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a61e3491f7
* initial freezard actor struct + setActionMode OK * daE_FZ_Draw * setReflectAngle * mBoundSoundset * daE_FZ_Execute & execute * demoDelete * daE_FZ_Delete & _delete * CreateHeap * useHeapInit * cc_set * mtx_set * action WIP * way_gake_check * executeRollMove * executeMove * draw WIP * executeDamage * checkpoint * create * checkpoint * daE_FZ_c::executeWait * checkpoint * daE_FZ_c::damage_check almost done * rm asm * rm headers * setup_profile WIP + doxygen update * fix merge issues * docs fix? * fix2 * doxygen updates * setup g_profile_E_FZ, profile setup script WIP * update github actions * update progress.md
24 lines
666 B
C++
24 lines
666 B
C++
/**
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* d_bomb.cpp
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* dolzel2 - Bomb
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*/
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#include "d/d_bomb.h"
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bool dBomb_c::checkStateCarry() {
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return (fopAcM_checkCarryNow(this) || fopAcM_checkHookCarryNow(this) ||
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fopAcM_GetParam(this) == 2 || fopAcM_GetParam(this) == 1);
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}
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bool dBomb_c::checkFlowerBombWait(fopAc_ac_c* param_1) {
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return (fopAcM_GetName(param_1) == PROC_NBOMB && fopAcM_GetParam(param_1) == 4);
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}
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bool dBomb_c::checkWaterBomb(fopAc_ac_c* param_1) {
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return (fopAcM_GetName(this) == PROC_NBOMB && daNbomb_c::checkWaterBomb());
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}
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bool dBomb_c::checkInsectBombMove(fopAc_ac_c* param_1) {
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return (fopAcM_GetName(this) == PROC_NBOMB && fopAcM_GetParam(this) == 7);
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}
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