur_pos.x - prev_pos.x, cur_pos.z - prev_pos.z);
pos = cur_pos;
prev_pos.x = pos.x + dist * -2.0f * cM_ssin(angle);
prev_pos.z = pos.z + dist * -2.0f * cM_scos(angle);
next_pos.x = pos.x + dist * 2.0f * cM_ssin(angle);
next_pos.z = pos.z + dist * 2.0f * cM_scos(angle);
} else if (i_idx < next_idx) {
dist = (next_pos - cur_pos).absXZ();
angle = cM_atan2s(next_pos.x - cur_pos.x, next_pos.z - cur_pos.z);
pos = cur_pos;
prev_pos.x = pos.x + dist * -2.0f * cM_ssin(angle);
prev_pos.z = pos.z + dist * -2.0f * cM_scos(angle);
next_pos.x = pos.x + dist * 2.0f * cM_ssin(angle);
next_pos.z = pos.z + dist * 2.0f * cM_scos(angle);
} else {
JUT_ASSERT(0x1029, FALSE);
}
f32 proj_x, proj_z, proj2_x, proj2_z;
daNpcF_pntVsLineSegmentLengthSquare2D(i_pos.x, i_pos.z, prev_pos.x, prev_pos.z,
next_pos.x, next_pos.z, &proj_x, &proj_z, &dist);
if (cM3d_IsZero(dist)) {
return false;
} else {
daNpcF_pntVsLineSegmentLengthSquare2D(cur_pos.x, cur_pos.z, prev_pos.x, prev_pos.z,
next_pos.x, next_pos.z, &proj2_x, &proj2_z, &dist);
if (i_isReversed) {
angle = cM_atan2s(prev_pos.x - next_pos.x, prev_pos.z - next_pos.z);
} else {
angle = cM_atan2s(next_pos.x - prev_pos.x, next_pos.z - prev_pos.z);
}
angle = angle - cM_atan2s(proj2_x - proj_x, proj2_z - proj_z);
return (u16)abs(angle) > 0x4000;
}
}
return false;
}
s16 daNpcF_getGroundAngle(cBgS_PolyInfo* param_0, s16 param_1) {
cM3dGPla plane;
if (dComIfG_Bgsp().ChkPolySafe(*param_0)) {
BOOL triPla = dComIfG_Bgsp().GetTriPla(*param_0, &plane);
if (!triPla || !cBgW_CheckBGround(plane.mNormal.y)) {
return 0;
} else {
return fopAcM_getPolygonAngle(&plane, param_1);
}
}
return 0;
}
BOOL daNpcF_chkEvtBit(u32 i_no) {
return dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[i_no]);
}
void daNpcF_onEvtBit(u32 i_no) {
dComIfGs_onEventBit(dSv_event_flag_c::saveBitLabels[i_no]);
}
BOOL daNpcF_chkTmpBit(u32 i_no) {
return dComIfGs_isTmpBit((u16)dSv_event_tmp_flag_c::tempBitLabels[i_no]);
}
void daNpcF_onTmpBit(u32 i_no) {
dComIfGs_onTmpBit((u16)dSv_event_tmp_flag_c::tempBitLabels[i_no]);
}
void daNpcF_offTmpBit(u32 i_no) {
dComIfGs_offTmpBit((u16)dSv_event_tmp_flag_c::tempBitLabels[i_no]);
}
int daNpcF_getPlayerInfoFromPlayerList(int param_0, int i_roomNo, cXyz& param_2, csXyz& param_3) {
int rv = 0;
dStage_roomDt_c* room_p = dComIfGp_roomControl_getStatusRoomDt(i_roomNo);
stage_actor_data_class* entries = room_p->getPlayer()->m_entries;
for (int i = 0; i < room_p->getPlayerNum(); i++) {
if (param_0 == (u8)entries->base.angle.z) {
param_2 = entries->base.position;
param_3 = entries->base.angle;
rv = 1;
break;
