mirror of
https://github.com/zeldaret/tp
synced 2026-05-28 00:16:11 -04:00
2136 lines
64 KiB
C++
2136 lines
64 KiB
C++
/**
|
|
* c_m3d.cpp
|
|
*
|
|
*/
|
|
|
|
#include "SSystem/SComponent/c_m3d.h"
|
|
#include "SSystem/SComponent/c_m3d_g_aab.h"
|
|
#include "SSystem/SComponent/c_m3d_g_cyl.h"
|
|
#include "SSystem/SComponent/c_m3d_g_sph.h"
|
|
#include "SSystem/SComponent/c_m3d_g_tri.h"
|
|
#include "SSystem/SComponent/c_m3d_g_cps.h"
|
|
#include "SSystem/SComponent/c_math.h"
|
|
#include "SSystem/SComponent/c_sxyz.h"
|
|
|
|
const f32 G_CM3D_F_ABS_MIN = 32 * FLT_EPSILON;
|
|
|
|
void cM3d_InDivPos1(const Vec* pVecA, const Vec* pVecB, f32 pF, Vec* pOut) {
|
|
Vec tmp;
|
|
VECScale(pVecB, &tmp, pF);
|
|
VECAdd(&tmp, pVecA, pOut);
|
|
}
|
|
|
|
void cM3d_InDivPos2(const Vec* pVecA, const Vec* pVecB, f32 pF, Vec* pOut) {
|
|
Vec tmp;
|
|
VECSubtract(pVecB, pVecA, &tmp);
|
|
cM3d_InDivPos1(pVecA, &tmp, pF, pOut);
|
|
}
|
|
|
|
f32 cM3d_Len2dSq(f32 pX1, f32 pY1, f32 pX2, f32 pY2) {
|
|
f32 xDiff = pX1 - pX2;
|
|
f32 yDiff = pY1 - pY2;
|
|
return xDiff * xDiff + yDiff * yDiff;
|
|
}
|
|
|
|
static f32 dummy(f32 x) {
|
|
return sqrtf(x);
|
|
}
|
|
|
|
bool cM3d_Len2dSqPntAndSegLine(f32 param_1, f32 param_2, f32 param_3, f32 param_4, f32 p5, f32 p6,
|
|
f32* param_7, f32* param_8, f32* param_9) {
|
|
bool retVal = false;
|
|
f32 f31 = p5 - param_3;
|
|
f32 f30 = p6 - param_4;
|
|
f32 len = f31 * f31 + f30 * f30;
|
|
f32 f29;
|
|
if (cM3d_IsZero(len)) {
|
|
*param_9 = 0.0f;
|
|
return false;
|
|
} else {
|
|
f29 = (f31 * (param_1 - param_3) + f30 * (param_2 - param_4)) / len;
|
|
if (f29 >= 0.0f && f29 <= 1.0f) {
|
|
retVal = true;
|
|
}
|
|
*param_7 = param_3 + f31 * f29;
|
|
*param_8 = param_4 + f30 * f29;
|
|
*param_9 = cM3d_Len2dSq(*param_7, *param_8, param_1, param_2);
|
|
return retVal;
|
|
}
|
|
}
|
|
|
|
bool cM3d_Len3dSqPntAndSegLine(const cM3dGLin* pLine, const Vec* pVec, Vec* pOutVec, f32* pOutF) {
|
|
bool retVal = false;
|
|
Vec tmp;
|
|
VECSubtract(&pLine->GetEndP(), &pLine->GetStartP(), &tmp);
|
|
f32 seqLen = VECDotProduct(&tmp, &tmp);
|
|
if (cM3d_IsZero(seqLen)) {
|
|
*pOutF = 0.0f;
|
|
return retVal;
|
|
} else {
|
|
Vec tmp2;
|
|
VECSubtract(pVec, &pLine->GetStartP(), &tmp2);
|
|
f32 tmpF = VECDotProduct(&tmp2, &tmp);
|
|
tmpF /= seqLen;
|
|
if (tmpF < 0.0f || tmpF > 1.0f) {
|
|
retVal = false;
|
|
} else {
|
|
retVal = true;
|
|
}
|
|
VECScale(&tmp, &tmp, tmpF);
|
|
VECAdd(&tmp, &pLine->GetStartP(), pOutVec);
|
|
*pOutF = VECSquareDistance(pOutVec, pVec);
|
|
return retVal;
|
|
}
|
|
}
|
|
|
|
f32 cM3d_SignedLenPlaAndPos(const cM3dGPla* pPlane, const Vec* pPosition) {
|
|
f32 mag = VECMag(pPlane->GetNP());
|
|
if (cM3d_IsZero(mag)) {
|
|
return 0.0f;
|
|
} else {
|
|
return (pPlane->mD + VECDotProduct(pPlane->GetNP(), pPosition)) / mag;
|
|
}
|
|
}
|
|
|
|
f32 cM3d_VectorProduct2d(f32 pX1, f32 pY1, f32 pX2, f32 pY2, f32 pX3, f32 pY3) {
|
|
return (pX2 - pX1) * (pY3 - pY1) - (pY2 - pY1) * (pX3 - pX1);
|
|
}
|
|
|
|
void cM3d_VectorProduct(const cXyz* pVecA, const cXyz* pVecB, const cXyz* pVecC, cXyz* pVecOut) {
|
|
Vec tmp1;
|
|
Vec tmp2;
|
|
VECSubtract(pVecB, pVecA, &tmp1);
|
|
VECSubtract(pVecC, pVecA, &tmp2);
|
|
VECCrossProduct(&tmp1, &tmp2, pVecOut);
|
|
}
|
|
|
|
void cM3d_CalcPla(const Vec* pVecA, const Vec* pVecB, const Vec* pVecC, Vec* pVecOut, f32* pD) {
|
|
Vec tmp2;
|
|
Vec tmp1;
|
|
VECSubtract(pVecB, pVecA, &tmp1);
|
|
VECSubtract(pVecC, pVecA, &tmp2);
|
|
VECCrossProduct(&tmp1, &tmp2, pVecOut);
|
|
f32 mag = VECMag(pVecOut);
|
|
if (fabsf(mag) >= 0.02f) {
|
|
VECScale(pVecOut, pVecOut, 1.0f / mag);
|
|
*pD = -VECDotProduct(pVecOut, pVecA);
|
|
} else {
|
|
pVecOut->y = 0.0f;
|
|
*pD = 0.0f;
|
|
pVecOut->z = 0.0f;
|
|
pVecOut->x = 0.0f;
|
|
}
|
|
}
|
|
|
|
inline bool cM3d_CrossNumSection(f32 lMinX, f32 lMaxX, f32 rMinX, f32 rMaxX) {
|
|
if (lMinX > rMaxX) {
|
|
return false;
|
|
} else if (lMaxX < rMinX) {
|
|
return false;
|
|
} else if (rMinX > lMaxX) {
|
|
return false;
|
|
} else if (rMaxX < lMinX) {
|
|
return false;
|
|
} else {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
bool cM3d_Cross_AabAab(const cM3dGAab* pAabA, const cM3dGAab* pAabB) {
|
|
if (cM3d_CrossNumSection(pAabA->GetMinP()->x, pAabA->GetMaxP()->x, pAabB->GetMinP()->x,
|
|
pAabB->GetMaxP()->x) &&
|
|
cM3d_CrossNumSection(pAabA->GetMinP()->y, pAabA->GetMaxP()->y, pAabB->GetMinP()->y,
|
|
pAabB->GetMaxP()->y) &&
|
|
cM3d_CrossNumSection(pAabA->GetMinP()->z, pAabA->GetMaxP()->z, pAabB->GetMinP()->z,
|
|
pAabB->GetMaxP()->z))
|
|
{
|
|
return true;
|
|
} else {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
bool cM3d_Cross_AabCyl(const cM3dGAab* pAab, const cM3dGCyl* pCyl) {
|
|
if (pAab->GetMinP()->x > pCyl->GetCP()->x + pCyl->GetR()) {
|
|
return false;
|
|
} else if (pAab->GetMaxP()->x < pCyl->GetCP()->x - pCyl->GetR()) {
|
|
return false;
|
|
} else if (pAab->GetMinP()->z > pCyl->GetCP()->z + pCyl->GetR()) {
|
|
return false;
|
|
} else if (pAab->GetMaxP()->z < pCyl->GetCP()->z - pCyl->GetR()) {
|
|
return false;
|
|
} else if (pAab->GetMinP()->y > pCyl->GetCP()->y + pCyl->GetH()) {
|
|
return false;
|
|
} else if (pAab->GetMaxP()->y < pCyl->GetCP()->y) {
|
|
return false;
|
|
} else {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
bool cM3d_Cross_AabSph(const cM3dGAab* pAab, const cM3dGSph* pSph) {
|
|
f32 radius = pSph->GetR();
|
|
f32 cx = pSph->GetC().x;
|
|
if (pAab->GetMinX() > cx + radius) {
|
|
return false;
|
|
} else if (pAab->GetMaxX() < cx - radius) {
|
|
return false;
|
|
}
|
|
|
|
f32 cz = pSph->GetC().z;
|
|
if (pAab->GetMinZ() > cz + radius) {
|
|
return false;
|
|
} else if (pAab->GetMaxZ() < cz - radius) {
|
|
return false;
|
|
}
|
|
|
|
f32 cy = pSph->GetC().y;
|
|
if (pAab->GetMinY() > cy + radius) {
|
|
return false;
|
|
} else if (pAab->GetMaxY() < cy - radius) {
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
int cM3d_Check_LinLin(const cM3dGLin* lin_a, const cM3dGLin* lin_b, f32* dst_a, f32* dst_b) {
|
|
Vec linAVec;
|
|
Vec linBVec;
|
|
lin_a->CalcVec(&linAVec);
|
|
lin_b->CalcVec(&linBVec);
|
|
f32 linALen = VECMag(&linAVec);
|
|
f32 linBLen = VECMag(&linBVec);
|
|
if (cM3d_IsZero(linALen) || cM3d_IsZero(linBLen)) {
|
|
return 1;
|
|
} else {
|
|
f32 invLinALen = 1.0f / linALen;
|
|
f32 invLinBLen = 1.0f / linBLen;
|
|
VECScale(&linAVec, &linAVec, invLinALen);
|
|
VECScale(&linBVec, &linBVec, invLinBLen);
|
|
Vec tmp;
|
|
VECSubtract(&lin_a->GetStartP(), &lin_b->GetStartP(), &tmp);
|
|
f32 tmpF = -VECDotProduct(&linAVec, &linBVec);
|
|
f32 tmpF2 = VECDotProduct(&tmp, &linAVec);
|
|
VECSquareMag(&tmp); // result not used
|
|
f32 tmpF3 = fabsf(1.0f - (tmpF * tmpF));
|
|
if (!cM3d_IsZero(tmpF3)) {
|
|
f32 tmpF4 = -VECDotProduct(&tmp, &linBVec);
|
|
f32 tmpF7 = 1.0f / tmpF3;
|
|
f32 outFloatAtmp = ((tmpF * tmpF4) - tmpF2) * tmpF7;
|
|
*dst_a = outFloatAtmp * invLinALen;
|
|
f32 outFloatBtmp = ((tmpF * tmpF2) - tmpF4) * tmpF7;
|
|
*dst_b = outFloatBtmp * invLinBLen;
|
|
return 3;
|
|
} else {
|
|
f32 tmpF5 = -tmpF2;
|
|
f32 tmpF6 = 0.0f;
|
|
if (tmpF5 < 0.0f || (tmpF5 > linALen)) {
|
|
tmpF6 = linBLen;
|
|
tmpF5 = (tmpF6 * tmpF) - tmpF2;
|
|
}
|
|
f32 tmpF7 = VECDotProduct(&tmp, &linBVec);
|
|
if (tmpF5 < 0.0f || tmpF5 > linALen) {
|
|
tmpF5 = 0.0f;
|
|
tmpF6 = tmpF7;
|
|
}
|
|
if (tmpF6 < 0.0f || tmpF6 > linBLen) {
|
|
tmpF5 = linALen;
|
|
tmpF6 = tmpF7 + (-linALen * tmpF);
|
|
}
|
|
*dst_a = tmpF5 * invLinALen;
|
|
*dst_b = tmpF6 * invLinBLen;
|
|
return 2;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
static bool cM3d_CrossInfLineVsInfPlane_proc(f32 pFloatA, f32 pFloatB, const Vec* pVecA,
|
|
const Vec* pVecB, Vec* pVecOut) {
|
|
