Files
tp/include/d/d_s_name.h
T
TakaRikka 30e839c28b d_s_room / d_s_name / d_a_title debug work (#3123)
* d_s_room / d_s_name debug work

* camera_class rtti fix

* d_a_title debug / handle shield rel changes

* fix shield build

* fix regressions
2026-03-06 22:30:25 -08:00

76 lines
1.7 KiB
C++

#ifndef D_S_D_S_NAME_H
#define D_S_D_S_NAME_H
#include "f_op/f_op_camera_mng.h"
#include "f_op/f_op_scene.h"
#include "d/d_file_select.h"
#include "d/d_bright_check.h"
class dSn_HIO_c : public JORReflexible {
public:
dSn_HIO_c();
virtual ~dSn_HIO_c() {}
void genMessage(JORMContext*);
/* 0x4 */ s8 id;
/* 0x5 */ u8 mFileSelWaitTime;
};
class dScnName_camera_c : public camera_class {
public:
dScnName_camera_c() { field_0x22f = 84; }
virtual ~dScnName_camera_c() {}
};
class dScnName_c : public scene_class {
public:
enum dScnName_PROC {
dScnName_PROC_FileSelectOpen,
dScnName_PROC_FileSelectMain,
dScnName_PROC_FileSelectClose,
dScnName_PROC_BrightCheckOpen,
dScnName_PROC_BrightCheck,
dScnName_PROC_ChangeGameScene,
};
dScnName_c() {}
s32 create();
void setView();
s32 execute();
s32 draw();
~dScnName_c();
void FileSelectOpen();
void FileSelectMain();
void FileSelectMainNormal();
void FileSelectClose();
void brightCheckOpen();
void brightCheck();
void changeGameScene();
#if VERSION == VERSION_GCN_PAL
void bmg_data_set();
void tex_data_set();
#endif
private:
#if VERSION == VERSION_GCN_PAL
u8 field_0x1c4_pal[0x28];
#endif
/* 0x1C4 */ request_of_phase_process_class phase;
/* 0x1CC */ JKRExpHeap* mHeap;
/* 0x1D0 */ JKRExpHeap* field_0x1d0;
/* 0x1D4 */ dScnName_camera_c mCamera;
/* 0x414 */ dFile_select_c* dFs_c;
/* 0x418 */ dBrightCheck_c* mBrightCheck;
/* 0x41C */ u8 mDrawProc;
/* 0x41D */ u8 mProc;
/* 0x41E */ u8 mWaitTimer;
/* 0x41F */ u8 field_0x41f;
/* 0x420 */ u8 field_0x420;
};
#endif /* D_S_D_S_NAME_H */