}
entries++;
}
return rv;
}
BOOL daNpcF_chkDoBtnEqSpeak(fopAc_ac_c* i_actor_p) {
BOOL ret = FALSE;
if (daPy_getPlayerActorClass()->checkPriActorOwn(i_actor_p)) {
JUT_ASSERT(0x10dd, NULL != dComIfGp_getAttention());
for (int i = 0; i < dComIfGp_getAttention()->GetActionCount(); i++) {
if (dComIfGp_getAttention()->ActionTarget(i) == i_actor_p &&
dComIfGp_getAttention()->getActionBtnB() &&
dComIfGp_getAttention()->getActionBtnB()->mType == fopAc_attn_SPEAK_e)
{
ret = TRUE;
}
}
for (int i = 0; i < dComIfGp_getAttention()->GetLockonCount(); i++) {
if (dComIfGp_getAttention()->LockonTarget(i) == i_actor_p &&
dComIfGp_getAttention()->getActionBtnB() &&
(dComIfGp_getAttention()->getActionBtnB()->mType == fopAc_attn_TALK_e
#if !PLATFORM_GCN
|| dComIfGp_getAttention()->getActionBtnB()->mType == fopAc_attn_UNK_4
#endif
))
{
ret = TRUE;
}
}
}
return ret;
}
BOOL daNpcF_chkPointInArea(cXyz i_point, cXyz i_center, cXyz i_bounds, s16 i_angleY) {
cXyz delta_aligned;
mDoMtx_stack_c::YrotS(-i_angleY);
mDoMtx_stack_c::transM(-i_center.x, -i_center.y, -i_center.z);
mDoMtx_stack_c::multVec(&i_point, &delta_aligned);
f32 bound_x = fabsf(i_bounds.x);
f32 bound_z = fabsf(i_bounds.z);
f32 delta_x = fabsf(delta_aligned.x);
f32 delta_z = fabsf(delta_aligned.z);
cXyz delta = i_center - i_point;
f32 tmp_float1;
f32 tmp_float2;
f32 tmp_float3;
if (delta.y <= -i_bounds.y || i_bounds.y <= delta.y) {
return FALSE;
} else {
if ((delta_x * delta_x) / (bound_x * bound_x) +
(delta_z * delta_z) / (bound_z * bound_z) <= 1.0f) {
return TRUE;
}
}
return FALSE;
}
u8 daNpcF_getDistTableIdx(int param_0, int param_1) {
return param_0 + param_1 * 0x14 + 0x5e;
}
#if DEBUG
void daNpcF_commonListenPropertyEvent(char* param_1, int* param_2, daNpcF_HIOParam* param_3) {
sprintf(param_1 + *param_2, "%.3ff,\t// 注目オフセット\n", param_3->attention_offset);
*param_2 = strlen(param_1);
sprintf(param_1 + *param_2, "%.3ff,\t// 重力\n", param_3->gravity);
*param_2 = strlen(param_1);
sprintf(param_1 + *param_2, "%.3ff,\t// スケ−ル\n", param_3->scale);
*param_2 = strlen(param_1);
sprintf(param_1 + *param_2, "%.3ff,\t// リアル影サイズ\n", param_3->real_shadow_size);
*param_2 = strlen(param_1);
sprintf(param_1 + *param_2, "%.3ff,\t// 体重\n", param_3->weight);
*param_2 = strlen(param_1);
sprintf(param_1 + *param_2, "%.3ff,\t// 高さ\n", param_3->height);
*param_2 = strlen(param_1);
sprintf(param_1 + *param_2, "%.3ff,\t// ひざ丈\n", param_3->knee_length);
*param_2 = strlen(param_1);
sprintf(param_1 + *param_2, "%.3ff,\t// 幅\n", param_3->width);
*param_2 = strlen(param_1);