if (cM3d_IsZero(pFloatA - pFloatB)) {
|
|
*pVecOut = *pVecB;
|
|
return false;
|
|
} else {
|
|
cM3d_InDivPos2(pVecA, pVecB, pFloatA / (pFloatA - pFloatB), pVecOut);
|
|
return true;
|
|
}
|
|
}
|
|
|
|
bool cM3d_Cross_LinPla(const cM3dGLin* lin, const cM3dGPla* pla, Vec* dst, bool a, bool b) {
|
|
f32 startVal = pla->getPlaneFunc(&lin->GetStartP());
|
|
f32 endVal = pla->getPlaneFunc(&lin->GetEndP());
|
|
if (startVal * endVal > 0.0f) {
|
|
*dst = lin->GetEnd();
|
|
return false;
|
|
} else {
|
|
if (startVal >= 0.0f && endVal <= 0.0f) {
|
|
if (a) {
|
|
return cM3d_CrossInfLineVsInfPlane_proc(startVal, endVal, &lin->GetStartP(), &lin->GetEndP(), dst);
|
|
}
|
|
} else {
|
|
if (b) {
|
|
return cM3d_CrossInfLineVsInfPlane_proc(startVal, endVal, &lin->GetStartP(), &lin->GetEndP(), dst);
|
|
}
|
|
}
|
|
*dst = lin->GetEnd();
|
|
return false;
|
|
}
|
|
}
|
|
|
|
static u32 const BPCP_OUTCODE0 = 0x00000001;
|
|
|
|
static u32 const BPCP_OUTCODE1 = 0x00000002;
|
|
|
|
static u32 const BPCP_OUTCODE4 = 0x00000010;
|
|
|
|
static u32 const BPCP_OUTCODE5 = 0x00000020;
|
|
|
|
static u32 const BPCP_OUTCODE2 = 0x00000004;
|
|
|
|
static u32 const BPCP_OUTCODE3 = 0x00000008;
|
|
|
|
static u32 const BEVEL2D_OUTCODE0 = 0x00000001;
|
|
|
|
static u32 const BEVEL2D_OUTCODE1 = 0x00000002;
|
|
|
|
static u32 const BEVEL2D_OUTCODE2 = 0x00000004;
|
|
|
|
static u32 const BEVEL2D_OUTCODE3 = 0x00000008;
|
|
|
|
static u32 const BEVEL2D_OUTCODE4 = 0x00000010;
|
|
|
|
static u32 const BEVEL2D_OUTCODE5 = 0x00000020;
|
|
|
|
static u32 const BEVEL2D_OUTCODE6 = 0x00000040;
|
|
|
|
static u32 const BEVEL2D_OUTCODE7 = 0x00000080;
|
|
|
|
static u32 const BEVEL2D_OUTCODE8 = 0x00000100;
|
|
|
|
static u32 const BEVEL2D_OUTCODE9 = 0x00000200;
|
|
|
|
static u32 const BEVEL2D_OUTCODE10 = 0x00000400;
|
|
|
|
static u32 const BEVEL2D_OUTCODE11 = 0x00000800;
|
|
|
|
static u32 const BEVEL3D_OUTCODE0 = 0x00000001;
|
|
|
|
static u32 const BEVEL3D_OUTCODE1 = 0x00000002;
|
|
|
|
static u32 const BEVEL3D_OUTCODE2 = 0x00000004;
|
|
|
|
static u32 const BEVEL3D_OUTCODE3 = 0x00000008;
|
|
|
|
static u32 const BEVEL3D_OUTCODE4 = 0x00000010;
|
|
|
|
static u32 const BEVEL3D_OUTCODE5 = 0x00000020;
|
|
|
|
static u32 const BEVEL3D_OUTCODE6 = 0x00000040;
|
|
|
|
static u32 const BEVEL3D_OUTCODE7 = 0x00000080;
|
|
|
|
inline u32 cM3d_CheckBoxEdgePlane_Bevel2DCheck(Vec const* param_0, Vec const* param_1,
|
|
Vec const* param_2) {
|
|
u32 ret = 0;
|
|
if (-param_0->x + param_0->y > -param_1->x + param_2->y) {
|
|
ret |= BEVEL2D_OUTCODE0;
|
|
}
|
|
if (-param_0->x + param_0->y < -param_2->x + param_1->y) {
|
|
ret |= BEVEL2D_OUTCODE1;
|
|
}
|
|
if (param_0->x + param_0->y > param_2->x + param_2->y) {
|
|
ret |= BEVEL2D_OUTCODE2;
|
|
}
|
|
if (param_0->x + param_0->y < param_1->x + param_1->y) {
|
|
ret |= BEVEL2D_OUTCODE3;
|
|
}
|
|
if (-param_0->z + param_0->y > -param_1->z + param_2->y) {
|
|
ret |= BEVEL2D_OUTCODE4;
|
|
}
|
|
if (-param_0->z + param_0->y < -param_2->z + param_1->y) {
|
|
ret |= BEVEL2D_OUTCODE5;
|
|
}
|
|
if (param_0->z + param_0->y > param_2->z + param_2->y) {
|
|
ret |= BEVEL2D_OUTCODE6;
|
|
}
|
|
if (param_0->z + param_0->y < param_1->z + param_1->y) {
|
|
ret |= BEVEL2D_OUTCODE7;
|
|
}
|
|
if (-param_0->z + param_0->x > -param_1->z + param_2->x) {
|
|
ret |= BEVEL2D_OUTCODE8;
|
|
}
|
|
if (-param_0->z + param_0->x < -param_2->z + param_1->x) {
|
|
ret |= BEVEL2D_OUTCODE9;
|
|
}
|
|
if (param_0->z + param_0->x > param_2->z + param_2->x) {
|
|
ret |= BEVEL2D_OUTCODE10;
|
|
}
|
|
if (param_0->z + param_0->x < param_1->z + param_1->x) {
|
|
ret |= BEVEL2D_OUTCODE11;
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
inline u32 cM3d_CheckBoxEdgePlane_Bevel3DCheck(Vec const* param_0, Vec const* param_1,
|
|
Vec const* param_2) {
|
|
u32 ret = 0;
|
|
if (param_0->x + param_0->y + param_0->z > param_2->x + param_2->y + param_2->z) {
|
|
ret |= BEVEL3D_OUTCODE0;
|
|
}
|
|
if (-param_0->x + param_0->y + param_0->z > -param_1->x + param_2->y + param_2->z) {
|
|
ret |= BEVEL3D_OUTCODE1;
|
|
}
|
|
if (-param_0->x + param_0->y - param_0->z > -param_1->x + param_2->y - param_1->z) {
|
|
ret |= BEVEL3D_OUTCODE2;
|
|
}
|
|
if (param_0->x + param_0->y - param_0->z > param_2->x + param_2->y - param_1->z) {
|
|
ret |= BEVEL3D_OUTCODE3;
|
|
}
|
|
if (param_0->x - param_0->y + param_0->z > param_2->x - param_1->y + param_2->z) {
|
|
ret |= BEVEL3D_OUTCODE4;
|
|
}
|
|
if (-param_0->x - param_0->y + param_0->z > -param_1->x - param_1->y + param_2->z) {
|
|
ret |= BEVEL3D_OUTCODE5;
|
|
}
|
|
if (-param_0->x - param_0->y + param_0->z > -param_1->x - param_1->y + param_2->z) {
|
|
ret |= BEVEL3D_OUTCODE6;
|
|
}
|
|
if (-param_0->x - param_0->y - param_0->z > -param_1->x - param_1->y - param_1->z) {
|
|
ret |= BEVEL3D_OUTCODE7;
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
bool cM3d_Cross_MinMaxBoxLine(Vec const* param_0, Vec const* param_1, Vec const* param_2,
|
|
Vec const* param_3) {
|
|
u32 uVar3 = 0;
|
|
u32 uVar4 = 0;
|
|
|
|
if (param_2->x > param_1->x) {
|
|
if (param_3->x > param_1->x) {
|
|
return false;
|
|
}
|
|
uVar3 |= BPCP_OUTCODE0;
|
|
} else if (param_3->x > param_1->x) {
|
|
uVar4 |= BPCP_OUTCODE0;
|
|
}
|
|
|
|
if ((uVar3 & BPCP_OUTCODE0) == 0 && param_2->x < param_0->x) {
|
|
if ((uVar4 & BPCP_OUTCODE0) == 0 && param_3->x < param_0->x) {
|
|
return false;
|
|
}
|
|
uVar3 |= BPCP_OUTCODE1;
|
|
} else if ((uVar4 & BPCP_OUTCODE0) == 0 && param_3->x < param_0->x) {
|
|
uVar4 |= BPCP_OUTCODE1;
|
|
}
|
|
|
|
if (param_2->z > param_1->z) {
|
|
if (param_3->z > param_1->z) {
|
|
return false;
|
|
}
|
|
uVar3 |= BPCP_OUTCODE4;
|
|
} else if (param_3->z > param_1->z) {
|
|
uVar4 |= BPCP_OUTCODE4;
|
|
}
|
|
|
|
if ((uVar3 & BPCP_OUTCODE4) == 0 && param_2->z < param_0->z) {
|
|
if ((uVar4 & BPCP_OUTCODE4) == 0 && param_3->z < param_0->z) {
|
|
return false;
|
|
}
|
|
uVar3 |= BPCP_OUTCODE5;
|
|
} else if ((uVar4 & BPCP_OUTCODE4) == 0 && param_3->z < param_0->z) {
|
|
uVar4 |= BPCP_OUTCODE5;
|
|
}
|
|
|
|
if (param_2->y > param_1->y) {
|
|
if (param_3->y > param_1->y) {
|
|
return false;
|
|
}
|
|
uVar3 |= BPCP_OUTCODE2;
|
|
} else if (param_3->y > param_1->y) {
|
|
uVar4 |= BPCP_OUTCODE2;
|
|
}
|
|
|
|
if ((uVar3 & BPCP_OUTCODE2) == 0 && param_2->y < param_0->y) {
|
|
if ((uVar4 & BPCP_OUTCODE2) == 0 && param_3->y < param_0->y) {
|
|
return false;
|
|
}
|
|
uVar3 |= BPCP_OUTCODE3;
|
|
} else if ((uVar4 & BPCP_OUTCODE2) == 0 && param_3->y < param_0->y) {
|
|
uVar4 |= BPCP_OUTCODE3;
|
|
}
|
|
|
|
if (uVar3 == 0) {
|
|
return true;
|
|
}
|
|
if (uVar4 == 0) {
|
|
return true;
|
|
}
|
|
|
|
uVar3 |= cM3d_CheckBoxEdgePlane_Bevel2DCheck(param_2, param_0, param_1) << 8;
|
|
uVar4 |= cM3d_CheckBoxEdgePlane_Bevel2DCheck(param_3, param_0, param_1) << 8;
|
|
if ((uVar3 & uVar4) != 0) {
|
|
return false;
|
|
}
|
|
|
|
uVar3 |= cM3d_CheckBoxEdgePlane_Bevel3DCheck(param_2, param_0, param_1) << 0x18;
|
|
uVar4 |= cM3d_CheckBoxEdgePlane_Bevel3DCheck(param_3, param_0, param_1) << 0x18;
|
|
if ((uVar3 & uVar4) != 0) {
|
|
return false;
|
|
}
|
|
|
|
cM3dGLin line(*param_2, *param_3);
|
|
|
|
if ((uVar3 ^ uVar4) & BPCP_OUTCODE0) {
|
|
cM3dGPla plane;
|
|
plane.mNormal.x = 1.0f;
|
|
plane.mNormal.y = 0.0f;
|
|
plane.mNormal.z = 0.0f;
|
|
plane.mD = -param_1->x;
|
|
Vec cross;
|
|
if (plane.cross(line, cross) && param_0->y <= cross.y && cross.y <= param_1->y
|
|
&& param_0->z <= cross.z && cross.z <= param_1->z)
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
|
|
if ((uVar3 ^ uVar4) & BPCP_OUTCODE1) {
|
|
cM3dGPla plane;
|
|
plane.mNormal.x = -1.0f;
|
|
plane.mNormal.y = 0.0f;
|
|
plane.mNormal.z = 0.0f;
|
|
plane.mD = param_0->x;
|
|
Vec cross;
|
|
