mirror of
https://github.com/zeldaret/tp
synced 2026-05-23 15:01:53 -04:00
a072e71c33
* Z2SoundHandles: decomp portions
* start decomping: Z2SpeechMgr2, Z2SoundHandles
* Z2SoundHandles::stopAllSounds(): ok
* Z2SoundHandles::getHandleUserData(): ok
* Z2SoundInfo: header
* Z2SoundObjBase::framework(): ok
* Z2SoundObjBase::Z2SoundObjBase(), Z2SoundObjBase::init(): ok
* Z2SoundObjBase::~Z2SoundObjBase(): ok
* Z2SoundObjBase::stopOK(): ok
* Z2SoundObjBase::stopOK, incomplete Z2SoundObjBase::dispose()
* clang-format
* Z2SoundObjBase::dispose(): ok
* JAISound::operator->(): null assert
* JAIAudience: stub
* Z2SoundObject::{init, deleteObject, isAlive}: ok
* Z2SeMgr: elaborate struct (and decl JAISoundHandles to support this)
* start subclassing Z2SoundObjBase; nonmatching Z2SoundObjSimple::init()
* Z2SeMGr::{incrCrowdSize, decrCrowdSize}: ok
* Z2MultiSeMgr::resetMultiSePos(): ok
* Z2WolfHowlMgr.h: decls
* Z2SoundStarter: move to decls and fix postprocess.py symbol pass
* Z2AudioArcLoader: decls
* Z2SoundObjMgr: ok some fns
- deleteEnemyAll()
- isTwilightBattle()
- setGhostEnemyState()
additionally elaborates parts of the Z2Creature hierarchy
* delete unused .s files and add tool to find them (only runs on linux)
* run clang-format
* postprocess.py: comment out debugging
* add python step to ok-check workflow
* address review comments
* address review comments
Co-authored-by: notyourav <65437533+notyourav@users.noreply.github.com>
Co-authored-by: Pheenoh <pheenoh@gmail.com>
Co-authored-by: notyourav <65437533+notyourav@users.noreply.github.com>
121 lines
3.4 KiB
C++
121 lines
3.4 KiB
C++
/* Z2WolfHowlMgr.cpp autogenerated by split.py v0.3 at 2021-01-04 23:43:51.358132 */
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#include "global.h"
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#include "Z2AudioLib/Z2SeMgr/Z2SeMgr.h"
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#include "Z2AudioLib/Z2SeqMgr/Z2SeqMgr.h"
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#include "Z2AudioLib/Z2SoundStarter/Z2SoundStarter.h"
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#include "Z2AudioLib/Z2WolfHowlMgr/Z2WolfHowlMgr.h"
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// __ct__13Z2WolfHowlMgrFv
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// Z2WolfHowlMgr::Z2WolfHowlMgr(void)
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asm Z2WolfHowlMgr::Z2WolfHowlMgr() {
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nofralloc
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#include "Z2AudioLib/Z2WolfHowlMgr/asm/func_802CAAC0.s"
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}
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// resetState__13Z2WolfHowlMgrFv
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// Z2WolfHowlMgr::resetState(void)
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asm void Z2WolfHowlMgr::resetState() {
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nofralloc
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#include "Z2AudioLib/Z2WolfHowlMgr/asm/func_802CAB8C.s"
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}
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// calcVolumeMod__13Z2WolfHowlMgrFf
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// Z2WolfHowlMgr::calcVolumeMod(float)
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asm void Z2WolfHowlMgr::calcVolumeMod(float) {
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nofralloc
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#include "Z2AudioLib/Z2WolfHowlMgr/asm/func_802CABEC.s"
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}
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// getNowPitch__13Z2WolfHowlMgrFv
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// Z2WolfHowlMgr::getNowPitch(void)
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asm void Z2WolfHowlMgr::getNowPitch() {
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nofralloc
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#include "Z2AudioLib/Z2WolfHowlMgr/asm/func_802CACB0.s"
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}
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// getNowInputValue__13Z2WolfHowlMgrFv
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// Z2WolfHowlMgr::getNowInputValue(void)
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asm void Z2WolfHowlMgr::getNowInputValue() {
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nofralloc
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#include "Z2AudioLib/Z2WolfHowlMgr/asm/func_802CACCC.s"
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}
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// calcPitchMod__13Z2WolfHowlMgrFff
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// Z2WolfHowlMgr::calcPitchMod(float, float)
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asm void Z2WolfHowlMgr::calcPitchMod(float, float) {
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nofralloc
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#include "Z2AudioLib/Z2WolfHowlMgr/asm/func_802CACD4.s"
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}