sprintf(param_1 + *param_2, "%.3ff,\t// 腰のX角上限\n", param_3->body_angleX_max);
*param_2 = strlen(param_1);
sprintf(param_1 + *param_2, "%.3ff,\t// 腰のX角下限\n", param_3->body_angleX_min);
*param_2 = strlen(param_1);
sprintf(param_1 + *param_2, "%.3ff,\t// 腰のY角上限\n", param_3->body_angleY_max);
*param_2 = strlen(param_1);
sprintf(param_1 + *param_2, "%.3ff,\t// 腰のY角下限\n", param_3->body_angleY_min);
*param_2 = strlen(param_1);
sprintf(param_1 + *param_2, "%.3ff,\t// 頭のX角上限\n", param_3->head_angleX_max);
*param_2 = strlen(param_1);
sprintf(param_1 + *param_2, "%.3ff,\t// 頭のX角下限\n", param_3->head_angleX_min);
*param_2 = strlen(param_1);
sprintf(param_1 + *param_2, "%.3ff,\t// 頭のY角上限\n", param_3->head_angleY_max);
*param_2 = strlen(param_1);
sprintf(param_1 + *param_2, "%.3ff,\t// 頭のY角下限\n", param_3->head_angleY_min);
*param_2 = strlen(param_1);
sprintf(param_1 + *param_2, "%.3ff,\t// 首の回転比率\n", param_3->neck_rotation_ratio);
*param_2 = strlen(param_1);
sprintf(param_1 + *param_2, "%.3ff,\t// 補間フレ−ム\n", param_3->morf_frame);
*param_2 = strlen(param_1);
sprintf(param_1 + *param_2, "%d, \t// 会話距離\n", param_3->talk_distance);
*param_2 = strlen(param_1);
sprintf(param_1 + *param_2, "%d, \t// 会話角度\n", param_3->talk_angle);
*param_2 = strlen(param_1);
sprintf(param_1 + *param_2, "%d, \t// 注目距離\n", param_3->attention_distance);
*param_2 = strlen(param_1);
sprintf(param_1 + *param_2, "%d, \t// 注目角度\n", param_3->attention_angle);
*param_2 = strlen(param_1);
sprintf(param_1 + *param_2, "%.3ff,\t// 視界\n", param_3->fov);
*param_2 = strlen(param_1);
sprintf(param_1 + *param_2, "%.3ff,\t// サ−チ距離\n", param_3->search_distance);
*param_2 = strlen(param_1);
sprintf(param_1 + *param_2, "%.3ff,\t// サ−チ高さ\n", param_3->search_height);
*param_2 = strlen(param_1);
sprintf(param_1 + *param_2, "%.3ff,\t// サ−チ低さ\n", param_3->search_depth);
*param_2 = strlen(param_1);
sprintf(param_1 + *param_2, "%d, \t// 注目時間\n", param_3->attention_time);
*param_2 = strlen(param_1);
sprintf(param_1 + *param_2, "%d, \t// ダメ-ジ期間\n", param_3->damage_time);
*param_2 = strlen(param_1);
sprintf(param_1 + *param_2, "%d, \t// 表情\n", param_3->face_expression);
*param_2 = strlen(param_1);
sprintf(param_1 + *param_2, "%d, \t// 動作\n", param_3->motion);
*param_2 = strlen(param_1);
sprintf(param_1 + *param_2, "%d, \t// 注視モ−ド\n", param_3->look_mode);
*param_2 = strlen(param_1);
sprintf(param_1 + *param_2, "%d, \t// デバグモ−ドON\n", param_3->debug_mode_ON);
*param_2 = strlen(param_1);
sprintf(param_1 + *param_2, "%d, \t// デバグ情報ON\n", param_3->debug_info_ON);
*param_2 = strlen(param_1);
return;
}