if (plane.cross(line, cross) && param_0->y <= cross.y && cross.y <= param_1->y
|
|
&& param_0->z <= cross.z && cross.z <= param_1->z)
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
|
|
if ((uVar3 ^ uVar4) & BPCP_OUTCODE2) {
|
|
cM3dGPla plane;
|
|
plane.mNormal.x = 0.0f;
|
|
plane.mNormal.y = 1.0f;
|
|
plane.mNormal.z = 0.0f;
|
|
plane.mD = -param_1->y;
|
|
Vec cross;
|
|
if (plane.cross(line, cross) && param_0->x <= cross.x && cross.x <= param_1->x
|
|
&& param_0->z <= cross.z && cross.z <= param_1->z)
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
|
|
if ((uVar3 ^ uVar4) & BPCP_OUTCODE3) {
|
|
cM3dGPla plane;
|
|
plane.mNormal.x = 0.0f;
|
|
plane.mNormal.y = -1.0f;
|
|
plane.mNormal.z = 0.0f;
|
|
plane.mD = param_0->y;
|
|
Vec cross;
|
|
if (plane.cross(line, cross) && param_0->x <= cross.x && cross.x <= param_1->x
|
|
&& param_0->z <= cross.z && cross.z <= param_1->z)
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
|
|
if ((uVar3 ^ uVar4) & BPCP_OUTCODE4) {
|
|
cM3dGPla plane;
|
|
plane.mNormal.x = 0.0f;
|
|
plane.mNormal.y = 0.0f;
|
|
plane.mNormal.z = 1.0f;
|
|
plane.mD = -param_1->z;
|
|
Vec cross;
|
|
if (plane.cross(line, cross) && param_0->x <= cross.x && cross.x <= param_1->x
|
|
&& param_0->y <= cross.y && cross.y <= param_1->y)
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
|
|
if ((uVar3 ^ uVar4) & BPCP_OUTCODE5) {
|
|
cM3dGPla plane;
|
|
plane.mNormal.x = 0.0f;
|
|
plane.mNormal.y = 0.0f;
|
|
plane.mNormal.z = -1.0f;
|
|
plane.mD = param_0->z;
|
|
Vec cross;
|
|
if (plane.cross(line, cross) && param_0->x <= cross.x && cross.x <= param_1->x
|
|
&& param_0->y <= cross.y && cross.y <= param_1->y)
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool cM3d_InclusionCheckPosIn3PosBox3d(const Vec* pVecA, const Vec* pVecB, const Vec* pVecC,
|
|
const Vec* pVecD, f32 pF) {
|
|
f32 min, max;
|
|
if (pVecA->x < pVecB->x) {
|
|
min = pVecA->x;
|
|
max = pVecB->x;
|
|
} else {
|
|
min = pVecB->x;
|
|
max = pVecA->x;
|
|
}
|
|
if (min > pVecC->x) {
|
|
min = pVecC->x;
|
|
} else if (max < pVecC->x) {
|
|
max = pVecC->x;
|
|
}
|
|
if (min - pF > pVecD->x || max + pF < pVecD->x) {
|
|
return false;
|
|
}
|
|
|
|
if (pVecA->z < pVecB->z) {
|
|
min = pVecA->z;
|
|
max = pVecB->z;
|
|
} else {
|
|
min = pVecB->z;
|
|
max = pVecA->z;
|
|
}
|
|
if (min > pVecC->z) {
|
|
min = pVecC->z;
|
|
} else if (max < pVecC->z) {
|
|
max = pVecC->z;
|
|
}
|
|
if (min - pF > pVecD->z || max + pF < pVecD->z) {
|
|
return false;
|
|
}
|
|
|
|
if (pVecA->y < pVecB->y) {
|
|
min = pVecA->y;
|
|
max = pVecB->y;
|
|
} else {
|
|
min = pVecB->y;
|
|
max = pVecA->y;
|
|
}
|
|
if (min > pVecC->y) {
|
|
min = pVecC->y;
|
|
} else if (max < pVecC->y) {
|
|
max = pVecC->y;
|
|
}
|
|
if (min - pF > pVecD->y || max + pF < pVecD->y) {
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
static bool cM3d_InclusionCheckPosIn3PosBox2d(f32 param_1, f32 param_2, f32 param_3,
|
|
f32 param_4, f32 param_5, f32 param_6,
|
|
f32 param_7, f32 param_8, f32 param_9) {
|
|
f32 f31;
|
|
f32 f30;
|
|
f32 f29;
|
|
f29 = param_9;
|
|
if (param_1 < param_3) {
|
|
f31 = param_1;
|
|
f30 = param_3;
|
|
} else {
|
|
f31 = param_3;
|
|
f30 = param_1;
|
|
}
|
|
|
|
if (f31 > param_5) {
|
|
f31 = param_5;
|
|
} else if (f30 < param_5) {
|
|
f30 = param_5;
|
|
}
|
|
|
|
if (f31 - f29 > param_7 || f30 + f29 < param_7) {
|
|
return false;
|
|
}
|
|
|
|
if (param_2 < param_4) {
|
|
f31 = param_2;
|
|
f30 = param_4;
|
|
} else {
|
|
f31 = param_4;
|
|
f30 = param_2;
|
|
}
|
|
|
|
if (f31 > param_6) {
|
|
f31 = param_6;
|
|
} else if (f30 < param_6) {
|
|
f30 = param_6;
|
|
}
|
|
|
|
if (f31 - f29 > param_8 || f30 + f29 < param_8)
|
|
{
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
static bool cM3d_CrossX_Tri(cM3dGTri const* tri, Vec const* vec, f32 param_2) {
|
|
if (cM3d_IsZero(tri->GetNP()->x)) {
|
|
return false;
|
|
}
|
|
|
|
if (!cM3d_InclusionCheckPosIn3PosBox2d(tri->mA.y, tri->mA.z, tri->mB.y, tri->mB.z,
|
|
tri->mC.y, tri->mC.z, vec->y, vec->z, 0.005f)) {
|
|
return false;
|
|
}
|
|
|
|
f32 tmp = cM3d_VectorProduct2d(tri->mA.y, tri->mA.z, tri->mB.y, tri->mB.z, vec->y, vec->z);
|
|
|
|
if (tmp <= param_2
|
|
&& cM3d_VectorProduct2d(tri->mB.y, tri->mB.z, tri->mC.y, tri->mC.z, vec->y, vec->z) <= param_2
|
|
&& cM3d_VectorProduct2d(tri->mC.y, tri->mC.z, tri->mA.y, tri->mA.z, vec->y, vec->z) <= param_2)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
if (tmp >= -param_2
|
|
&& cM3d_VectorProduct2d(tri->mB.y, tri->mB.z, tri->mC.y, tri->mC.z, vec->y, vec->z) >= -param_2
|
|
&& cM3d_VectorProduct2d(tri->mC.y, tri->mC.z, tri->mA.y, tri->mA.z, vec->y, vec->z) >= -param_2)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
static bool cM3d_CrossX_Tri(cM3dGTri const* tri, Vec const* vec) {
|
|
if (cM3d_IsZero(tri->GetNP()->x)) {
|
|
return false;
|
|
}
|
|
|
|
if (!cM3d_InclusionCheckPosIn3PosBox2d(tri->mA.y, tri->mA.z, tri->mB.y, tri->mB.z,
|
|
tri->mC.y, tri->mC.z, vec->y, vec->z, 0.005f)) {
|
|
return false;
|
|
}
|
|
|
|
f32 tmp = cM3d_VectorProduct2d(tri->mA.y, tri->mA.z, tri->mB.y, tri->mB.z, vec->y, vec->z);
|
|
|
|
if (tmp <= 20.0f
|
|
&& cM3d_VectorProduct2d(tri->mB.y, tri->mB.z, tri->mC.y, tri->mC.z, vec->y, vec->z) <= 20.0f
|
|
&& cM3d_VectorProduct2d(tri->mC.y, tri->mC.z, tri->mA.y, tri->mA.z, vec->y, vec->z) <= 20.0f)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
if (tmp >= -20.0f
|
|
&& cM3d_VectorProduct2d(tri->mB.y, tri->mB.z, tri->mC.y, tri->mC.z, vec->y, vec->z) >= -20.0f
|
|
&& cM3d_VectorProduct2d(tri->mC.y, tri->mC.z, tri->mA.y, tri->mA.z, vec->y, vec->z) >= -20.0f)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
static bool cM3d_CrossX_LinTri_proc(cM3dGTri const* tri, Vec const* vec) {
|
|
if (!cM3d_InclusionCheckPosIn3PosBox2d(tri->mA.y, tri->mA.z, tri->mB.y, tri->mB.z,
|
|
tri->mC.y, tri->mC.z, vec->y, vec->z, 0.005f)) {
|
|
return false;
|
|
}
|
|
|
|
f32 tmp = cM3d_VectorProduct2d(tri->mA.y, tri->mA.z, tri->mB.y, tri->mB.z, vec->y, vec->z);
|
|
|
|
if (tmp <= 20.0f
|
|
&& cM3d_VectorProduct2d(tri->mB.y, tri->mB.z, tri->mC.y, tri->mC.z, vec->y, vec->z) <= 20.0f
|
|
&& cM3d_VectorProduct2d(tri->mC.y, tri->mC.z, tri->mA.y, tri->mA.z, vec->y, vec->z) <= 20.0f)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
if (tmp >= -20.0f
|
|
&& cM3d_VectorProduct2d(tri->mB.y, tri->mB.z, tri->mC.y, tri->mC.z, vec->y, vec->z) >= -20.0f
|
|
&& cM3d_VectorProduct2d(tri->mC.y, tri->mC.z, tri->mA.y, tri->mA.z, vec->y, vec->z) >= -20.0f)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool cM3d_CrossY_Tri(cM3dGTri const* tri, Vec const* vec) {
|
|
if (cM3d_IsZero(tri->GetNP()->y)) {
|
|
return false;
|
|
}
|
|
|
|
if (!cM3d_InclusionCheckPosIn3PosBox2d(tri->mA.z, tri->mA.x, tri->mB.z, tri->mB.x,
|
|
tri->mC.z, tri->mC.x, vec->z, vec->x, 0.005f)) {
|
|
return false;
|
|
}
|
|
|
|
f32 tmp = cM3d_VectorProduct2d(tri->mA.z, tri->mA.x, tri->mB.z, tri->mB.x, vec->z, vec->x);
|
|
|
|
if (tmp <= 20.0f
|
|
&& cM3d_VectorProduct2d(tri->mB.z, tri->mB.x, tri->mC.z, tri->mC.x, vec->z, vec->x) <= 20.0f
|
|
&& cM3d_VectorProduct2d(tri->mC.z, tri->mC.x, tri->mA.z, tri->mA.x, vec->z, vec->x) <= 20.0f)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
if (tmp >= -20.0f
|
|
&& cM3d_VectorProduct2d(tri->mB.z, tri->mB.x, tri->mC.z, tri->mC.x, vec->z, vec->x) >= -20.0f
|
|
&& cM3d_VectorProduct2d(tri->mC.z, tri->mC.x, tri->mA.z, tri->mA.x, vec->z, vec->x) >= -20.0f)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
static bool cM3d_CrossY_LinTri_proc(cM3dGTri const* tri, Vec const* vec) {
|
|
if (!cM3d_InclusionCheckPosIn3PosBox2d(tri->mA.z, tri->mA.x, tri->mB.z, tri->mB.x,
|
|
tri->mC.z, tri->mC.x, vec->z, vec->x, 0.005f)) {
