Files
tp/include/SComponent/c_m3d_g_sph.h
T
LC ec9b03241d Z2AudioLib: Migrate declarations out of functions.h to respective files (#96)
Removes the strong dependency on a single header file and moves
declarations to their respective header file.

This allows for making dependencies explicit in cpp files and other
headers, and also makes it much easier to track where everything related
to a particular component is.

This change also creates a few header files that previously didn't
exist, making it much nicer for people implementing things, as they
won't need to create the header file, it'll just be there ready to go.

Ideally functions.h wouldn't even be a thing, as this header adds a lot
of preprocessing overhead due to its size, and will continue to grow
significantly larger over the lifespan of the project, which can also
impact the performance of editors that do dependency lookups and
context-aware syntax highlighting.
2021-01-25 12:57:46 -05:00

26 lines
534 B
C++

#ifndef C_M3D_G_SPH_H_
#define C_M3D_G_SPH_H_
#include "SComponent/c_m3d_g_cyl.h"
#include "SComponent/c_xyz.h"
#include "global.h"
struct cM3dGSphS;
class cM3dGSph {
public:
void SetC(const cXyz&);
void Set(const cXyz&, float);
void Set(const cM3dGSphS&);
void SetR(float);
bool cross(const cM3dGSph*, cXyz*) const;
bool cross(const cM3dGCyl*, cXyz*) const;
void GetMinMaxCube(cXyz&, cXyz&) const;
};
// additional symbols needed for cM3dGSph
extern "C" {
void Set__8cM3dGSphFRC4cXyzf(void);
}
#endif