void daNpcF_commonGenMessage(JORMContext* i_ctx, daNpcF_HIOParam* i_hio) {
i_ctx->genSlider("注目オフセット ", &i_hio->attention_offset, 0.0f, 1000.0f, 0, NULL, 0xffff, 0xffff, 0x200, 0x18);
i_ctx->genSlider("重力 ", &i_hio->gravity, -100.0f, 100.0f, 0, NULL, 0xffff, 0xffff, 0x200, 0x18);
i_ctx->genSlider("スケ−ル ", &i_hio->scale, 0.0f, 100.0f, 0, NULL, 0xffff, 0xffff, 0x200, 0x18);
i_ctx->genSlider("リアル影サイズ ", &i_hio->real_shadow_size, 0.0f, 10000.0, 0, NULL, 0xffff, 0xffff, 0x200, 0x18);
i_ctx->genSlider("体重 ", &i_hio->weight, 0.0f, 255.0f, 0, NULL, 0xffff, 0xffff,0x200, 0x18);
i_ctx->genSlider("高さ ", &i_hio->height, 0.0f, 1000.0f, 0, NULL, 0xffff, 0xffff,0x200, 0x18);
i_ctx->genSlider("ひざ丈 ", &i_hio->knee_length, 0.0f, 1000.0f, 0, NULL, 0xffff, 0xffff,0x200, 0x18);
i_ctx->genSlider("", &i_hio->width, 0.0f, 1000.0f, 0, NULL, 0xffff, 0xffff,0x200, 0x18);
i_ctx->genSlider("腰のX角上限 ", &i_hio->body_angleX_max, -90.0f, 90.0f, 0, NULL, 0xffff,0xffff, 0x200, 0x18);
i_ctx->genSlider("腰のX角下限 ", &i_hio->body_angleX_min, -90.0f, 90.0f, 0, NULL, 0xffff,0xffff, 0x200, 0x18);
i_ctx->genSlider("腰のY角上限 ", &i_hio->body_angleY_max, -180.0, 179.0, 0, NULL, 0xffff, 0xffff, 0x200, 0x18);
i_ctx->genSlider("腰のY角下限 ", &i_hio->body_angleY_min, -180.0, 179.0, 0, NULL, 0xffff, 0xffff, 0x200, 0x18);
i_ctx->genSlider("頭のX角上限 ", &i_hio->head_angleX_max, -90.0f, 90.0f, 0, NULL, 0xffff, 0xffff, 0x200, 0x18);
i_ctx->genSlider("頭のX角下限 ", &i_hio->head_angleX_min, -90.0f, 90.0f, 0, NULL, 0xffff, 0xffff, 0x200, 0x18);
i_ctx->genSlider("頭のY角上限 ", &i_hio->head_angleY_max, -180.0f, 179.0f, 0, NULL, 0xffff, 0xffff, 0x200, 0x18);
i_ctx->genSlider("頭のY角下限 ", &i_hio->head_angleY_min, -180.0f, 179.0f, 0, NULL, 0xffff, 0xffff, 0x200, 0x18);
i_ctx->genSlider("首の回転比率 ", &i_hio->neck_rotation_ratio, 0.0f, 1.0f, 0, NULL, 0xffff, 0xffff, 0x200, 0x18);
i_ctx->genSlider("補間フレ-ム ", &i_hio->morf_frame, 0.0f, 100.0f, 0, NULL, 0xffff, 0xffff, 0x200, 0x18);
i_ctx->startComboBox("会話距離 ", &i_hio->talk_distance, 0, NULL, 0xffff, 0xffff, 0x100, 0x1a);
i_ctx->genComboBoxItem(" 50", 0);
i_ctx->genComboBoxItem(" 100", 1);
i_ctx->genComboBoxItem(" 150", 2);
i_ctx->genComboBoxItem(" 200", 3);
i_ctx->genComboBoxItem(" 250", 4);
i_ctx->genComboBoxItem(" 300", 5);
i_ctx->genComboBoxItem(" 350", 6);
i_ctx->genComboBoxItem(" 400", 7);
i_ctx->genComboBoxItem(" 450", 8);
i_ctx->genComboBoxItem(" 500", 9);
i_ctx->genComboBoxItem(" 550", 10);
i_ctx->genComboBoxItem(" 600", 11);
i_ctx->genComboBoxItem(" 650", 12);
i_ctx->genComboBoxItem(" 700", 13);
i_ctx->genComboBoxItem(" 750", 14);
i_ctx->genComboBoxItem(" 800", 15);