|
|
return false;
|
|
}
|
|
|
|
f32 tmp = cM3d_VectorProduct2d(tri->mA.z, tri->mA.x, tri->mB.z, tri->mB.x, vec->z, vec->x);
|
|
|
|
if (tmp <= 20.0f
|
|
&& cM3d_VectorProduct2d(tri->mB.z, tri->mB.x, tri->mC.z, tri->mC.x, vec->z, vec->x) <= 20.0f
|
|
&& cM3d_VectorProduct2d(tri->mC.z, tri->mC.x, tri->mA.z, tri->mA.x, vec->z, vec->x) <= 20.0f)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
if (tmp >= -20.0f
|
|
&& cM3d_VectorProduct2d(tri->mB.z, tri->mB.x, tri->mC.z, tri->mC.x, vec->z, vec->x) >= -20.0f
|
|
&& cM3d_VectorProduct2d(tri->mC.z, tri->mC.x, tri->mA.z, tri->mA.x, vec->z, vec->x) >= -20.0f)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool cM3d_CrossY_Tri(Vec const& a, Vec const& b, Vec const& c, cM3dGPla const& plane,
|
|
Vec const* vec) {
|
|
if (cM3d_IsZero(plane.mNormal.y)) {
|
|
return false;
|
|
}
|
|
|
|
if (!cM3d_InclusionCheckPosIn3PosBox2d(a.z, a.x, b.z, b.x,
|
|
c.z, c.x, vec->z, vec->x, 0.005f)) {
|
|
return false;
|
|
}
|
|
|
|
f32 tmp = cM3d_VectorProduct2d(a.z, a.x, b.z, b.x, vec->z, vec->x);
|
|
|
|
if (tmp <= 20.0f
|
|
&& cM3d_VectorProduct2d(b.z, b.x, c.z, c.x, vec->z, vec->x) <= 20.0f
|
|
&& cM3d_VectorProduct2d(c.z, c.x, a.z, a.x, vec->z, vec->x) <= 20.0f)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
if (tmp >= -20.0f
|
|
&& cM3d_VectorProduct2d(b.z, b.x, c.z, c.x, vec->z, vec->x) >= -20.0f
|
|
&& cM3d_VectorProduct2d(c.z, c.x, a.z, a.x, vec->z, vec->x) >= -20.0f)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool cM3d_CrossY_Tri_Front(Vec const& a, Vec const& b, Vec const& c, Vec const* vec) {
|
|
if (!cM3d_InclusionCheckPosIn3PosBox2d(a.z, a.x, b.z, b.x,
|
|
c.z, c.x, vec->z, vec->x, 0.005f)) {
|
|
return false;
|
|
}
|
|
|
|
if (cM3d_VectorProduct2d(a.z, a.x, b.z, b.x, vec->z, vec->x) >= -20.0f
|
|
&& cM3d_VectorProduct2d(b.z, b.x, c.z, c.x, vec->z, vec->x) >= -20.0f
|
|
&& cM3d_VectorProduct2d(c.z, c.x, a.z, a.x, vec->z, vec->x) >= -20.0f)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
static bool cM3d_CrossY_Tri(cM3dGTri const* tri, Vec const* vec, f32* param_2) {
|
|
if (cM3d_CrossY_Tri(tri, vec)) {
|
|
*param_2 = (vec->x * -tri->GetNP()->x - vec->z * tri->GetNP()->z - tri->GetD()) / tri->GetNP()->y;
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
static bool cM3d_CrossY_Tri(cM3dGTri const* tri, Vec const* vec, f32 param_2) {
|
|
if (cM3d_IsZero(tri->GetNP()->y)) {
|
|
return false;
|
|
}
|
|
|
|
if (!cM3d_InclusionCheckPosIn3PosBox2d(tri->mA.z, tri->mA.x, tri->mB.z, tri->mB.x,
|
|
tri->mC.z, tri->mC.x, vec->z, vec->x, 0.005f)) {
|
|
return false;
|
|
}
|
|
|
|
f32 tmp = cM3d_VectorProduct2d(tri->mA.z, tri->mA.x, tri->mB.z, tri->mB.x, vec->z, vec->x);
|
|
|
|
if (tmp <= param_2
|
|
&& cM3d_VectorProduct2d(tri->mB.z, tri->mB.x, tri->mC.z, tri->mC.x, vec->z, vec->x) <= param_2
|
|
&& cM3d_VectorProduct2d(tri->mC.z, tri->mC.x, tri->mA.z, tri->mA.x, vec->z, vec->x) <= param_2)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
if (tmp >= -param_2
|
|
&& cM3d_VectorProduct2d(tri->mB.z, tri->mB.x, tri->mC.z, tri->mC.x, vec->z, vec->x) >= -param_2
|
|
&& cM3d_VectorProduct2d(tri->mC.z, tri->mC.x, tri->mA.z, tri->mA.x, vec->z, vec->x) >= -param_2)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
static bool cM3d_CrossY_Tri(cM3dGTri const* tri, Vec const* vec, cM3d_Range const* range,
|
|
f32* param_3) {
|
|
if (cM3d_IsZero(tri->GetNP()->y)) {
|
|
return false;
|
|
}
|
|
|
|
Vec point;
|
|
point.x = vec->x;
|
|
point.y = range->mMin;
|
|
point.z = vec->z;
|
|
f32 f1 = tri->getPlaneFunc(&point);
|
|
point.y = range->mMax;
|
|
f32 f2 = tri->getPlaneFunc(&point);
|
|
|
|
if ((f1 > 0.0f && f2 > 0.0f) || (f1 < 0.0f && f2 < 0.0f)) {
|
|
return false;
|
|
}
|
|
|
|
return cM3d_CrossY_Tri(tri, vec, param_3);
|
|
}
|
|
|
|
static bool cM3d_CrossZ_Tri(cM3dGTri const* tri, Vec const* vec, f32 param_2) {
|
|
if (cM3d_IsZero(tri->GetNP()->z)) {
|
|
return false;
|
|
}
|
|
|
|
if (!cM3d_InclusionCheckPosIn3PosBox2d(tri->mA.x, tri->mA.y, tri->mB.x, tri->mB.y,
|
|
tri->mC.x, tri->mC.y, vec->x, vec->y, 0.005f)) {
|
|
return false;
|
|
}
|
|
|
|
f32 tmp = cM3d_VectorProduct2d(tri->mA.x, tri->mA.y, tri->mB.x, tri->mB.y, vec->x, vec->y);
|
|
|
|
if (tmp <= param_2
|
|
&& cM3d_VectorProduct2d(tri->mB.x, tri->mB.y, tri->mC.x, tri->mC.y, vec->x, vec->y) <= param_2
|
|
&& cM3d_VectorProduct2d(tri->mC.x, tri->mC.y, tri->mA.x, tri->mA.y, vec->x, vec->y) <= param_2)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
if (tmp >= -param_2
|
|
&& cM3d_VectorProduct2d(tri->mB.x, tri->mB.y, tri->mC.x, tri->mC.y, vec->x, vec->y) >= -param_2
|
|
&& cM3d_VectorProduct2d(tri->mC.x, tri->mC.y, tri->mA.x, tri->mA.y, vec->x, vec->y) >= -param_2)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
static bool cM3d_CrossZ_Tri(cM3dGTri const* tri, Vec const* vec) {
|
|
if (cM3d_IsZero(tri->GetNP()->z)) {
|
|
return false;
|
|
}
|
|
|
|
if (!cM3d_InclusionCheckPosIn3PosBox2d(tri->mA.x, tri->mA.y, tri->mB.x, tri->mB.y,
|
|
tri->mC.x, tri->mC.y, vec->x, vec->y, 0.005f)) {
|
|
return false;
|
|
}
|
|
|
|
f32 tmp = cM3d_VectorProduct2d(tri->mA.x, tri->mA.y, tri->mB.x, tri->mB.y, vec->x, vec->y);
|
|
|
|
if (tmp <= 20.0f
|
|
&& cM3d_VectorProduct2d(tri->mB.x, tri->mB.y, tri->mC.x, tri->mC.y, vec->x, vec->y) <= 20.0f
|
|
&& cM3d_VectorProduct2d(tri->mC.x, tri->mC.y, tri->mA.x, tri->mA.y, vec->x, vec->y) <= 20.0f)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
if (tmp >= -20.0f
|
|
&& cM3d_VectorProduct2d(tri->mB.x, tri->mB.y, tri->mC.x, tri->mC.y, vec->x, vec->y) >= -20.0f
|
|
&& cM3d_VectorProduct2d(tri->mC.x, tri->mC.y, tri->mA.x, tri->mA.y, vec->x, vec->y) >= -20.0f)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
static bool cM3d_CrossZ_LinTri_proc(cM3dGTri const* tri, Vec const* vec) {
|
|
if (!cM3d_InclusionCheckPosIn3PosBox2d(tri->mA.x, tri->mA.y, tri->mB.x, tri->mB.y,
|
|
tri->mC.x, tri->mC.y, vec->x, vec->y, 0.005f)) {
|
|
return false;
|
|
}
|
|
|
|
f32 tmp = cM3d_VectorProduct2d(tri->mA.x, tri->mA.y, tri->mB.x, tri->mB.y, vec->x, vec->y);
|
|
|
|
if (tmp <= 20.0f
|
|
&& cM3d_VectorProduct2d(tri->mB.x, tri->mB.y, tri->mC.x, tri->mC.y, vec->x, vec->y) <= 20.0f
|
|
&& cM3d_VectorProduct2d(tri->mC.x, tri->mC.y, tri->mA.x, tri->mA.y, vec->x, vec->y) <= 20.0f)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
if (tmp >= -20.0f
|
|
&& cM3d_VectorProduct2d(tri->mB.x, tri->mB.y, tri->mC.x, tri->mC.y, vec->x, vec->y) >= -20.0f
|
|
&& cM3d_VectorProduct2d(tri->mC.x, tri->mC.y, tri->mA.x, tri->mA.y, vec->x, vec->y) >= -20.0f)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool cM3d_Cross_LinTri(cM3dGLin const* line, cM3dGTri const* tri, Vec* vec, bool param_3,
|
|
bool param_4) {
|
|
if (!cM3d_Cross_LinPla(line, tri, vec, param_3, param_4)) {
|
|
return false;
|
|
}
|
|
|
|
if ((fabsf(tri->GetNP()->x) < 0.008f || cM3d_CrossX_LinTri_proc(tri, vec))
|
|
&& (fabsf(tri->GetNP()->y) < 0.008f || cM3d_CrossY_LinTri_proc(tri, vec))
|
|
&& (fabsf(tri->GetNP()->z) < 0.008f || cM3d_CrossZ_LinTri_proc(tri, vec)))
|
|
{
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
static bool cM3d_Cross_LinTri_Easy(cM3dGTri const* tri, Vec const* vec) {
|
|
if ((cM3d_IsZero(tri->GetNP()->x) || cM3d_CrossX_Tri(tri, vec))
|
|
&& (cM3d_IsZero(tri->GetNP()->y) || cM3d_CrossY_Tri(tri, vec))
|
|
&& (cM3d_IsZero(tri->GetNP()->z) || cM3d_CrossZ_Tri(tri, vec)))
|
|
{
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
static bool cM3d_Cross_SphPnt(cM3dGSph const* sph, Vec const* point) {
|
|
return cM3d_LenSq(sph->GetCP(), point) <= sph->GetR() * sph->GetR();
|
|
}
|
|
|
|
bool cM3d_Cross_LinSph(cM3dGLin const* line, cM3dGSph const* sph, Vec* param_2) {
|
|
Vec lin_vec;
