Files
tp/include/m_Do/m_Do_machine.h
T
TakaRikka 046d178003 work on daalink, fop actor, mDo machine, msg_scrn, + various (#201)
* work on fop actor / actor mng, daalink, d_a_obj_item

* d_a_title mostly decompiled

* daalink / d_event / JMessage / dmsg_out_font work

* msg_scrn_base / msg_scrn_boss

* some work on mDo machine, d_menu_save, d_tresure, and various

* remove asm

* progress
2022-06-29 22:19:09 +02:00

34 lines
1.0 KiB
C++

#ifndef M_DO_M_DO_MACHINE_H
#define M_DO_M_DO_MACHINE_H
#include "JSystem/JUtility/JUTConsole.h"
#include "JSystem/JUtility/JUTGamePad.h"
#include "JSystem/JUtility/JUTVideo.h"
#include "dolphin/types.h"
#include "m_Do/m_Do_Reset.h"
#include "m_Do/m_Do_main.h"
void myHeapCheckRecursive(JKRHeap*);
BOOL mDoMch_IsProgressiveMode();
bool exceptionReadPad(u32*, u32*);
void exceptionRestart();
void myExceptionCallback(u16, OSContext*, u32, u32);
void my_SysPrintHeap(char const*, void*, u32);
void mDoMch_HeapCheckAll();
extern GXRenderModeObj g_ntscZeldaProg;
class mDoMch_render_c {
public:
static void setRenderModeObj(GXRenderModeObj* obj) { mRenderModeObj = obj; }
static void setProgressiveMode() { setRenderModeObj(&g_ntscZeldaProg); }
static u16 getEfbHeight() { return mRenderModeObj->efb_height; }
static u16 getFbWidth() { return mRenderModeObj->fb_width; }
static GXRenderModeObj* getRenderModeObj() { return mRenderModeObj; }
static GXRenderModeObj* mRenderModeObj;
};
#endif /* M_DO_M_DO_MACHINE_H */