mirror of
https://github.com/zeldaret/tp
synced 2026-05-23 06:54:28 -04:00
afb426c60c
* c_lib: Decomp cLib_memSet and cLib_memCpy Gets rid of some low-hanging fruit. * c_lib: Decomp cLib_distanceAngleS Another super trivial function to make match. * c_lib: Decomp cLib_targetAngleY overload set Fairly trivial in terms of matching. * c_lib: Sate clang-format I didn't touch this code, but the clang-format pass wants this done, and so it is.
41 lines
1.4 KiB
C
41 lines
1.4 KiB
C
#ifndef C_LIB_H_
|
|
#define C_LIB_H_
|
|
|
|
#include "SComponent/c_xyz.h"
|
|
#include "global.h"
|
|
|
|
void cLib_memCpy(void* dst, const void* src, unsigned long size);
|
|
void cLib_memSet(void* ptr, int value, unsigned long size);
|
|
|
|
float cLib_addCalc(float*, float, float, float, float);
|
|
void cLib_addCalc2(float*, float, float, float);
|
|
void cLib_addCalc0(float*, float, float);
|
|
float cLib_addCalcPos(cXyz*, const cXyz&, float, float, float);
|
|
float cLib_addCalcPosXZ(cXyz*, const cXyz&, float, float, float);
|
|
void cLib_addCalcPos2(cXyz*, const cXyz&, float, float);
|
|
void cLib_addCalcPosXZ2(cXyz*, const cXyz&, float, float);
|
|
short cLib_addCalcAngleS(short*, short, short, short, short);
|
|
void cLib_addCalcAngleS2(short*, short, short, short);
|
|
|
|
int cLib_chaseUC(unsigned char*, unsigned char, unsigned char);
|
|
int cLib_chaseS(short*, short, short);
|
|
int cLib_chaseF(float*, float, float);
|
|
int cLib_chasePos(cXyz*, const cXyz&, float);
|
|
int cLib_chasePosXZ(cXyz*, const cXyz&, float);
|
|
int cLib_chaseAngleS(short*, short, short);
|
|
|
|
s16 cLib_targetAngleY(const Vec* lhs, const Vec* rhs);
|
|
s16 cLib_targetAngleY(const Vec& lhs, const Vec& rhs);
|
|
short cLib_targetAngleX(const cXyz*, const cXyz*);
|
|
|
|
void cLib_offsetPos(cXyz*, const cXyz*, short, const cXyz*);
|
|
s32 cLib_distanceAngleS(s16 x, s16 y);
|
|
|
|
void MtxInit(void);
|
|
void MtxTrans(float, float, float, unsigned char);
|
|
void MtxScale(float, float, float, unsigned char);
|
|
void MtxPosition(cXyz*, cXyz*);
|
|
void MtxPush(void);
|
|
Mtx* MtxPull(void);
|
|
|
|
#endif |