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// startWolfHowlSound__13Z2WolfHowlMgrFffbf
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// Z2WolfHowlMgr::startWolfHowlSound(float, float, bool, float)
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asm void Z2WolfHowlMgr::startWolfHowlSound(float, float, bool, float) {
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nofralloc
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#include "Z2AudioLib/Z2WolfHowlMgr/asm/func_802CAED4.s"
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}
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// setCorrectData__13Z2WolfHowlMgrFScP14Z2WolfHowlData
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// Z2WolfHowlMgr::setCorrectData(char, Z2WolfHowlData*)
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asm void Z2WolfHowlMgr::setCorrectData(s8, Z2WolfHowlData*) {
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nofralloc
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#include "Z2AudioLib/Z2WolfHowlMgr/asm/func_802CB100.s"
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}
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// getCorrectLine__13Z2WolfHowlMgrFUc
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// Z2WolfHowlMgr::getCorrectLine(unsigned char)
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asm void Z2WolfHowlMgr::getCorrectLine(u8) {
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nofralloc
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#include "Z2AudioLib/Z2WolfHowlMgr/asm/func_802CB320.s"
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}
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// getCorrectLineNum__13Z2WolfHowlMgrFv
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// Z2WolfHowlMgr::getCorrectLineNum(void)
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asm void Z2WolfHowlMgr::getCorrectLineNum() {
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nofralloc
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#include "Z2AudioLib/Z2WolfHowlMgr/asm/func_802CB370.s"
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}
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// checkLine__13Z2WolfHowlMgrFv
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// Z2WolfHowlMgr::checkLine(void)
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asm void Z2WolfHowlMgr::checkLine() {
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nofralloc
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#include "Z2AudioLib/Z2WolfHowlMgr/asm/func_802CB38C.s"
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}
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// getOnLineNum__13Z2WolfHowlMgrFv
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// Z2WolfHowlMgr::getOnLineNum(void)
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asm void Z2WolfHowlMgr::getOnLineNum() {
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nofralloc
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#include "Z2AudioLib/Z2WolfHowlMgr/asm/func_802CB650.s"
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}
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// startWindStoneSound__13Z2WolfHowlMgrFScP3Vec
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// Z2WolfHowlMgr::startWindStoneSound(char, Vec*)
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asm void Z2WolfHowlMgr::startWindStoneSound(s8, Vec*) {
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nofralloc
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#include "Z2AudioLib/Z2WolfHowlMgr/asm/func_802CB6EC.s"
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}
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// startGuideMelody__13Z2WolfHowlMgrFb
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// Z2WolfHowlMgr::startGuideMelody(bool)
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asm void Z2WolfHowlMgr::startGuideMelody(bool) {
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nofralloc
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#include "Z2AudioLib/Z2WolfHowlMgr/asm/func_802CBA88.s"
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}
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// skipCorrectDemo__13Z2WolfHowlMgrFv
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// Z2WolfHowlMgr::skipCorrectDemo(void)
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asm void Z2WolfHowlMgr::skipCorrectDemo() {
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nofralloc
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#include "Z2AudioLib/Z2WolfHowlMgr/asm/func_802CBB58.s"
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}
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// __sinit_Z2WolfHowlMgr_cpp
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//
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asm void func_802CBB7C() {
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nofralloc
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#include "Z2AudioLib/Z2WolfHowlMgr/asm/func_802CBB7C.s"
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}
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