mirror of
https://github.com/zeldaret/tp
synced 2026-05-23 06:54:28 -04:00
bc428f7f65
* moved elf2dol * removed postprocess.py * removed vtables.py * find_unused_asm.py * removed section2cpp.py * removed splitter/* * fixed symbol names due to iconv file rename * fixed problem building RELs caused by #160 * improved performance of a few python tools * added new tool for finding conflict when not OK * added ./tp setup * don't install dol2asm dependecies with requirements.txt * format and check for imports * remove unused tools/difftools.py * fixed ignore to include elf2dol * fix compiler patcher * ok-check now creates the patched compiler at mwcceppc_patched.exe * Add new command to copy the build folder to the expected folder * 'make clean' will now only clean main.dol stuff. (added clean_rels and clean_all) * './tp pull-request' and './tp check' now doesn't include RELs by default. Use '--rels' to include them in the process. * './tp remove-unused-asm --check' added, exitcode 0==no files, 1==exists files Co-authored-by: Julgodis <>
104 lines
4.2 KiB
Makefile
104 lines
4.2 KiB
Makefile
#
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# Generated By: dol2asm
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#
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LIBSCOMPONENT_A_CPP_FILES := \
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libs/SSystem/SComponent/c_malloc.cpp \
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libs/SSystem/SComponent/c_API.cpp \
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libs/SSystem/SComponent/c_API_controller_pad.cpp \
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libs/SSystem/SComponent/c_API_graphic.cpp \
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libs/SSystem/SComponent/c_cc_d.cpp \
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libs/SSystem/SComponent/c_cc_s.cpp \
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libs/SSystem/SComponent/c_counter.cpp \
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libs/SSystem/SComponent/c_list.cpp \
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libs/SSystem/SComponent/c_list_iter.cpp \
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libs/SSystem/SComponent/c_node.cpp \
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libs/SSystem/SComponent/c_node_iter.cpp \
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libs/SSystem/SComponent/c_tree.cpp \
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libs/SSystem/SComponent/c_tree_iter.cpp \
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libs/SSystem/SComponent/c_phase.cpp \
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libs/SSystem/SComponent/c_request.cpp \
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libs/SSystem/SComponent/c_tag.cpp \
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libs/SSystem/SComponent/c_tag_iter.cpp \
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libs/SSystem/SComponent/c_xyz.cpp \
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libs/SSystem/SComponent/c_sxyz.cpp \
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libs/SSystem/SComponent/c_math.cpp \
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libs/SSystem/SComponent/c_bg_s_chk.cpp \
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libs/SSystem/SComponent/c_bg_s_gnd_chk.cpp \
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libs/SSystem/SComponent/c_bg_s_lin_chk.cpp \
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libs/SSystem/SComponent/c_bg_s_shdw_draw.cpp \
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libs/SSystem/SComponent/c_bg_s_poly_info.cpp \
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libs/SSystem/SComponent/c_bg_w.cpp \
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libs/SSystem/SComponent/c_m2d.cpp \
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libs/SSystem/SComponent/c_m3d.cpp \
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libs/SSystem/SComponent/c_m3d_g_aab.cpp \
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libs/SSystem/SComponent/c_m3d_g_cir.cpp \
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libs/SSystem/SComponent/c_m3d_g_cps.cpp \
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libs/SSystem/SComponent/c_m3d_g_cyl.cpp \
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libs/SSystem/SComponent/c_m3d_g_lin.cpp \
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libs/SSystem/SComponent/c_m3d_g_pla.cpp \
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libs/SSystem/SComponent/c_m3d_g_sph.cpp \
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libs/SSystem/SComponent/c_m3d_g_tri.cpp \
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libs/SSystem/SComponent/c_lib.cpp \
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libs/SSystem/SComponent/c_angle.cpp \
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LIBSCOMPONENT_A_O_FILES := \
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$(BUILD_DIR)/libs/SSystem/SComponent/c_malloc.o \
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$(BUILD_DIR)/libs/SSystem/SComponent/c_API.o \