|
|
cXyz vec;
|
|
const Vec* center = sph->GetCP();
|
|
|
|
f32 max_x = center->x + sph->GetR();
|
|
if (max_x < line->GetStartP().x && max_x < line->GetEndP().x) {
|
|
return false;
|
|
}
|
|
f32 min_x = center->x - sph->GetR();
|
|
if (min_x > line->GetStartP().x && min_x > line->GetEndP().x) {
|
|
return false;
|
|
}
|
|
|
|
f32 max_y = center->y + sph->GetR();
|
|
if (max_y < line->GetStartP().y && max_y < line->GetEndP().y) {
|
|
return false;
|
|
}
|
|
f32 min_y = center->y - sph->GetR();
|
|
if (min_y > line->GetStartP().y && min_y > line->GetEndP().y) {
|
|
return false;
|
|
}
|
|
|
|
f32 max_z = center->z + sph->GetR();
|
|
if (max_z < line->GetStartP().z && max_z < line->GetEndP().z) {
|
|
return false;
|
|
}
|
|
f32 min_z = center->z - sph->GetR();
|
|
if (min_z > line->GetStartP().z && min_z > line->GetEndP().z) {
|
|
return false;
|
|
}
|
|
|
|
VECSubtract(&line->GetEndP(), &line->GetStartP(), &lin_vec);
|
|
f32 len_sq = VECSquareMag(&lin_vec);
|
|
if (cM3d_IsZero(len_sq)) {
|
|
return false;
|
|
}
|
|
|
|
VECSubtract(center, &line->GetStartP(), &vec);
|
|
f32 proj = VECDotProduct(&vec, &lin_vec) / len_sq;
|
|
if (proj < 0.0f || proj > 1.0f) {
|
|
if (line->GetStartP().abs2(*center) < line->GetEndP().abs2(*center)) {
|
|
if (cM3d_Cross_SphPnt(sph, &line->GetStartP())) {
|
|
param_2->x = line->GetStartP().x;
|
|
param_2->y = line->GetStartP().y;
|
|
param_2->z = line->GetStartP().z;
|
|
return true;
|
|
}
|
|
} else {
|
|
if (cM3d_Cross_SphPnt(sph, &line->GetEndP())) {
|
|
param_2->x = line->GetEndP().x;
|
|
param_2->y = line->GetEndP().y;
|
|
param_2->z = line->GetEndP().z;
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
Vec proj_vec;
|
|
VECScale(&lin_vec, &proj_vec, proj);
|
|
VECAdd(&proj_vec, &line->GetStartP(), param_2);
|
|
if (cM3d_LenSq(param_2, center) <= sph->GetR() * sph->GetR()) {
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
int cM3d_Cross_LinSph_CrossPos(cM3dGSph const& sph, cM3dGLin const& line, Vec* param_2,
|
|
Vec* param_3) {
|
|
int ret;
|
|
Vec line_vec, vec;
|
|
VECSubtract(&line.GetEndP(), &line.GetStartP(), &line_vec);
|
|
VECSubtract(&line.GetStartP(), sph.GetCP(), &vec);
|
|
f32 len_sq = VECDotProduct(&line_vec, &line_vec);
|
|
f32 dVar9 = VECDotProduct(&line_vec, &vec) * 2.0f;
|
|
f32 dVar6 = VECDotProduct(&vec, &vec) - sph.GetR() * sph.GetR();
|
|
|
|
if (cM3d_IsZero(len_sq)) {
|
|
if (cM3d_IsZero(dVar9)) {
|
|
return 0;
|
|
} else {
|
|
ret = 1;
|
|
Vec vec2;
|
|
VECScale(&line_vec, &vec2, -dVar6 / dVar9);
|
|
VECAdd(&vec2, &line.GetStartP(), param_2);
|
|
}
|
|
} else {
|
|
f32 f11 = dVar9 * dVar9 - len_sq * 4.0f * dVar6;
|
|
if (cM3d_IsZero(f11)) {
|
|
ret = 1;
|
|
Vec vec2;
|
|
VECScale(&line_vec, &vec2, -dVar9 / (len_sq * 2.0f));
|
|
VECAdd(&vec2, &line.GetStartP(), param_2);
|
|
} else if (f11 < 0.0f) {
|
|
ret = 0;
|
|
} else {
|
|
ret = 2;
|
|
f32 f1 = 1.0f / (len_sq * 2.0f);
|
|
Vec vec2;
|
|
f32 scale1 = f1 * (-dVar9 + sqrtf(f11));
|
|
f32 scale2 = f1 * (-dVar9 - sqrtf(f11));
|
|
VECScale(&line_vec, &vec2, scale1);
|
|
VECAdd(&vec2, &line.GetStartP(), param_2);
|
|
VECScale(&line_vec, &vec2, scale2);
|
|
VECAdd(&vec2, &line.GetStartP(), param_3);
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
bool cM3d_Cross_CylSph(cM3dGCyl const* cyl, cM3dGSph const* sph, f32* param_2) {
|
|
const cXyz* sph_center = sph->GetCP();
|
|
const cXyz* cyl_center = cyl->GetCP();
|
|
f32 radius_sum = cyl->GetR() + sph->GetR();
|
|
f32 dist = sqrtf(cM3d_Len2dSq(sph_center->x, sph_center->z, cyl_center->x, cyl_center->z));
|
|
|
|
if (radius_sum < dist) {
|
|
return false;
|
|
}
|
|
|
|
if (sph_center->y + sph->GetR() >= cyl_center->y
|
|
&& sph_center->y - sph->GetR() <= cyl_center->y + cyl->GetH())
|
|
{
|
|
*param_2 = radius_sum - dist;
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool cM3d_Cross_CylSph(cM3dGCyl const* cyl, cM3dGSph const* sph, Vec* param_2, f32* param_3) {
|
|
const Vec* sph_center = sph->GetCP();
|
|
const Vec* cyl_center = cyl->GetCP();
|
|
f32 radius_sum = cyl->GetR() + sph->GetR();
|
|
f32 dist = sqrtf(cM3d_Len2dSq(sph_center->x, sph_center->z, cyl_center->x, cyl_center->z));
|
|
|
|
if (radius_sum < dist) {
|
|
return false;
|
|
}
|
|
|
|
if (sph_center->y + sph->GetR() >= cyl_center->y
|
|
&& sph_center->y - sph->GetR() <= cyl_center->y + cyl->GetH())
|
|
{
|
|
*param_3 = radius_sum - dist;
|
|
if (!cM3d_IsZero(dist)) {
|
|
f32 scale = cyl->GetR() / dist;
|
|
if (scale <= 1.0f) {
|
|
Vec delta;
|
|
VECSubtract(sph_center, cyl_center, &delta);
|
|
VECScale(&delta, &delta, scale);
|
|
VECAdd(&delta, cyl_center, param_2);
|
|
} else {
|
|
*param_2 = *sph_center;
|
|
}
|
|
} else {
|
|
*param_2 = *sph_center;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool cM3d_Cross_SphSph(cM3dGSph const* sph1, cM3dGSph const* sph2, f32* param_2) {
|
|
Vec delta;
|
|
VECSubtract(sph1->GetCP(), sph2->GetCP(), &delta);
|
|
f32 dist = VECMag(&delta);
|
|
*param_2 = sph1->GetR() + sph2->GetR() - dist;
|
|
if (*param_2 > G_CM3D_F_ABS_MIN) {
|
|
return true;
|
|
} else {
|
|
*param_2 = 0.0f;
|
|
return false;
|
|
}
|
|
}
|
|
|
|
static bool cM3d_Cross_SphSph(cM3dGSph const* sph1, cM3dGSph const* sph2, f32* param_2,
|
|
f32* param_3) {
|
|
Vec delta;
|
|
VECSubtract(sph1->GetCP(), sph2->GetCP(), &delta);
|
|
*param_2 = VECMag(&delta);
|
|
*param_3 = sph1->GetR() + sph2->GetR() - *param_2;
|
|
if (*param_3 > G_CM3D_F_ABS_MIN) {
|
|
return true;
|
|
} else {
|
|
*param_3 = 0.0f;
|
|
return false;
|
|
}
|
|
}
|
|
|
|
bool cM3d_Cross_SphSph(const cM3dGSph* pSphereA, const cM3dGSph* pSphereB, Vec* pVecOut) {
|
|
f32 centerDist;
|
|
f32 overlapLen;
|
|
if (cM3d_Cross_SphSph(pSphereA, pSphereB, ¢erDist, &overlapLen)) {
|
|
if (!cM3d_IsZero(centerDist)) {
|
|
// could be an inlined function
|
|
f32 tmpF = pSphereB->GetR() / centerDist;
|
|
Vec tmp;
|
|
VECSubtract(&pSphereA->GetC(), &pSphereB->GetC(), &tmp);
|
|
VECScale(&tmp, &tmp, tmpF);
|
|
VECAdd(&tmp, &pSphereB->GetC(), pVecOut);
|
|
} else {
|
|
*pVecOut = pSphereA->GetC();
|
|
}
|
|
return true;
|
|
} else {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
void cM3d_CalcSphVsTriCrossPoint(const cM3dGSph* pSphere, const cM3dGTri* pTriangle, Vec* pVecOut) {
|
|
Vec tmp2;
|
|
Vec tmp;
|
|
VECAdd(&pTriangle->mA, &pTriangle->mB, &tmp);
|
|
VECScale(&tmp, &tmp2, 0.5f);
|
|
f32 sqDist = VECSquareDistance(&tmp2, &pSphere->GetC());
|
|
if (cM3d_IsZero(sqDist)) {
|
|
*pVecOut = pSphere->GetC();
|
|
} else {
|
|
cM3d_InDivPos2(&pSphere->GetC(), &tmp2, pSphere->GetR() / sqDist, pVecOut);
|
|
}
|
|
}
|
|
|
|
bool cM3d_Cross_SphTri(cM3dGSph const* sph, cM3dGTri const* tri, Vec* param_2) {
|
|
if (!cM3d_InclusionCheckPosIn3PosBox3d(&tri->mA, &tri->mB, &tri->mC, sph->GetCP(), sph->GetR())) {
|
|
return false;
|
|
}
|
|
|
|
f32 dist = cM3d_SignedLenPlaAndPos(tri, sph->GetCP());
|
|
if (fabsf(dist) > sph->GetR()) {
|
|
return false;
|
|
}
|
|
|
|
Vec vec1, vec2;
|
|
VECScale(tri->GetNP(), &vec2, dist);
|
|
VECSubtract(sph->GetCP(), &vec2, &vec1);
|
|
|
|
if (fabsf(tri->GetNP()->y) > 0.5f) {
|
|
if (cM3d_CrossY_Tri(tri, &vec1, 0.0f)) {
|
|
if (param_2 != NULL) {
|
|
cM3d_CalcSphVsTriCrossPoint(sph, tri, param_2);
|
|
}
|
|
return true;
|
|
}
|
|
} else if (fabsf(tri->GetNP()->x) > 0.5f) {
|
|
if (cM3d_CrossX_Tri(tri, &vec1, 0.0f)) {
|
|
if (param_2 != NULL) {
|
|
cM3d_CalcSphVsTriCrossPoint(sph, tri, param_2);
|
|
}
|
|
return true;
|
|
}
|
|
} else {
|
|
if (cM3d_CrossZ_Tri(tri, &vec1, 0.0f)) {
|
|
if (param_2 != NULL) {
|
|
cM3d_CalcSphVsTriCrossPoint(sph, tri, param_2);
|
|
}
|
|
return true;
|
|
}
|
|
}
|
|
|
|
cM3dGLin line1(tri->mA, tri->mB);
|
|
if (cM3d_Cross_LinSph(&line1, sph)) {
|
|
