mirror of
https://github.com/zeldaret/tp
synced 2026-05-23 06:54:28 -04:00
bc428f7f65
* moved elf2dol * removed postprocess.py * removed vtables.py * find_unused_asm.py * removed section2cpp.py * removed splitter/* * fixed symbol names due to iconv file rename * fixed problem building RELs caused by #160 * improved performance of a few python tools * added new tool for finding conflict when not OK * added ./tp setup * don't install dol2asm dependecies with requirements.txt * format and check for imports * remove unused tools/difftools.py * fixed ignore to include elf2dol * fix compiler patcher * ok-check now creates the patched compiler at mwcceppc_patched.exe * Add new command to copy the build folder to the expected folder * 'make clean' will now only clean main.dol stuff. (added clean_rels and clean_all) * './tp pull-request' and './tp check' now doesn't include RELs by default. Use '--rels' to include them in the process. * './tp remove-unused-asm --check' added, exitcode 0==no files, 1==exists files Co-authored-by: Julgodis <>
50 lines
2.0 KiB
Makefile
50 lines
2.0 KiB
Makefile
#
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# Generated By: dol2asm
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#
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LIBJ3DGRAPHANIMATOR_A_CPP_FILES := \
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libs/JSystem/J3DGraphAnimator/J3DShapeTable.cpp \
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libs/JSystem/J3DGraphAnimator/J3DJointTree.cpp \
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libs/JSystem/J3DGraphAnimator/J3DModelData.cpp \
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libs/JSystem/J3DGraphAnimator/J3DMtxBuffer.cpp \
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libs/JSystem/J3DGraphAnimator/J3DModel.cpp \
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libs/JSystem/J3DGraphAnimator/J3DAnimation.cpp \
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libs/JSystem/J3DGraphAnimator/J3DMaterialAnm.cpp \
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libs/JSystem/J3DGraphAnimator/J3DSkinDeform.cpp \
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libs/JSystem/J3DGraphAnimator/J3DCluster.cpp \
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libs/JSystem/J3DGraphAnimator/J3DJoint.cpp \
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libs/JSystem/J3DGraphAnimator/J3DMaterialAttach.cpp \
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LIBJ3DGRAPHANIMATOR_A_O_FILES := \
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$(BUILD_DIR)/libs/JSystem/J3DGraphAnimator/J3DShapeTable.o \
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$(BUILD_DIR)/libs/JSystem/J3DGraphAnimator/J3DJointTree.o \
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$(BUILD_DIR)/libs/JSystem/J3DGraphAnimator/J3DModelData.o \
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$(BUILD_DIR)/libs/JSystem/J3DGraphAnimator/J3DMtxBuffer.o \
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$(BUILD_DIR)/libs/JSystem/J3DGraphAnimator/J3DModel.o \
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$(BUILD_DIR)/libs/JSystem/J3DGraphAnimator/J3DAnimation.o \
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$(BUILD_DIR)/libs/JSystem/J3DGraphAnimator/J3DMaterialAnm.o \
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$(BUILD_DIR)/libs/JSystem/J3DGraphAnimator/J3DSkinDeform.o \
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$(BUILD_DIR)/libs/JSystem/J3DGraphAnimator/J3DCluster.o \
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$(BUILD_DIR)/libs/JSystem/J3DGraphAnimator/J3DJoint.o \
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$(BUILD_DIR)/libs/JSystem/J3DGraphAnimator/J3DMaterialAttach.o \
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LIBJ3DGRAPHANIMATOR_A_CFLAGS := \
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LIBJ3DGRAPHANIMATOR_A_LDFLAGS := \
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-nodefaults \
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-fp hard \
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-proc gekko \
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-linkmode moreram \
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$(BUILD_DIR)/libJ3DGraphAnimator.a: $(LIBJ3DGRAPHANIMATOR_A_O_FILES)
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@echo linking... $(BUILD_DIR)/libJ3DGraphAnimator.a
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@echo $(LIBJ3DGRAPHANIMATOR_A_O_FILES) > build/LIBJ3DGRAPHANIMATOR_A_ofiles
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@$(LD) -xm l $(LIBJ3DGRAPHANIMATOR_A_LDFLAGS) -o $(BUILD_DIR)/libJ3DGraphAnimator.a @build/LIBJ3DGRAPHANIMATOR_A_ofiles
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$(BUILD_DIR)/libs/JSystem/J3DGraphAnimator/%.o: libs/JSystem/J3DGraphAnimator/%.cpp
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@mkdir -p $(@D)
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@echo building... $<
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@$(ICONV) -f UTF-8 -t CP932 < $< > $(basename $@).cpp
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@$(CC) $(CFLAGS) $(LIBJ3DGRAPHANIMATOR_A_CFLAGS) -c -o $@ $(basename $@).cpp
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