Files
tp/libs/Z2AudioLib/Z2WolfHowlMgr.cpp
T
Erin Moon a072e71c33 Z2AudioLib misc decomp (#75)
* Z2SoundHandles: decomp portions

* start decomping: Z2SpeechMgr2, Z2SoundHandles

* Z2SoundHandles::stopAllSounds(): ok

* Z2SoundHandles::getHandleUserData(): ok

* Z2SoundInfo: header

* Z2SoundObjBase::framework(): ok

* Z2SoundObjBase::Z2SoundObjBase(), Z2SoundObjBase::init(): ok

* Z2SoundObjBase::~Z2SoundObjBase(): ok

* Z2SoundObjBase::stopOK(): ok

* Z2SoundObjBase::stopOK, incomplete Z2SoundObjBase::dispose()

* clang-format

* Z2SoundObjBase::dispose(): ok

* JAISound::operator->(): null assert

* JAIAudience: stub

* Z2SoundObject::{init, deleteObject, isAlive}: ok

* Z2SeMgr: elaborate struct (and decl JAISoundHandles to support this)

* start subclassing Z2SoundObjBase; nonmatching Z2SoundObjSimple::init()

* Z2SeMGr::{incrCrowdSize, decrCrowdSize}: ok

* Z2MultiSeMgr::resetMultiSePos(): ok

* Z2WolfHowlMgr.h: decls

* Z2SoundStarter: move to decls and fix postprocess.py symbol pass

* Z2AudioArcLoader: decls

* Z2SoundObjMgr: ok some fns
- deleteEnemyAll()
- isTwilightBattle()
- setGhostEnemyState()

additionally elaborates parts of the Z2Creature hierarchy

* delete unused .s files and add tool to find them (only runs on linux)

* run clang-format

* postprocess.py: comment out debugging

* add python step to ok-check workflow

* address review comments

* address review comments

Co-authored-by: notyourav <65437533+notyourav@users.noreply.github.com>

Co-authored-by: Pheenoh <pheenoh@gmail.com>
Co-authored-by: notyourav <65437533+notyourav@users.noreply.github.com>
2021-01-21 23:16:51 -05:00