if (param_2 != NULL) {
|
|
cM3d_CalcSphVsTriCrossPoint(sph, tri, param_2);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
cM3dGLin line2(tri->mB, tri->mC);
|
|
if (cM3d_Cross_LinSph(&line2, sph)) {
|
|
if (param_2 != NULL) {
|
|
cM3d_CalcSphVsTriCrossPoint(sph, tri, param_2);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
cM3dGLin line3(tri->mC, tri->mA);
|
|
if (cM3d_Cross_LinSph(&line3, sph)) {
|
|
if (param_2 != NULL) {
|
|
cM3d_CalcSphVsTriCrossPoint(sph, tri, param_2);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool cM3d_Cross_CylCyl(cM3dGCyl const* cyl1, cM3dGCyl const* cyl2, f32* param_2) {
|
|
const Vec& center1 = cyl1->GetC();
|
|
const Vec& center2 = cyl2->GetC();
|
|
f32 delta_x = center1.x - center2.x;
|
|
f32 delta_z = center1.z - center2.z;
|
|
f32 dist_sq = delta_x * delta_x + delta_z * delta_z;
|
|
f32 radius_sum = cyl1->GetR() + cyl2->GetR();
|
|
|
|
if (dist_sq > radius_sum * radius_sum) {
|
|
*param_2 = 0.0f;
|
|
return false;
|
|
}
|
|
|
|
if (center1.y + cyl1->GetH() < center2.y || center1.y > center2.y + cyl2->GetH()) {
|
|
*param_2 = 0.0f;
|
|
return false;
|
|
}
|
|
|
|
*param_2 = radius_sum - sqrtf(dist_sq);
|
|
return true;
|
|
}
|
|
|
|
bool cM3d_Cross_CylCyl(cM3dGCyl const* cyl1, cM3dGCyl const* cyl2, Vec* param_2) {
|
|
const Vec& center1 = cyl1->GetC();
|
|
const Vec& center2 = cyl2->GetC();
|
|
f32 delta_x = center1.x - center2.x;
|
|
f32 delta_z = center1.z - center2.z;
|
|
f32 dist_sq = delta_x * delta_x + delta_z * delta_z;
|
|
f32 radius_sum = cyl1->GetR() + cyl2->GetR();
|
|
|
|
if (dist_sq > radius_sum * radius_sum) {
|
|
return false;
|
|
}
|
|
|
|
if (center1.y + cyl1->GetH() < center2.y || center1.y > center2.y + cyl2->GetH()) {
|
|
return false;
|
|
}
|
|
|
|
f32 dist = sqrtf(dist_sq);
|
|
if (!cM3d_IsZero(dist)) {
|
|
f32 scale = cyl2->GetR() / dist;
|
|
param_2->y = center2.y + cyl2->GetH() * 0.5f;
|
|
f32 tmp = center1.y;
|
|
if (param_2->y < tmp) {
|
|
param_2->y = tmp;
|
|
} else {
|
|
tmp += cyl1->GetH();
|
|
if (param_2->y > tmp) {
|
|
param_2->y = tmp;
|
|
}
|
|
}
|
|
param_2->x = center2.x + scale * (center1.x - center2.x);
|
|
param_2->z = center2.z + scale * (center1.z - center2.z);
|
|
} else {
|
|
*param_2 = center2;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool cM3d_Cross_CylTri(cM3dGCyl const* cyl, cM3dGTri const* tri, Vec* param_2) {
|
|
const Vec& center = cyl->GetC();
|
|
f32 top_y = center.y + cyl->GetH();
|
|
|
|
if ((center.y > tri->mA.y && center.y > tri->mB.y && center.y > tri->mC.y)
|
|
|| (top_y < tri->mA.y && top_y < tri->mB.y && top_y < tri->mC.y))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
Vec vec1, vec2;
|
|
f32 min_len_sq = 1.0e9f;
|
|
if (cM3d_Cross_CylPntPnt(cyl, &tri->mA, &tri->mB, &vec1, &vec2)) {
|
|
min_len_sq = cM3d_LenSq(&vec1, &tri->mA);
|
|
*param_2 = vec1;
|
|
}
|
|
if (cM3d_Cross_CylPntPnt(cyl, &tri->mC, &tri->mB, &vec1, &vec2)) {
|
|
f32 len_sq = cM3d_LenSq(&vec1, &tri->mC);
|
|
if (min_len_sq > len_sq) {
|
|
min_len_sq = len_sq;
|
|
*param_2 = vec1;
|
|
}
|
|
}
|
|
if (cM3d_Cross_CylPntPnt(cyl, &tri->mA, &tri->mC, &vec1, &vec2)) {
|
|
f32 len_sq = cM3d_LenSq(&vec1, &tri->mA);
|
|
if (min_len_sq > len_sq) {
|
|
min_len_sq = len_sq;
|
|
*param_2 = vec1;
|
|
}
|
|
}
|
|
|
|
if (min_len_sq != 1.0e9f) {
|
|
return true;
|
|
}
|
|
|
|
cM3d_Range range;
|
|
range.mMin = center.y;
|
|
range.mMax = top_y;
|
|
f32 tmp;
|
|
if (cM3d_CrossY_Tri(tri, ¢er, &range, &tmp)) {
|
|
Vec vec3, vec4, vec5, vec6;
|
|
vec3 = center;
|
|
vec3.y = tmp;
|
|
VECAdd(&tri->mA, &tri->mB, &vec6);
|
|
VECScale(&vec6, &vec4, 0.5f);
|
|
VECSubtract(&vec4, &vec3, &vec5);
|
|
f32 dist = sqrtf(vec5.x * vec5.x + vec5.z * vec5.z);
|
|
|
|
if (cM3d_IsZero(dist)) {
|
|
param_2->x = vec4.x;
|
|
param_2->y = vec4.y;
|
|
param_2->z = vec4.z;
|
|
} else {
|
|
cM3d_InDivPos1(&vec3, &vec5, cyl->GetR() / dist, param_2);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
int cM3d_Cross_CylLin(cM3dGCyl const* cyl, cM3dGLin const* line, Vec* param_2, Vec* param_3) {
|
|
f32 ratio;
|
|
f32 f2;
|
|
f32 fVar5;
|
|
f32 fVar2;
|
|
f32 fVar1;
|
|
f32 fVar6;
|
|
f32 fVar4;
|
|
BOOL bVar4;
|
|
BOOL bVar3;
|
|
BOOL bVar6;
|
|
BOOL bVar5;
|
|
u32 uVar11;
|
|
f32 sp28;
|
|
f32 r_sq;
|
|
int count;
|
|
|
|
ratio = 0.0f;
|
|
f2 = 0.0f;
|
|
uVar11 = 0;
|
|
|
|
if (cM3d_Cross_CylPnt(cyl, &line->GetStartP()) && cM3d_Cross_CylPnt(cyl, &line->GetEndP())) {
|
|
*param_2 = line->GetStartP();
|
|
*param_3 = line->GetEndP();
|
|
return 2;
|
|
}
|
|
|
|
Vec vec1, vec2, vec3;
|
|
Vec vec[4];
|
|
const Vec* center = cyl->GetCP();
|
|
VECSubtract(&line->GetStartP(), center, &vec1);
|
|
VECSubtract(&line->GetEndP(), center, &vec2);
|
|
VECSubtract(&vec2, &vec1, &vec3);
|
|
r_sq = cyl->GetR() * cyl->GetR();
|
|
|
|
if (!cM3d_IsZero(vec3.y)) {
|
|
ratio = -vec1.y / vec3.y;
|
|
if (ratio >= 0.0f && ratio <= 1.0f) {
|
|
f32 x = vec1.x + vec3.x * ratio;
|
|
f32 z = vec1.z + vec3.z * ratio;
|
|
if (x * x + z * z < r_sq) {
|
|
uVar11 |= 1;
|
|
vec[0].x = x + center->x;
|
|
vec[0].y = center->y;
|
|
vec[0].z = z + center->z;
|
|
}
|
|
}
|
|
|
|
ratio = (cyl->GetH() - vec1.y) / vec3.y;
|
|
if (ratio >= 0.0f && ratio <= 1.0f) {
|
|
f32 x = vec1.x + vec3.x * ratio;
|
|
f32 z = vec1.z + vec3.z * ratio;
|
|
if (x * x + z * z < r_sq) {
|
|
uVar11 |= 2;
|
|
vec[1].x = x + center->x;
|
|
vec[1].y = center->y + cyl->GetH();
|
|
vec[1].z = z + center->z;
|
|
}
|
|
}
|
|
}
|
|
|
|
bVar4 = false;
|
|
bVar3 = false;
|
|
fVar5 = vec3.x * vec3.x + vec3.z * vec3.z;
|
|
fVar2 = (vec3.x * vec1.x + vec3.z * vec1.z) * 2.0f;
|
|
fVar1 = vec1.x * vec1.x + vec1.z * vec1.z - r_sq;
|
|
|
|
f32 sp0C = fVar5 * 2.0f;
|
|
if (!cM3d_IsZero(sp0C)) {
|
|
fVar6 = fVar2 * fVar2 - fVar5 * 4.0f * fVar1;
|
|
if (fVar6 < 0.0f) {
|
|
return 0;
|
|
}
|
|
if (fVar6 > 0.0f) {
|
|
bVar4 = bVar3 = true;
|
|
} else {
|
|
bVar4 = true;
|
|
bVar3 = false;
|
|
}
|
|
fVar4 = sqrtf(fVar6);
|
|
if (bVar4) {
|
|
ratio = (-fVar2 + fVar4) / sp0C;
|
|
}
|
|
if (bVar3) {
|
|
f2 = (-fVar2 - fVar4) / sp0C;
|
|
}
|
|
} else {
|
|
if (!cM3d_IsZero(fVar2)) {
|
|
bVar4 = true;
|
|
bVar3 = false;
|
|
ratio = -fVar1 / fVar2;
|
|
} else {
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
if (bVar4 && !bVar3) {
|
|
if (0.0f > ratio || ratio > 1.0f) {
|
|
return 0;
|
|
}
|
|
} else {
|
|
bVar6 = 0.0f > ratio || ratio > 1.0f;
|
|
bVar5 = 0.0f > f2 || f2 > 1.0f;
|
|
if (bVar6 && bVar5) {
|
|
return 0;
|
|
}
|
|
if (bVar6) {
|
|
bVar4 = false;
|
|
}
|
|
if (bVar5) {
|
|
bVar3 = false;
|
|
}
|
|
}
|
|
|
|
if (bVar4) {
|
|
sp28 = vec1.y + ratio * vec3.y;
|
|
if (sp28 < 0.0f || sp28 > cyl->GetH()) {
|
|
bVar4 = false;
|
|
}
|
|
}
|
|
if (bVar3) {
|
|
sp28 = vec1.y + f2 * vec3.y;
|
|
if (sp28 < 0.0f || sp28 > cyl->GetH()) {
|
|
bVar3 = false;
|
|
}
|
|
}
|
|
|
|
if (!bVar4 && !bVar3) {
|
|
return 0;
|
|
}
|
|
|
|
if (bVar4 && bVar3) {
|
|
Vec vec5, vec6;
|
|
VECAdd(&vec1, center, &vec5);
|
|
uVar11 |= 4;
|
|
VECScale(&vec3, &vec6, ratio);
|
|
VECAdd(&vec6, &vec5, &vec[2]);
|
|
uVar11 |= 8;
|
|
VECScale(&vec3, &vec6, f2);
|
|
VECAdd(&vec6, &vec5, &vec[3]);
|
|
} else if (bVar4) {
|
|
uVar11 |= 4;
|
|
Vec vec5, vec6;
|
|
VECScale(&vec3, &vec5, ratio);
|
|
VECAdd(&vec5, &vec1, &vec6);
|
|
VECAdd(&vec6, center, &vec[2]);
|
|
} else if (bVar3) {
|
|
uVar11 |= 4;
|
|
Vec vec5, vec6;
|
|
VECScale(&vec3, &vec5, f2);
|
|
VECAdd(&vec5, &vec1, &vec6);
|
|
VECAdd(&vec6, center, &vec[2]);
|
|
}
|
|
|
|
count = 0;
|
|
for (int i = 0; i < 4; i++) {
|
|
if (uVar11 & (1 << i)) {
|
|
if (count == 0) {
|
|
*param_2 = vec[i];
|
|
} else if (count == 1) {
|
|
if (cM3d_LenSq(&line->GetStartP(), param_2) < cM3d_LenSq(&line->GetStartP(), &vec[i])) {
|
|