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$(BUILD_DIR)/libs/SSystem/SComponent/c_API_controller_pad.o \
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$(BUILD_DIR)/libs/SSystem/SComponent/c_API_graphic.o \
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$(BUILD_DIR)/libs/SSystem/SComponent/c_cc_d.o \
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$(BUILD_DIR)/libs/SSystem/SComponent/c_cc_s.o \
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$(BUILD_DIR)/libs/SSystem/SComponent/c_counter.o \
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$(BUILD_DIR)/libs/SSystem/SComponent/c_list.o \
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$(BUILD_DIR)/libs/SSystem/SComponent/c_list_iter.o \
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$(BUILD_DIR)/libs/SSystem/SComponent/c_node.o \
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$(BUILD_DIR)/libs/SSystem/SComponent/c_node_iter.o \
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$(BUILD_DIR)/libs/SSystem/SComponent/c_tree.o \
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$(BUILD_DIR)/libs/SSystem/SComponent/c_tree_iter.o \
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$(BUILD_DIR)/libs/SSystem/SComponent/c_phase.o \
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$(BUILD_DIR)/libs/SSystem/SComponent/c_request.o \
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$(BUILD_DIR)/libs/SSystem/SComponent/c_tag.o \
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$(BUILD_DIR)/libs/SSystem/SComponent/c_tag_iter.o \
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$(BUILD_DIR)/libs/SSystem/SComponent/c_xyz.o \
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$(BUILD_DIR)/libs/SSystem/SComponent/c_sxyz.o \
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$(BUILD_DIR)/libs/SSystem/SComponent/c_math.o \
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$(BUILD_DIR)/libs/SSystem/SComponent/c_bg_s_chk.o \
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$(BUILD_DIR)/libs/SSystem/SComponent/c_bg_s_gnd_chk.o \
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$(BUILD_DIR)/libs/SSystem/SComponent/c_bg_s_lin_chk.o \
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$(BUILD_DIR)/libs/SSystem/SComponent/c_bg_s_shdw_draw.o \
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$(BUILD_DIR)/libs/SSystem/SComponent/c_bg_s_poly_info.o \
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$(BUILD_DIR)/libs/SSystem/SComponent/c_bg_w.o \
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$(BUILD_DIR)/libs/SSystem/SComponent/c_m2d.o \
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$(BUILD_DIR)/libs/SSystem/SComponent/c_m3d.o \
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$(BUILD_DIR)/libs/SSystem/SComponent/c_m3d_g_aab.o \
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$(BUILD_DIR)/libs/SSystem/SComponent/c_m3d_g_cir.o \
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$(BUILD_DIR)/libs/SSystem/SComponent/c_m3d_g_cps.o \
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$(BUILD_DIR)/libs/SSystem/SComponent/c_m3d_g_cyl.o \
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$(BUILD_DIR)/libs/SSystem/SComponent/c_m3d_g_lin.o \
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$(BUILD_DIR)/libs/SSystem/SComponent/c_m3d_g_pla.o \
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$(BUILD_DIR)/libs/SSystem/SComponent/c_m3d_g_sph.o \
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$(BUILD_DIR)/libs/SSystem/SComponent/c_m3d_g_tri.o \
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$(BUILD_DIR)/libs/SSystem/SComponent/c_lib.o \
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$(BUILD_DIR)/libs/SSystem/SComponent/c_angle.o \
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LIBSCOMPONENT_A_CFLAGS := \
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LIBSCOMPONENT_A_LDFLAGS := \
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-nodefaults \
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-fp hard \
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-proc gekko \
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-linkmode moreram \
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$(BUILD_DIR)/libSComponent.a: $(LIBSCOMPONENT_A_O_FILES)
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@echo linking... $(BUILD_DIR)/libSComponent.a
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@echo $(LIBSCOMPONENT_A_O_FILES) > build/LIBSCOMPONENT_A_ofiles
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@$(LD) -xm l $(LIBSCOMPONENT_A_LDFLAGS) -o $(BUILD_DIR)/libSComponent.a @build/LIBSCOMPONENT_A_ofiles
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$(BUILD_DIR)/libs/SSystem/SComponent/%.o: libs/SSystem/SComponent/%.cpp
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@mkdir -p $(@D)
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@echo building... $<
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@$(ICONV) -f UTF-8 -t CP932 < $< > $(basename $@).cpp
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@$(CC) $(CFLAGS) $(LIBSCOMPONENT_A_CFLAGS) -c -o $@ $(basename $@).cpp
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