mirror of
https://github.com/zeldaret/tp
synced 2026-06-11 05:08:39 -04:00
55 lines
1.5 KiB
C++
55 lines
1.5 KiB
C++
|
|
#include "f/f_pc/f_pc_pause.h"
|
|
#include "f/f_pc/f_pc_base.h"
|
|
#include "f/f_pc/f_pc_layer_iter.h"
|
|
#include "f/f_pc/f_pc_node.h"
|
|
|
|
extern "C" {
|
|
|
|
// f_pc_node::g_fpcNd_type
|
|
extern int lbl_80450D40;
|
|
|
|
#if NON_MATCHING
|
|
bool fpcPause_IsEnable(void* pProcess, u8 flag) {
|
|
base_process_class* pProc = (base_process_class*)pProcess;
|
|
// extra addic/subfe?
|
|
return (pProc->mPauseFlag & flag) == flag;
|
|
}
|
|
#else
|
|
asm bool fpcPause_IsEnable(void* pProcess, u8 flag) {
|
|
nofralloc
|
|
#include "f/f_pc/f_pc_pause/asm/func_80023844.s"
|
|
}
|
|
#endif
|
|
|
|
int fpcPause_Enable(void* pProcess, u8 flag) {
|
|
base_process_class* pProc = (base_process_class*)pProcess;
|
|
pProc->mPauseFlag |= flag;
|
|
|
|
if (fpcBs_Is_JustOfType(lbl_80450D40, pProc->mSubType)) {
|
|
process_node_class* pNode = (process_node_class*)pProc;
|
|
fpcLyIt_OnlyHere(&pNode->mLayer, (cNdIt_MethodFunc)fpcPause_Enable, (void*)(flag & 0xFF));
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
// According to symbols, they used u8 instead of u32, but I can't get a match with u8 here. This is
|
|
// the best I got...
|
|
int fpcPause_Disable(void* pProcess, u32 flag) {
|
|
base_process_class* pProc = (base_process_class*)pProcess;
|
|
pProc->mPauseFlag &= (0xFF - flag) & 0xFF;
|
|
|
|
if (fpcBs_Is_JustOfType(lbl_80450D40, pProc->mSubType)) {
|
|
process_node_class* pNode = (process_node_class*)pProc;
|
|
fpcLyIt_OnlyHere(&pNode->mLayer, (cNdIt_MethodFunc)fpcPause_Disable, (void*)(flag & 0xFF));
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
void fpcPause_Init(void* pProcess) {
|
|
base_process_class* pProc = (base_process_class*)pProcess;
|
|
pProc->mPauseFlag = 0;
|
|
}
|
|
}
|