*param_3 = vec[i];
|
|
} else {
|
|
*param_3 = *param_2;
|
|
*param_2 = vec[i];
|
|
}
|
|
break;
|
|
}
|
|
count++;
|
|
}
|
|
}
|
|
return count;
|
|
}
|
|
|
|
static int cM3d_Cross_CylPntPnt(const cM3dGCyl* pCylinder, const Vec* pVecStart, const Vec* pVecEnd,
|
|
Vec* pVecOutA, Vec* pVecOutB) {
|
|
cM3dGLin lin;
|
|
lin.SetStartEnd(*pVecStart, *pVecEnd);
|
|
return cM3d_Cross_CylLin(pCylinder, &lin, pVecOutA, pVecOutB);
|
|
}
|
|
|
|
bool cM3d_Cross_CylPnt(const cM3dGCyl* pCylinder, const Vec* pPoint) {
|
|
f32 dX = pCylinder->GetCP()->getXDiff(pPoint);
|
|
f32 dZ = pCylinder->GetCP()->getZDiff(pPoint);
|
|
f32 maxY = pCylinder->GetCP()->y + pCylinder->GetH();
|
|
if (dX * dX + dZ * dZ < pCylinder->GetR() * pCylinder->GetR() &&
|
|
pCylinder->GetCP()->y < pPoint->y && maxY > pPoint->y)
|
|
{
|
|
return true;
|
|
} else {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
bool cM3d_Cross_CpsCps(cM3dGCps const& cps1, cM3dGCps const& cps2, Vec* param_2) {
|
|
f32 f1, f2;
|
|
int iVar1 = cM3d_Check_LinLin(&cps1, &cps2, &f1, &f2);
|
|
|
|
if (iVar1 == 1) {
|
|
return false;
|
|
}
|
|
|
|
if (iVar1 == 2) {
|
|
if (f1 > 0.0f && f1 < 1.0f && f2 > 0.0f && f2 < 1.0f) {
|
|
Vec pos1, pos2;
|
|
cps1.CalcPos(&pos1, f1);
|
|
cps2.CalcPos(&pos2, f2);
|
|
if (VECDistance(&pos1, &pos2) < cps1.GetR() + cps2.GetR()) {
|
|
VECAdd(&pos1, &pos2, param_2);
|
|
VECScale(param_2, param_2, 0.5f);
|
|
return true;
|
|
}
|
|
}
|
|
} else if (iVar1 == 3) {
|
|
Vec pos1, pos2;
|
|
if (f1 < 0.0f) {
|
|
pos1 = cps1.GetStart();
|
|
if (f2 < 0.0f) {
|
|
pos2 = cps2.GetStart();
|
|
} else if (f2 > 1.0f) {
|
|
pos2 = cps2.GetEnd();
|
|
} else {
|
|
cps2.CalcPos(&pos2, f2);
|
|
}
|
|
} else if (f1 > 1.0f) {
|
|
pos1 = cps1.GetEnd();
|
|
if (f2 < 0.0f) {
|
|
pos2 = cps2.GetStart();
|
|
} else if (f2 > 1.0f) {
|
|
pos2 = cps2.GetEnd();
|
|
} else {
|
|
cps2.CalcPos(&pos2, f2);
|
|
}
|
|
} else {
|
|
cps1.CalcPos(&pos1, f1);
|
|
if (f2 < 0.0f) {
|
|
pos2 = cps2.GetStart();
|
|
} else if (f2 > 1.0f) {
|
|
pos2 = cps2.GetEnd();
|
|
} else {
|
|
cps2.CalcPos(&pos2, f2);
|
|
}
|
|
}
|
|
|
|
if (VECDistance(&pos1, &pos2) < cps1.GetR() + cps2.GetR()) {
|
|
VECAdd(&pos1, &pos2, param_2);
|
|
VECScale(param_2, param_2, 0.5f);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
inline bool cM3d_Cross_CpsCyl_Check(cM3dGCps const& cps, cM3dGCyl const& cyl, Vec& pos1, Vec& pos2,
|
|
Vec* param_4) {
|
|
if (VECDistance(&pos1, &pos2) < cps.GetR() + cyl.GetR()) {
|
|
VECAdd(&pos1, &pos2, param_4);
|
|
VECScale(param_4, param_4, 0.5f);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool cM3d_Cross_CpsCyl(cM3dGCps const& cps, cM3dGCyl const& cyl, Vec* param_2) {
|
|
cM3dGLin line;
|
|
|
|
if (cM3d_Cross_CylPnt(&cyl, &cps.GetEndP())) {
|
|
*param_2 = cps.GetEndP();
|
|
return true;
|
|
}
|
|
|
|
if (cM3d_Cross_CylPnt(&cyl, &cps.GetStartP())) {
|
|
*param_2 = cps.GetStartP();
|
|
return true;
|
|
}
|
|
|
|
line.GetStartP() = *cyl.GetCP();
|
|
line.GetEndP() = *cyl.GetCP();
|
|
line.GetEndP().y += cyl.GetH();
|
|
Vec vec;
|
|
f32 tmp;
|
|
|
|
if (cM3d_Len3dSqPntAndSegLine(&cps, &line.GetEndP(), &vec, &tmp)) {
|
|
f32 dist = VECDistance(&line.GetEndP(), &vec);
|
|
if (dist < cps.GetR()) {
|
|
VECAdd(&line.GetEndP(), &vec, param_2);
|
|
VECScale(param_2, param_2, 0.5f);
|
|
*param_2 = line.GetEndP();
|
|
return true;
|
|
}
|
|
}
|
|
|
|
if (cM3d_Len3dSqPntAndSegLine(&cps, &line.GetStartP(), &vec, &tmp)) {
|
|
f32 dist = VECDistance(&line.GetStartP(), &vec);
|
|
if (dist < cps.GetR()) {
|
|
VECAdd(&line.GetStartP(), &vec, param_2);
|
|
VECScale(param_2, param_2, 0.5f);
|
|
return true;
|
|
}
|
|
}
|
|
|
|
f32 f1, f2;
|
|
int iVar2 = cM3d_Check_LinLin(&cps, &line, &f1, &f2);
|
|
|
|
if (iVar2 == 1) {
|
|
cM3dGSph sph;
|
|
f32 tmp2;
|
|
sph.SetR(cps.GetR());
|
|
sph.SetC(cps.GetStartP());
|
|
return cM3d_Cross_CylSph(&cyl, &sph, param_2, &tmp2);
|
|
} else if (iVar2 == 2) {
|
|
if (f1 >= 0.0f && f1 <= 1.0f && f2 >= 0.0f && f2 <= 1.0f) {
|
|
Vec pos1, pos2;
|
|
cps.CalcPos(&pos1, f1);
|
|
line.CalcPos(&pos2, f2);
|
|
if (VECDistance(&pos1, &pos2) < cps.GetR() + cyl.GetR()) {
|
|
VECAdd(&pos1, &pos2, param_2);
|
|
VECScale(param_2, param_2, 0.5f);
|
|
return true;
|
|
}
|
|
}
|
|
} else if (iVar2 == 3) {
|
|
Vec pos1, pos2;
|
|
if (f1 < 0.0f) {
|
|
pos1 = cps.GetStart();
|
|
if (f2 < 0.0f) {
|
|
pos2 = line.GetStart();
|
|
return cM3d_Cross_CpsCyl_Check(cps, cyl, pos1, pos2, param_2);
|
|
}
|
|
if (f2 > 1.0f) {
|
|
pos2 = line.GetEnd();
|
|
return cM3d_Cross_CpsCyl_Check(cps, cyl, pos1, pos2, param_2);
|
|
}
|
|
line.CalcPos(&pos2, f2);
|
|
} else if (f1 > 1.0f) {
|
|
pos1 = cps.GetEnd();
|
|
if (f2 < 0.0f) {
|
|
pos2 = line.GetStart();
|
|
return cM3d_Cross_CpsCyl_Check(cps, cyl, pos1, pos2, param_2);
|
|
}
|
|
if (f2 > 1.0f) {
|
|
pos2 = line.GetEnd();
|
|
return cM3d_Cross_CpsCyl_Check(cps, cyl, pos1, pos2, param_2);
|
|
}
|
|
line.CalcPos(&pos2, f2);
|
|
} else {
|
|
cps.CalcPos(&pos1, f1);
|
|
if (f2 < 0.0f) {
|
|
pos2 = line.GetStart();
|
|
return cM3d_Cross_CpsCyl_Check(cps, cyl, pos1, pos2, param_2);
|
|
}
|
|
if (f2 > 1.0f) {
|
|
pos2 = line.GetEnd();
|
|
return cM3d_Cross_CpsCyl_Check(cps, cyl, pos1, pos2, param_2);
|
|
}
|
|
line.CalcPos(&pos2, f2);
|
|
}
|
|
|
|
if (VECDistance(&pos1, &pos2) < cps.GetR() + cyl.GetR()) {
|
|
VECAdd(&pos1, &pos2, param_2);
|
|
VECScale(param_2, param_2, 0.5f);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
static void cM3d_Cross_CpsSph_CrossPos(cM3dGCps const& param_1, cM3dGSph const& param_2,
|
|
Vec const& param_3, Vec* param_4) {
|
|
Vec aVStack_70;
|
|
Vec VStack_7c;
|
|
int iVar5 = cM3d_Cross_LinSph_CrossPos(param_2, param_1, &aVStack_70, &VStack_7c);
|
|
if (iVar5 == 1) {
|
|
*param_4 = aVStack_70;
|
|
} else if (iVar5 == 2) {
|
|
f32 dVar8 = VECSquareDistance(&aVStack_70, ¶m_1.GetStartP());
|
|
f32 dVar9 = VECSquareDistance(&VStack_7c, ¶m_1.GetStartP());
|
|
if (dVar8 < dVar9) {
|
|
*param_4 = aVStack_70;
|
|
} else {
|
|
*param_4 = VStack_7c;
|
|
}
|
|
} else {
|
|
f32 dVar8 = param_1.GetR() + param_2.GetR();
|
|
*param_4 = param_3;
|
|
if (cM3d_IsZero(dVar8)) {
|
|
*param_4 = param_3;
|
|
}
|
|
Vec auStack_88;
|
|
VECSubtract(¶m_3, param_2.GetCP(), &auStack_88);
|
|
VECScale(&auStack_88, &auStack_88, 0.5f);
|
|
VECAdd(param_4, &auStack_88, param_4);
|
|
}
|
|
}
|
|
|
|
|
|
bool cM3d_Cross_CpsSph(cM3dGCps const& param_1, cM3dGSph const& param_2, Vec* param_3) {
|
|
f32 local_38 = VECDistance(¶m_1.GetStartP(), param_2.GetCP());
|
|
if (local_38 < param_1.GetR() + param_2.GetR()) {
|
|
cM3d_Cross_CpsSph_CrossPos(param_1, param_2, param_1.GetStartP(), param_3);
|
|
return true;
|
|
}
|
|
local_38 = VECDistance(¶m_1.GetEndP(), param_2.GetCP());
|
|
if (local_38 < param_1.GetR() + param_2.GetR()) {
|
|
cM3d_Cross_CpsSph_CrossPos(param_1, param_2, param_1.GetEndP(), param_3);
|
|
return true;
|
|
}
|
|
Vec auStack_34;
|
|
if (cM3d_Len3dSqPntAndSegLine(¶m_1, param_2.GetCP(), &auStack_34, &local_38) != 0) {
|
|
if (sqrtf(local_38) < param_1.GetR() + param_2.GetR()) {
|
|
cM3d_Cross_CpsSph_CrossPos(param_1, param_2, auStack_34, param_3);
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool cM3d_Cross_TriTri(cM3dGTri const& tri1, cM3dGTri const& tri2, Vec* param_2) {
|
|
f32 f1 = tri1.getPlaneFunc(&tri2.mA);
|
|
f32 f2 = tri1.getPlaneFunc(&tri2.mB);
|
|
f32 f3 = tri1.getPlaneFunc(&tri2.mC);
|
|
if ((f1 > 0.0f && f2 > 0.0f && f3 > 0.0f) || (f1 < 0.0f && f2 < 0.0f && f3 < 0.0f)) {
|
|
return false;
|
|
}
|
|
|
|
f1 = tri2.getPlaneFunc(&tri1.mA);
|
|
f2 = tri2.getPlaneFunc(&tri1.mB);
|
|
f3 = tri2.getPlaneFunc(&tri1.mC);
|
|
if ((f1 > 0.0f && f2 > 0.0f && f3 > 0.0f) || (f1 < 0.0f && f2 < 0.0f && f3 < 0.0f)) {
