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e7477b5048
* lv4railwall / lv4sand / lv4slidewall done and wii build fix * fix Mtx** parameters * add some notes about wii compiler version * Remove dol2asm include --------- Co-authored-by: hatal175 <hatal175@users.noreply.github.com>
35 lines
773 B
C++
35 lines
773 B
C++
#ifndef D_A_OBJ_LV6ELEVTA_H
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#define D_A_OBJ_LV6ELEVTA_H
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#include "f_op/f_op_actor_mng.h"
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/**
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* @ingroup actors-objects
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* @class daObjLv6ElevtA_c
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* @brief Temple of Time Elevator
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*
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* @details
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*
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*/
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class daObjLv6ElevtA_c : public fopAc_ac_c {
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public:
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/* 80C82D38 */ void create1st();
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/* 80C82DC8 */ void setMtx();
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/* 80C82E38 */ void CreateHeap();
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/* 80C82EA8 */ void Create();
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/* 80C83028 */ void eventStart();
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/* 80C830BC */ void moveAngle(void*);
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/* 80C8321C */ void Execute(Mtx**);
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/* 80C83538 */ void Draw();
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/* 80C835DC */ void Delete();
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/* 80C83764 */ ~daObjLv6ElevtA_c();
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private:
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/* 0x568 */ u8 field_0x568[0x628 - 0x568];
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};
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STATIC_ASSERT(sizeof(daObjLv6ElevtA_c) == 0x628);
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#endif /* D_A_OBJ_LV6ELEVTA_H */
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