mirror of
https://github.com/zeldaret/tp
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12eb254d76
* switch to dtk setup * some cleanup / fixes * cleanup d_a_alink literals * Restore doxygen, update CI & README.md (#1) * Fix build image ref (#2) --------- Co-authored-by: Luke Street <luke@street.dev>
31 lines
642 B
C++
31 lines
642 B
C++
#ifndef D_A_OBJ_DIGHOLL_H
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#define D_A_OBJ_DIGHOLL_H
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#include "d/d_com_inf_game.h"
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/**
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* @ingroup actors-objects
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* @class daObjDigholl_c
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* @brief Wolf Dig Place (Passage)
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*
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* @details
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*
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*/
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class daObjDigholl_c : public fopAc_ac_c {
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public:
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/* 80BDC618 */ int create();
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/* 80BDC75C */ ~daObjDigholl_c();
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/* 80BDC7D8 */ int execute();
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/* 80BDCB0C */ int draw();
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private:
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/* 0x568 */ u8 field_0x568;
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/* 0x569 */ u8 field_0x569;
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/* 0x56A */ u8 field_0x56a;
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/* 0x56B */ u8 field_0x56b;
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/* 0x56C */ s16 field_0x56c;
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/* 0x56E */ s16 field_0x56e;
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}; // Size: 0x570
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#endif /* D_A_OBJ_DIGHOLL_H */
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