|
|
return false;
|
|
}
|
|
|
|
cM3dGLin line;
|
|
|
|
line.SetStartEnd(tri2.mA, tri2.mB);
|
|
if (tri1.cross(&line, param_2, false, false)) {
|
|
return true;
|
|
}
|
|
|
|
line.SetStartEnd(tri2.mB, tri2.mC);
|
|
if (tri1.cross(&line, param_2, false, false)) {
|
|
return true;
|
|
}
|
|
|
|
line.SetStartEnd(tri2.mA, tri2.mB);
|
|
if (tri1.cross(&line, param_2, false, false)) {
|
|
return true;
|
|
}
|
|
|
|
line.SetStartEnd(tri1.mA, tri1.mB);
|
|
if (tri2.cross(&line, param_2, false, false)) {
|
|
return true;
|
|
}
|
|
|
|
line.SetStartEnd(tri1.mB, tri1.mC);
|
|
if (tri2.cross(&line, param_2, false, false)) {
|
|
return true;
|
|
}
|
|
|
|
line.SetStartEnd(tri1.mA, tri1.mB);
|
|
if (tri2.cross(&line, param_2, false, false)) {
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
inline f32 cM3d_2LinCenter(cM3dGLin const& pLinA, f32 pLinAF, cM3dGLin const& pLinB, f32 pLinBF,
|
|
Vec* pVecOut) {
|
|
Vec tmp, tmp2;
|
|
pLinA.CalcPos(&tmp, pLinAF);
|
|
pLinB.CalcPos(&tmp2, pLinBF);
|
|
VECAdd(&tmp, &tmp2, pVecOut);
|
|
VECScale(pVecOut, pVecOut, 0.5f);
|
|
return VECDistance(&tmp, &tmp2);
|
|
}
|
|
|
|
bool cM3d_Cross_CpsTri(cM3dGCps const& cps, cM3dGTri tri, Vec* param_2) {
|
|
cM3dGSph sph;
|
|
sph.SetC(cps.GetStartP());
|
|
sph.SetR(cps.GetR());
|
|
if (cM3d_Cross_SphTri(&sph, &tri, param_2)) {
|
|
return true;
|
|
}
|
|
|
|
sph.SetC(cps.GetEndP());
|
|
sph.SetR(cps.GetR());
|
|
if (cM3d_Cross_SphTri(&sph, &tri, param_2)) {
|
|
return true;
|
|
}
|
|
|
|
if (!cM3d_Cross_LinPla(&cps, &tri, param_2, true, true)) {
|
|
return false;
|
|
}
|
|
|
|
if (cM3d_Cross_LinTri_Easy(&tri, param_2)) {
|
|
return true;
|
|
}
|
|
|
|
cM3dGLin line;
|
|
f32 f1, f2;
|
|
|
|
line.SetStartEnd(tri.mA, tri.mB);
|
|
if (cM3d_Check_LinLin(&cps, &line, &f1, &f2) >= 2
|
|
&& f1 > 0.0f && f1 < 1.0f && f2 > 0.0f && f2 < 1.0f
|
|
&& cM3d_2LinCenter(cps, f1, line, f2, param_2) < cps.GetR())
|
|
{
|
|
return true;
|
|
}
|
|
|
|
line.SetStartEnd(tri.mB, tri.mC);
|
|
if (cM3d_Check_LinLin(&cps, &line, &f1, &f2) >= 2
|
|
&& f1 > 0.0f && f1 < 1.0f && f2 > 0.0f && f2 < 1.0f
|
|
&& cM3d_2LinCenter(cps, f1, line, f2, param_2) < cps.GetR())
|
|
{
|
|
return true;
|
|
}
|
|
|
|
line.SetStartEnd(tri.mC, tri.mA);
|
|
if (cM3d_Check_LinLin(&cps, &line, &f1, &f2) >= 2
|
|
&& f1 > 0.0f && f1 < 1.0f && f2 > 0.0f && f2 < 1.0f
|
|
&& cM3d_2LinCenter(cps, f1, line, f2, param_2) < cps.GetR())
|
|
{
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void cM3d_CalcVecAngle(const Vec& pVec, s16* pOutA, s16* pOutB) {
|
|
*pOutA = -cM_atan2s(-pVec.z * pVec.y, 1.0f);
|
|
*pOutB = cM_atan2s(-pVec.x * pVec.y, 1.0f);
|
|
}
|
|
|
|
void cM3d_CalcVecZAngle(Vec const& param_0, csXyz* param_1) {
|
|
param_1->x = -cM_atan2s(param_0.y, sqrtf(param_0.x * param_0.x + param_0.z * param_0.z));
|
|
param_1->y = cM_atan2s(param_0.x, param_0.z);
|
|
param_1->z = 0;
|
|
}
|
|
|
|
#ifdef DEBUG
|
|
|
|
bool cM3d_UpMtx_Base(const Vec& param_1, const Vec& param_2, Mtx param_3) {
|
|
Vec local_3c;
|
|
Vec auStack_48;
|
|
f32 dVar8;
|
|
f32 angle;
|
|
|
|
if (cM3d_IsZero(PSVECMag(¶m_2))) {
|
|
MTXIdentity(param_3);
|
|
return false;
|
|
}
|
|
|
|
PSVECNormalize(¶m_2, &auStack_48);
|
|
PSVECCrossProduct(¶m_1, &auStack_48, &local_3c);
|
|
|
|
if (cM3d_IsZero(PSVECMag(&local_3c))) {
|
|
local_3c.x = 1.0f;
|
|
local_3c.y = 0.0f;
|
|
local_3c.z = 0.0f;
|
|
}
|
|
|
|
dVar8 = PSVECDotProduct(¶m_1, &auStack_48);
|
|
if (dVar8 > 1.0f) {
|
|
dVar8 = 1.0f;
|
|
} else if (dVar8 < -1.0f) {
|
|
dVar8 = -1.0f;
|
|
}
|
|
|
|
angle = acosf(dVar8);
|
|
C_MTXRotAxisRad(param_3, &local_3c, angle);
|
|
return true;
|
|
}
|
|
|
|
static Vec base_y = {0.0f, 1.0f, 0.0f};
|
|
|
|
bool cM3d_UpMtx(const Vec& param_1, Mtx param_2) {
|
|
return cM3d_UpMtx_Base(base_y, param_1, param_2);
|
|
}
|
|
|
|
#endif
|
|
|
|
void cM3d_PlaneCrossLineProcWork(f32 f1, f32 f2, f32 f3, f32 f4, f32 f5, f32 f6, f32 f7, f32* pF1,
|
|
f32* pF2) {
|
|
*pF1 = ((f2 * f7) - (f4 * f6)) / f5;
|
|
*pF2 = ((f3 * f6) - (f1 * f7)) / f5;
|
|
}
|
|
|
|
static int cM3d_2PlaneCrossLine(const cM3dGPla& pPlaneA, const cM3dGPla& pPlaneB,
|
|
cM3dGLin* pLinOut) {
|
|
Vec tmp;
|
|
VECCrossProduct(pPlaneA.GetNP(), pPlaneB.GetNP(), &tmp);
|
|
if (cM3d_IsZero(tmp.x) && cM3d_IsZero(tmp.y) && cM3d_IsZero(tmp.z)) {
|
|
return 0;
|
|
} else {
|
|
f32 absTX = fabsf(tmp.x);
|
|
f32 absTY = fabsf(tmp.y);
|
|
f32 absTZ = fabsf(tmp.z);
|
|
if (absTX >= absTY && absTX >= absTZ) {
|
|
cM3d_PlaneCrossLineProcWork(pPlaneA.GetNP()->y, pPlaneA.GetNP()->z, pPlaneB.GetNP()->y,
|
|
pPlaneB.GetNP()->z, tmp.x, pPlaneA.GetD(), pPlaneB.GetD(),
|
|
&pLinOut->GetStartP().y, &pLinOut->GetStartP().z);
|
|
pLinOut->GetStartP().x = 0.0f;
|
|
} else if (absTY >= absTX && absTY >= absTZ) {
|
|
cM3d_PlaneCrossLineProcWork(pPlaneA.GetNP()->z, pPlaneA.GetNP()->x, pPlaneB.GetNP()->z,
|
|
pPlaneB.GetNP()->x, tmp.y, pPlaneA.GetD(), pPlaneB.GetD(),
|
|
&pLinOut->GetStartP().z, &pLinOut->GetStartP().x);
|
|
pLinOut->GetStartP().y = 0.0f;
|
|
} else {
|
|
cM3d_PlaneCrossLineProcWork(pPlaneA.GetNP()->x, pPlaneA.GetNP()->y, pPlaneB.GetNP()->x,
|
|
pPlaneB.GetNP()->y, tmp.z, pPlaneA.GetD(), pPlaneB.GetD(),
|
|
&pLinOut->GetStartP().x, &pLinOut->GetStartP().y);
|
|
pLinOut->GetStartP().z = 0.0f;
|
|
}
|
|
f32 scale = VECMag(&pLinOut->GetStartP());
|
|
if (cM3d_IsZero(scale)) {
|
|
scale = 1.0f;
|
|
}
|
|
VECScale(&tmp, &tmp, scale);
|
|
VECAdd(&pLinOut->GetStartP(), &tmp, &pLinOut->GetEndP());
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
BOOL cM3d_3PlaneCrossPos(const cM3dGPla& pPlaneA, const cM3dGPla& pPlaneB, const cM3dGPla& pPlaneC,
|
|
Vec* pVecOut) {
|
|
cM3dGLin lin;
|
|
if (!cM3d_2PlaneCrossLine(pPlaneA, pPlaneB, &lin)) {
|
|
return false;
|
|
} else {
|
|
const Vec* end = &lin.GetEndP();
|
|
f32 tmpf1 = pPlaneC.getPlaneFunc(&lin.GetStartP());
|
|
f32 tmpf2 = pPlaneC.getPlaneFunc(end);
|
|
if (!cM3d_CrossInfLineVsInfPlane_proc(tmpf1, tmpf2, &lin.GetStartP(), end, pVecOut)) {
|
|
return false;
|
|
} else {
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
|
|
f32 cM3d_lineVsPosSuisenCross(const cM3dGLin* pLine, const Vec* pPoint, Vec* pVecOut) {
|
|
Vec tmp1;
|
|
Vec tmp2;
|
|
Vec tmp3;
|
|
pLine->CalcVec(&tmp1);
|
|
f32 diffLen = VECSquareMag(&tmp1);
|
|
if (cM3d_IsZero(diffLen)) {
|
|
*pVecOut = *pPoint;
|
|
return 0.0f;
|
|
} else {
|
|
VECSubtract(pPoint, &pLine->GetStartP(), &tmp2);
|
|
f32 retVal = VECDotProduct(&tmp2, &tmp1) / diffLen;
|
|
VECScale(&tmp1, &tmp3, retVal);
|
|
VECAdd(&tmp3, &pLine->GetStartP(), pVecOut);
|
|
return retVal;
|
|
}
|
|
}
|
|
|
|
f32 cM3d_lineVsPosSuisenCross(const Vec& pLinePointA, const Vec& pLinePointB, const Vec& pPoint,
|
|
Vec* pVecOut) {
|
|
Vec tmp1;
|
|
Vec tmp2;
|
|
Vec tmp3;
|
|
VECSubtract(&pLinePointB, &pLinePointA, &tmp1);
|
|
f32 diffLen = VECSquareMag(&tmp1);
|
|
if (cM3d_IsZero(diffLen)) {
|
|
*pVecOut = pPoint;
|
|
return 0.0f;
|
|
} else {
|
|
VECSubtract(&pPoint, &pLinePointA, &tmp2);
|
|
f32 dotProd = VECDotProduct(&tmp2, &tmp1);
|
|
f32 retVal = dotProd / diffLen;
|
|
VECScale(&tmp1, &tmp3, retVal);
|
|
VECAdd(&tmp3, &pLinePointA, pVecOut);
|
|
return retVal;
|
|
}
|
|
}
|
|
|
|
int cM3d_2PlaneLinePosNearPos(const cM3dGPla& pPlaneA, const cM3dGPla& pPlaneB, const Vec* pVec,
|
|
Vec* pVecOut) {
|
|
cM3dGLin lin;
|
|
if (!cM3d_2PlaneCrossLine(pPlaneA, pPlaneB, &lin)) {
|
|
return FALSE;
|
|
} else {
|
|
cM3d_lineVsPosSuisenCross(&lin, pVec, pVecOut);
|
|
return TRUE;
|
|
}
|
|
}
|
|
|
|
void cM3d_CrawVec(const Vec& pVecA, const Vec& pVecB, Vec* pVecOut) {
|
|
Vec tmp;
|
|
VECScale(&pVecA, &tmp, fabsf(pVecB.x * pVecA.x + pVecB.y * pVecA.y + pVecB.z * pVecA.z));
|
|
VECAdd(&tmp, &pVecB, pVecOut);
|
|
}
|