i_ctx->genComboBoxItem(" 850", 16);
i_ctx->genComboBoxItem(" 900", 17);
i_ctx->genComboBoxItem(" 950", 18);
i_ctx->genComboBoxItem("1000", 19);
i_ctx->endComboBox();
i_ctx->startComboBox("会話角度 ", &i_hio->talk_angle, 0, NULL, 0xffff, 0xffff, 0x100, 0x1a);
i_ctx->genComboBoxItem(" 30", 0);
i_ctx->genComboBoxItem(" 45", 1);
i_ctx->genComboBoxItem(" 60", 2);
i_ctx->genComboBoxItem(" 90", 3);
i_ctx->genComboBoxItem(" 110", 4);
i_ctx->genComboBoxItem(" 135", 5);
i_ctx->genComboBoxItem(" 180", 6);
i_ctx->endComboBox();
i_ctx->startComboBox("注目距離 ", &i_hio->attention_distance, 0, NULL, 0xffff, 0xffff, 0x100, 0x1a);
i_ctx->genComboBoxItem(" 50", 0);
i_ctx->genComboBoxItem(" 100", 1);
i_ctx->genComboBoxItem(" 150", 2);
i_ctx->genComboBoxItem(" 200", 3);
i_ctx->genComboBoxItem(" 250", 4);
i_ctx->genComboBoxItem(" 300", 5);
i_ctx->genComboBoxItem(" 350", 6);
i_ctx->genComboBoxItem(" 400", 7);
i_ctx->genComboBoxItem(" 450", 8);
i_ctx->genComboBoxItem(" 500", 9);
i_ctx->genComboBoxItem(" 550", 10);
i_ctx->genComboBoxItem(" 600", 11);
i_ctx->genComboBoxItem(" 650", 12);
i_ctx->genComboBoxItem(" 700", 13);
i_ctx->genComboBoxItem(" 750", 14);
i_ctx->genComboBoxItem(" 800", 15);
i_ctx->genComboBoxItem(" 850", 16);
i_ctx->genComboBoxItem(" 900", 17);
i_ctx->genComboBoxItem(" 950", 18);
i_ctx->genComboBoxItem("1000", 19);
i_ctx->endComboBox();
i_ctx->startComboBox("注目角度 ", &i_hio->attention_angle, 0, NULL, 0xffff, 0xffff, 0x100, 0x1a);
i_ctx->genComboBoxItem(" 30", 0);
i_ctx->genComboBoxItem(" 45", 1);
i_ctx->genComboBoxItem(" 60", 2);
i_ctx->genComboBoxItem(" 90", 3);
i_ctx->genComboBoxItem(" 110", 4);
i_ctx->genComboBoxItem(" 135", 5);
i_ctx->genComboBoxItem(" 180", 6);
i_ctx->endComboBox();
i_ctx->genSlider("視界 ", &i_hio->fov, 0.0f, 180.0f, 0, NULL, 0xffff, 0xffff, 0x200, 0x18);
i_ctx->genSlider("サ-チ距離 ", &i_hio->search_distance, 0.0f, 10000.0f, 0, NULL, 0xffff, 0xffff, 0x200, 0x18);
i_ctx->genSlider("サ-チ高さ ", &i_hio->search_height, -10000.0,10000.0f, 0, NULL, 0xffff, 0xffff, 0x200, 0x18);
i_ctx->genSlider("サ-チ低さ ", &i_hio->search_depth, -10000.0,10000.0f, 0, NULL, 0xffff, 0xffff, 0x200, 0x18);
i_ctx->genSlider("注目時間 ", &i_hio->attention_time, 0, 10000.0f, 0, NULL, 0xffff, 0xffff, 0x200, 0x18);
i_ctx->genSlider("ダメ-ジ期間 ", &i_hio->damage_time, 0,10000.0f, 0, NULL, 0xffff, 0xffff, 0x200, 0x18);
i_ctx->genSlider("表情 ", &i_hio->face_expression, 0,10000.0f, 0, NULL, 0xffff, 0xffff, 0x200, 0x18);
i_ctx->genSlider("動作 ", &i_hio->motion, 0, 10000.0f, 0, NULL, 0xffff, 0xffff, 0x200, 0x18);
i_ctx->genSlider("注視モ-ド ", &i_hio->look_mode, 0, 10000.0f, 0, NULL, 0xffff, 0xffff, 0x200, 0x18);