121 lines
3.4 KiB
C++

/* Z2WolfHowlMgr.cpp autogenerated by split.py v0.3 at 2021-01-04 23:43:51.358132 */
#include "global.h"
#include "Z2AudioLib/Z2SeMgr/Z2SeMgr.h"
#include "Z2AudioLib/Z2SeqMgr/Z2SeqMgr.h"
#include "Z2AudioLib/Z2SoundStarter/Z2SoundStarter.h"
#include "Z2AudioLib/Z2WolfHowlMgr/Z2WolfHowlMgr.h"
// __ct__13Z2WolfHowlMgrFv
// Z2WolfHowlMgr::Z2WolfHowlMgr(void)
asm Z2WolfHowlMgr::Z2WolfHowlMgr() {
nofralloc
#include "Z2AudioLib/Z2WolfHowlMgr/asm/func_802CAAC0.s"
}
// resetState__13Z2WolfHowlMgrFv
// Z2WolfHowlMgr::resetState(void)
asm void Z2WolfHowlMgr::resetState() {
nofralloc
#include "Z2AudioLib/Z2WolfHowlMgr/asm/func_802CAB8C.s"
}
// calcVolumeMod__13Z2WolfHowlMgrFf
// Z2WolfHowlMgr::calcVolumeMod(float)
asm void Z2WolfHowlMgr::calcVolumeMod(float) {
nofralloc
#include "Z2AudioLib/Z2WolfHowlMgr/asm/func_802CABEC.s"
}
// getNowPitch__13Z2WolfHowlMgrFv
// Z2WolfHowlMgr::getNowPitch(void)
asm void Z2WolfHowlMgr::getNowPitch() {
nofralloc
#include "Z2AudioLib/Z2WolfHowlMgr/asm/func_802CACB0.s"
}
// getNowInputValue__13Z2WolfHowlMgrFv
// Z2WolfHowlMgr::getNowInputValue(void)
asm void Z2WolfHowlMgr::getNowInputValue() {
nofralloc
#include "Z2AudioLib/Z2WolfHowlMgr/asm/func_802CACCC.s"
}
// calcPitchMod__13Z2WolfHowlMgrFff
// Z2WolfHowlMgr::calcPitchMod(float, float)
asm void Z2WolfHowlMgr::calcPitchMod(float, float) {
nofralloc
#include "Z2AudioLib/Z2WolfHowlMgr/asm/func_802CACD4.s"
}
// startWolfHowlSound__13Z2WolfHowlMgrFffbf
// Z2WolfHowlMgr::startWolfHowlSound(float, float, bool, float)
asm void Z2WolfHowlMgr::startWolfHowlSound(float, float, bool, float) {
nofralloc
#include "Z2AudioLib/Z2WolfHowlMgr/asm/func_802CAED4.s"
}
// setCorrectData__13Z2WolfHowlMgrFScP14Z2WolfHowlData
// Z2WolfHowlMgr::setCorrectData(char, Z2WolfHowlData*)
asm void Z2WolfHowlMgr::setCorrectData(s8, Z2WolfHowlData*) {
nofralloc
#include "Z2AudioLib/Z2WolfHowlMgr/asm/func_802CB100.s"
}
// getCorrectLine__13Z2WolfHowlMgrFUc
// Z2WolfHowlMgr::getCorrectLine(unsigned char)
asm void Z2WolfHowlMgr::getCorrectLine(u8) {
nofralloc
#include "Z2AudioLib/Z2WolfHowlMgr/asm/func_802CB320.s"
}
// getCorrectLineNum__13Z2WolfHowlMgrFv
// Z2WolfHowlMgr::getCorrectLineNum(void)
asm void Z2WolfHowlMgr::getCorrectLineNum() {
nofralloc
#include "Z2AudioLib/Z2WolfHowlMgr/asm/func_802CB370.s"
}
// checkLine__13Z2WolfHowlMgrFv
// Z2WolfHowlMgr::checkLine(void)
asm void Z2WolfHowlMgr::checkLine() {
nofralloc
#include "Z2AudioLib/Z2WolfHowlMgr/asm/func_802CB38C.s"
}
// getOnLineNum__13Z2WolfHowlMgrFv
// Z2WolfHowlMgr::getOnLineNum(void)
asm void Z2WolfHowlMgr::getOnLineNum() {
nofralloc
#include "Z2AudioLib/Z2WolfHowlMgr/asm/func_802CB650.s"
}
// startWindStoneSound__13Z2WolfHowlMgrFScP3Vec
// Z2WolfHowlMgr::startWindStoneSound(char, Vec*)
asm void Z2WolfHowlMgr::startWindStoneSound(s8, Vec*) {
nofralloc
#include "Z2AudioLib/Z2WolfHowlMgr/asm/func_802CB6EC.s"
}
// startGuideMelody__13Z2WolfHowlMgrFb
// Z2WolfHowlMgr::startGuideMelody(bool)
asm void Z2WolfHowlMgr::startGuideMelody(bool) {
nofralloc
#include "Z2AudioLib/Z2WolfHowlMgr/asm/func_802CBA88.s"
}
// skipCorrectDemo__13Z2WolfHowlMgrFv
// Z2WolfHowlMgr::skipCorrectDemo(void)
asm void Z2WolfHowlMgr::skipCorrectDemo() {
nofralloc
#include "Z2AudioLib/Z2WolfHowlMgr/asm/func_802CBB58.s"
}
// __sinit_Z2WolfHowlMgr_cpp
//
asm void func_802CBB7C() {
nofralloc
#include "Z2AudioLib/Z2WolfHowlMgr/asm/func_802CBB7C.s"
}