i_ctx->genCheckBox("デバグモ-ドON", &i_hio->debug_mode_ON, 1, 0, NULL, 0xffff, 0xffff, 0x200, 0x18);
i_ctx->genCheckBox("デバグ情報ON ", &i_hio->debug_info_ON, 1, 0, NULL, 0xffff, 0xffff, 0x200, 0x18);
}
#endif
void daNpcF_clearMessageTmpBit() {
daNpcF_offTmpBit(0xb);
daNpcF_offTmpBit(0xc);
daNpcF_offTmpBit(0xd);
daNpcF_offTmpBit(0xe);
daNpcF_offTmpBit(0xf);
daNpcF_offTmpBit(0x33);
daNpcF_offTmpBit(0x34);
daNpcF_offTmpBit(0x35);
daNpcF_offTmpBit(0x36);
daNpcF_offTmpBit(0x37);
}
// TODO: dummy to generate weak functions, proper fix later
static void dummyVirtual() {
daNpcF_MoveBgActor_c dummy;
}
// see note in header, this fixes weak function order for daNpcF_MoveBgActor_c functions
int daNpcF_MoveBgActor_c::MoveBGCreateHeap() {
return CreateHeap();
}
int daNpcF_MoveBgActor_c::MoveBGCreate() {
return Create();
}
int daNpcF_MoveBgActor_c::MoveBGDelete() {
return Delete();
}
int daNpcF_MoveBgActor_c::MoveBGExecute() {
return Execute((Mtx**)NULL);
}
int daNpcF_MoveBgActor_c::MoveBGDraw() {
return Draw();
}
dCcD_SrcGObjInf const daBaseNpc_c::mCcDObj = {
{0, {{0, 0, 0}, {0x0, 0x0}, {0x79}}},
{dCcD_SE_NONE, 0, 0, 0, 0},
{dCcD_SE_NONE, 0, 0, 0, 0},
{0}
};
dCcD_SrcGObjInf const daNpcF_c::mCcDObjInfo = {
{0, {{0, 0, 0}, {0x0, 0x0}, {0x79}}},
{dCcD_SE_NONE, 0, 0, 0, 0},
{dCcD_SE_NONE, 0, 0, 0, 0},
{0}
};
static void dummyStrings() {
DEAD_STRING(".bck");
DEAD_STRING(".btp");
DEAD_STRING(".btk");
DEAD_STRING("%.3ff,\t// 注目オフセット\n");
DEAD_STRING("%.3ff,\t// 重力\n");
DEAD_STRING("%.3ff,\t// スケ−ル\n");
DEAD_STRING("%.3ff,\t// リアル影サイズ\n");
DEAD_STRING("%.3ff,\t// 体重\n");
DEAD_STRING("%.3ff,\t// 高さ\n");
DEAD_STRING("%.3ff,\t// ひざ丈\n");
DEAD_STRING("%.3ff,\t// 幅\n");
DEAD_STRING("%.3ff,\t// 腰のX角上限\n");
DEAD_STRING("%.3ff,\t// 腰のX角下限\n");
DEAD_STRING("%.3ff,\t// 腰のY角上限\n");
DEAD_STRING("%.3ff,\t// 腰のY角下限\n");
DEAD_STRING("%.3ff,\t// 頭のX角上限\n");
DEAD_STRING("%.3ff,\t// 頭のX角下限\n");
DEAD_STRING("%.3ff,\t// 頭のY角上限\n");
DEAD_STRING("%.3ff,\t// 頭のY角下限\n");
DEAD_STRING("%.3ff,\t// 首の回転比率\n");
DEAD_STRING("%.3ff,\t// 補間フレ−ム\n");
DEAD_STRING("%d, \t// 会話距離\n");
DEAD_STRING("%d, \t// 会話角度\n");
DEAD_STRING("%d, \t// 注目距離\n");
DEAD_STRING("%d, \t// 注目角度\n");
DEAD_STRING("%.3ff,\t// 視界\n");
DEAD_STRING("%.3ff,\t// サ−チ距離\n");
DEAD_STRING("%.3ff,\t// サ−チ高さ\n");
DEAD_STRING("%.3ff,\t// サ−チ低さ\n");
DEAD_STRING("%d, \t// 注目時間\n");
DEAD_STRING("%d, \t// ダメ−ジ期間\n");
DEAD_STRING("%d, \t// 表情\n");
DEAD_STRING("%d, \t// 動作\n");
DEAD_STRING("%d, \t// 注視モ−ド\n");
DEAD_STRING("%d, \t// デバグモ−ドON\n");
DEAD_STRING("%d, \t// デバグ情報ON\n");
}